/obj/machinery/atmospherics/unary/vent_pump icon = 'icons/obj/atmospherics/vent_pump.dmi' icon_state = "off" name = "Air Vent" desc = "Has a valve and pump attached to it" use_power = 1 level = 1 var/area_uid var/id_tag = null var/on = 0 var/pump_direction = 1 //0 = siphoning, 1 = releasing var/external_pressure_bound = ONE_ATMOSPHERE var/internal_pressure_bound = 0 var/pressure_checks = 1 //1: Do not pass external_pressure_bound //2: Do not pass internal_pressure_bound //3: Do not pass either var/welded = 0 // Added for aliens -- TLE var/canSpawnMice = 1 // Set to 0 to prevent spawning of mice. var/frequency = 1439 var/datum/radio_frequency/radio_connection var/radio_filter_out var/radio_filter_in on on = 1 icon_state = "out" siphon pump_direction = 0 icon_state = "off" on on = 1 icon_state = "in" New() ..() area_uid = areaMaster.uid if (!id_tag) assign_uid() id_tag = num2text(uid) if(ticker && ticker.current_state == 3)//if the game is running src.initialize() src.broadcast_status() high_volume name = "Large Air Vent" power_channel = EQUIP New() ..() air_contents.volume = 1000 update_icon() if(welded) icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]weld" return if(on && !(stat & (NOPOWER|BROKEN))) if(pump_direction) icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]out" else icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]in" else icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]off" return process() ..() CHECK_DISABLED(vents) if(stat & (NOPOWER|BROKEN)) return if (!node) on = 0 //broadcast_status() // from now air alarm/control computer should request update purposely --rastaf0 if(!on) return 0 if(welded) return 0 // New GC does this sometimes if(!loc) return var/datum/gas_mixture/environment = loc.return_air() var/environment_pressure = environment.return_pressure() if(pump_direction) //internal -> external var/pressure_delta = 10000 if(pressure_checks&1) pressure_delta = min(pressure_delta, (external_pressure_bound - environment_pressure)) if(pressure_checks&2) pressure_delta = min(pressure_delta, (air_contents.return_pressure() - internal_pressure_bound)) if(pressure_delta > 0.1) if(air_contents.temperature > 0) var/transfer_moles = pressure_delta*environment.volume/(air_contents.temperature * R_IDEAL_GAS_EQUATION) var/datum/gas_mixture/removed = air_contents.remove(transfer_moles) loc.assume_air(removed) if(network) network.update = 1 else //external -> internal var/pressure_delta = 10000 if(pressure_checks&1) pressure_delta = min(pressure_delta, (environment_pressure - external_pressure_bound)) if(pressure_checks&2) pressure_delta = min(pressure_delta, (internal_pressure_bound - air_contents.return_pressure())) if(pressure_delta > 0.1) if(environment.temperature > 0) var/transfer_moles = pressure_delta*air_contents.volume/(environment.temperature * R_IDEAL_GAS_EQUATION) var/datum/gas_mixture/removed = loc.remove_air(transfer_moles) if (isnull(removed)) //in space return air_contents.merge(removed) if(network) network.update = 1 return 1 //Radio remote control proc set_frequency(new_frequency) radio_controller.remove_object(src, frequency) frequency = new_frequency if(frequency) radio_connection = radio_controller.add_object(src, frequency,radio_filter_in) broadcast_status() if(!radio_connection) return 0 var/datum/signal/signal = new signal.transmission_method = 1 //radio signal signal.source = src signal.data = list( "area" = src.area_uid, "tag" = src.id_tag, "device" = "AVP", "power" = on, "direction" = pump_direction?("release"):("siphon"), "checks" = pressure_checks, "internal" = internal_pressure_bound, "external" = external_pressure_bound, "timestamp" = world.time, "sigtype" = "status" ) if(!areaMaster.air_vent_names[id_tag]) var/new_name = "[areaMaster.name] Vent Pump #[areaMaster.air_vent_names.len+1]" areaMaster.air_vent_names[id_tag] = new_name name = new_name areaMaster.air_vent_info[id_tag] = signal.data radio_connection.post_signal(src, signal, radio_filter_out) return 1 initialize() ..() //some vents work his own spesial way radio_filter_in = frequency==1439?(RADIO_FROM_AIRALARM):null radio_filter_out = frequency==1439?(RADIO_TO_AIRALARM):null if(frequency) set_frequency(frequency) receive_signal(datum/signal/signal) if(stat & (NOPOWER|BROKEN)) return //log_admin("DEBUG \[[world.timeofday]\]: /obj/machinery/atmospherics/unary/vent_pump/receive_signal([signal.debug_print()])") if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command")) return 0 var/handled=0 if("purge" in signal.data) pressure_checks &= ~1 pump_direction = 0 handled=1 if("stabilize" in signal.data) pressure_checks |= 1 pump_direction = 1 handled=1 if("power" in signal.data) on = text2num(signal.data["power"]) handled=1 if("power_toggle" in signal.data) on = !on handled=1 if("checks" in signal.data) pressure_checks = text2num(signal.data["checks"]) handled=1 if("checks_toggle" in signal.data) pressure_checks = (pressure_checks?0:3) handled=1 if("direction" in signal.data) pump_direction = text2num(signal.data["direction"]) handled=1 if("set_internal_pressure" in signal.data) internal_pressure_bound = between( 0, text2num(signal.data["set_internal_pressure"]), ONE_ATMOSPHERE*50 ) handled=1 if("set_external_pressure" in signal.data) external_pressure_bound = between( 0, text2num(signal.data["set_external_pressure"]), ONE_ATMOSPHERE*50 ) handled=1 if("adjust_internal_pressure" in signal.data) internal_pressure_bound = between( 0, internal_pressure_bound + text2num(signal.data["adjust_internal_pressure"]), ONE_ATMOSPHERE*50 ) handled=1 if("adjust_external_pressure" in signal.data) external_pressure_bound = between( 0, external_pressure_bound + text2num(signal.data["adjust_external_pressure"]), ONE_ATMOSPHERE*50 ) handled=1 if("init" in signal.data) name = signal.data["init"] return if("status" in signal.data) spawn(2) broadcast_status() return //do not update_icon if(!handled) testing("\[[world.timeofday]\]: vent_pump/receive_signal: unknown command \n[signal.debug_print()]") spawn(2) broadcast_status() update_icon() return hide(var/i) //to make the little pipe section invisible, the icon changes. if(welded) icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]weld" return if(on&&node) if(pump_direction) icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]out" else icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]in" else icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]off" on = 0 return examine() set src in oview(1) ..() if(welded) usr << "It seems welded shut." power_change() if(powered(power_channel)) stat &= ~NOPOWER else stat |= NOPOWER update_icon() interact(mob/user as mob) update_multitool_menu(user) multitool_menu(var/mob/user,var/obj/item/device/multitool/P) return {" "} attackby(var/obj/item/W as obj, var/mob/user as mob) if(istype(W, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = W if (WT.remove_fuel(0,user)) user << "\blue Now welding the vent." if(do_after(user, 20)) if(!src || !WT.isOn()) return playsound(get_turf(src), 'sound/items/Welder2.ogg', 50, 1) if(!welded) user.visible_message("[user] welds the vent shut.", "You weld the vent shut.", "You hear welding.") welded = 1 update_icon() else user.visible_message("[user] unwelds the vent.", "You unweld the vent.", "You hear welding.") welded = 0 update_icon() else user << "\blue The welding tool needs to be on to start this task." else user << "\blue You need more welding fuel to complete this task." return 1 if(istype(W, /obj/item/device/multitool)) update_multitool_menu(user) return 1 if (!istype(W, /obj/item/weapon/wrench)) return ..() if (!(stat & NOPOWER) && on) user << "\red You cannot unwrench this [src], turn it off first." return 1 var/turf/T = src.loc if (level==1 && isturf(T) && T.intact) user << "\red You must remove the plating first." return 1 var/datum/gas_mixture/int_air = return_air() var/datum/gas_mixture/env_air = loc.return_air() if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." add_fingerprint(user) return 1 playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1) user << "\blue You begin to unfasten \the [src]..." if (do_after(user, 40)) user.visible_message( \ "[user] unfastens \the [src].", \ "\blue You have unfastened \the [src].", \ "You hear ratchet.") new /obj/item/pipe(loc, make_from=src) del(src) /obj/machinery/atmospherics/unary/vent_pump/Destroy() areaMaster.air_vent_info.Remove(id_tag) areaMaster.air_vent_names.Remove(id_tag) ..() /obj/machinery/atmospherics/unary/vent_pump/Topic(href, href_list) if(..()) return if(!issilicon(usr)) if(!istype(usr.get_active_hand(), /obj/item/device/multitool)) return var/obj/item/device/multitool/P = get_multitool(usr) if(!P || !istype(P)) return if("set_id" in href_list) var/newid = copytext(reject_bad_text(input(usr, "Specify the new ID tag for this machine", src, id_tag) as null|text),1,MAX_MESSAGE_LEN) if(newid) id_tag = newid initialize() if("set_freq" in href_list) var/newfreq=frequency if(href_list["set_freq"]!="-1") newfreq=text2num(href_list["set_freq"]) else newfreq = input(usr, "Specify a new frequency (GHz). Decimals assigned automatically.", src, network) as null|num if(newfreq) if(findtext(num2text(newfreq), ".")) newfreq *= 10 // shift the decimal one place if(newfreq < 10000) frequency = newfreq initialize() update_multitool_menu(usr)