/*******************************
* Largely a rewrite of the Jukebox from D2K5
*
* By N3X15
*******************************/
#define JUKEMODE_SHUFFLE 1 // Default
#define JUKEMODE_REPEAT_SONG 2
#define JUKEMODE_PLAY_ONCE 3 // Play, then stop.
#define JUKEMODE_COUNT 3
#define JUKEBOX_SCREEN_MAIN 1 // Default
#define JUKEBOX_SCREEN_PAYMENT 2
#define JUKEBOX_SCREEN_SETTINGS 3
#define JUKEBOX_RELOAD_COOLDOWN 600 // 60s
// Represents a record returned.
/datum/song_info
var/title = ""
var/artist = ""
var/album = ""
var/url = ""
var/length = 0 // decaseconds
var/emagged = 0
New(var/list/json)
title = json["title"]
artist = json["artist"]
album = json["album"]
url = json["url"]
length = text2num(json["length"])
proc/display()
var/str="\"[title]\""
if(artist!="")
str += ", by [artist]"
if(album!="")
str += ", from '[album]'"
return str
proc/displaytitle()
if(artist==""&&title=="")
return "\[NO TAGS\]"
var/str=""
if(artist!="")
str += artist+" - "
if(title!="")
str += "\"[title]\""
else
str += "Untitled"
// Only show album if we have to.
if(album!="" && artist == "")
str += " ([album])"
return str
var/global/loopModeNames=list(
JUKEMODE_SHUFFLE = "Shuffle",
JUKEMODE_REPEAT_SONG = "Single",
JUKEMODE_PLAY_ONCE= "Once",
)
/obj/machinery/media/jukebox
name = "Jukebox"
desc = "A jukebox used for parties and shit."
icon = 'icons/obj/jukebox.dmi'
icon_state = "jukebox2"
density = 1
anchored = 1
luminosity = 4 // Why was this 16
playing=0
var/loop_mode = JUKEMODE_SHUFFLE
// Server-side playlist IDs this jukebox can play.
var/list/playlists=list() // ID = Label
// Playlist to load at startup.
var/playlist_id = ""
var/list/playlist
var/current_song = 0 // 0, or whatever song is currently playing.
var/next_song = 0 // 0, or a song someone has purchased. Played after current song completes.
var/selected_song = 0 // 0 or the song someone has selected for purchase
var/autoplay = 0 // Start playing after spawn?
var/last_reload = 0 // Reload cooldown.
var/screen = JUKEBOX_SCREEN_MAIN
var/credits_held = 0 // Cash currently held
var/credits_needed = 0 // Credits needed to complete purchase.
var/change_cost = 10 // Current cost to change songs.
var/list/change_access = list() // Access required to change songs
var/datum/money_account/linked_account
var/department // Department that gets the money
var/state_base = "jukebox2"
/obj/machinery/media/jukebox/New(loc)
..(loc)
if(department)
linked_account = department_accounts[department]
else
linked_account = station_account
update_icon()
/obj/machinery/media/jukebox/attack_ai(var/mob/user)
attack_hand(user)
/obj/machinery/media/jukebox/attack_paw()
return
/obj/machinery/media/jukebox/power_change()
..()
if(emagged && !(stat & (NOPOWER|BROKEN)))
playing = 1
update_icon()
/obj/machinery/media/jukebox/update_icon()
overlays = 0
if(stat & (NOPOWER|BROKEN) || !anchored)
if(stat & BROKEN)
icon_state = "[state_base]-broken"
else
icon_state = "[state_base]-nopower"
stop_playing()
return
icon_state = state_base
if(playing)
if(emagged)
overlays += "[state_base]-emagged"
else
overlays += "[state_base]-running"
/obj/machinery/media/jukebox/proc/check_reload()
return world.time > last_reload + JUKEBOX_RELOAD_COOLDOWN
/obj/machinery/media/jukebox/attack_hand(var/mob/user)
if(stat & NOPOWER)
usr << "\red You don't see anything to mess with."
return
if(stat & BROKEN && playlist!=null)
user.visible_message("\red [user.name] smacks the side of \the [src.name].","\red You hammer the side of \the [src.name].")
stat &= ~BROKEN
playlist=null
playing=emagged
update_icon()
return
var/t = "
"
switch(screen)
if(JUKEBOX_SCREEN_MAIN) t += ScreenMain(user)
if(JUKEBOX_SCREEN_PAYMENT) t += ScreenPayment(user)
if(JUKEBOX_SCREEN_SETTINGS) t += ScreenSettings(user)
user.set_machine(src)
var/datum/browser/popup = new (user,"jukebox",name,420,700)
popup.set_content(t)
popup.set_title_image(user.browse_rsc_icon(icon, icon_state))
popup.open()
/obj/machinery/media/jukebox/proc/ScreenMain(var/mob/user)
var/t = "Jukebox Interface
"
t += "Power: [playing?"On":"Off"]
"
t += "Play Mode: [loopModeNames[loop_mode]]
"
if(playlist == null)
t += "\[DOWNLOADING PLAYLIST, PLEASE WAIT\]"
else
if(req_access.len == 0 || allowed(user))
if(check_reload())
t += "Playlist: "
for(var/plid in playlists)
t += "[playlists[plid]]"
else
t += "Please wait before changing playlists."
else
t += "You cannot change the playlist."
t += "
"
if(current_song)
var/datum/song_info/song=playlist[current_song]
t += "Current song: [song.artist] - [song.title]
"
if(next_song)
var/datum/song_info/song=playlist[next_song]
t += "Up next: [song.artist] - [song.title]
"
t += "| Artist - Title | Album |
"
var/i
var/can_change=!next_song
if(change_access.len > 0) // Permissions
if(can_access(user.GetAccess(),req_access=change_access))
can_change = 1
for(i = 1,i <= playlist.len,i++)
var/datum/song_info/song=playlist[i]
t += "| #[i] | "
if(can_change) t += ""
t += song.displaytitle()
if(can_change) t += ""
t += " | [song.album] |
"
t += "
"
return t
/obj/machinery/media/jukebox/proc/ScreenPayment(var/mob/user)
var/t = "Pay for Song
"
var/datum/song_info/song=playlist[selected_song]
t += {"
You've selected [song.displaytitle()].
Swipe ID card or insert cash to play this song next! ($[num2septext(change_cost)])
\[ Cancel \]
"}
return t
/obj/machinery/media/jukebox/proc/ScreenSettings(var/mob/user)
var/dat={"Settings
"}
return dat
/obj/machinery/media/jukebox/attackby(obj/item/W, mob/user)
if(istype(W, /obj/item/weapon/card/emag))
current_song = 0
if(!emagged)
playlist_id = "emagged"
last_reload=world.time
playlist=null
loop_mode = JUKEMODE_SHUFFLE
emagged = 1
playing = 1
user.visible_message("\red [user.name] slides something into the [src.name]'s card-reader.","\red You short out the [src.name].")
update_icon()
update_music()
else if(istype(W,/obj/item/weapon/wrench))
var/un = !anchored ? "" : "un"
user.visible_message("\blue [user.name] begins [un]locking \the [src.name]'s casters.","\blue You begin [un]locking \the [src.name]'s casters.")
if(do_after(user,30))
playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1)
anchored = !anchored
user.visible_message("\blue [user.name] [un]locks \the [src.name]'s casters.","\red You [un]lock \the [src.name]'s casters.")
playing = emagged
update_music()
update_icon()
else if(istype(W,/obj/item/weapon/card/id))
if(!selected_song || screen!=JUKEBOX_SCREEN_PAYMENT)
visible_message("\blue The machine buzzes.","\red You hear a buzz.")
return
var/obj/item/weapon/card/id/I = W
if(!linked_account)
visible_message("\red The machine buzzes, and flashes \"NO LINKED ACCOUNT\" on the screen.","You hear a buzz.")
return
var/datum/money_account/acct = get_card_account(I)
if(!acct)
visible_message("\red The machine buzzes, and flashes \"NO ACCOUNT\" on the screen.","You hear a buzz.")
return
if(credits_needed > acct.money)
visible_message("\red The machine buzzes, and flashes \"NOT ENOUGH FUNDS\" on the screen.","You hear a buzz.")
return
visible_message("\blue The machine beeps happily.","You hear a beep.")
acct.charge(credits_needed,linked_account,"Song selection at [areaMaster.name]'s [name].")
credits_needed = 0
successful_purchase()
attack_hand(user)
else if(istype(W,/obj/item/weapon/spacecash))
if(!selected_song || screen!=JUKEBOX_SCREEN_PAYMENT)
visible_message("\blue The machine buzzes.","\red You hear a buzz.")
return
if(!linked_account)
visible_message("\red The machine buzzes, and flashes \"NO LINKED ACCOUNT\" on the screen.","You hear a buzz.")
return
var/obj/item/weapon/spacecash/C=W
credits_held += C.worth*C.amount
if(credits_held >= credits_needed)
visible_message("\blue The machine beeps happily.","You hear a beep.")
credits_held -= credits_needed
credits_needed=0
screen=JUKEBOX_SCREEN_MAIN
if(credits_held)
var/obj/item/weapon/storage/box/B = new(loc)
dispense_cash(credits_held,B)
B.name="change"
B.desc="A box of change."
credits_held=0
successful_purchase()
attack_hand(user)
/obj/machinery/media/jukebox/proc/successful_purchase()
next_song = selected_song
selected_song = 0
screen = JUKEBOX_SCREEN_MAIN
/obj/machinery/media/jukebox/Topic(href, href_list)
if(isobserver(usr) && !isAdminGhost(usr))
usr << "\red You can't push buttons when your fingers go right through them, dummy."
return
..()
if(emagged)
usr << "\red You touch the bluescreened menu. Nothing happens. You feel dumber."
return
if (href_list["power"])
playing=!playing
update_music()
update_icon()
if("screen" in href_list)
screen=text2num(href_list["screen"])
if("act" in href_list)
switch(href_list["act"])
if("Save Settings")
var/datum/money_account/new_linked_account = get_money_account(text2num(href_list["payableto"]),z)
if(!new_linked_account)
usr << "\red Unable to link new account. Aborting."
return
change_cost = max(0,text2num(href_list["set_change_cost"]))
linked_account = new_linked_account
if("lock" in href_list && href_list["lock"] != "")
change_access = list(text2num(href_list["lock"]))
else
change_access = list()
screen=POS_SCREEN_SETTINGS
if (href_list["playlist"])
if(!check_reload())
usr << "\red You must wait 60 seconds between playlist reloads."
return
playlist_id=href_list["playlist"]
last_reload=world.time
playlist=null
current_song = 0
next_song = 0
selected_song = 0
update_music()
update_icon()
if (href_list["song"])
selected_song=Clamp(text2num(href_list["song"]),1,playlist.len)
if(!change_cost)
next_song = selected_song
selected_song = 0
if(!current_song)
update_music()
update_icon()
else
usr << "\red Swipe card or insert $[num2septext(change_cost)] to set this song."
screen = JUKEBOX_SCREEN_PAYMENT
credits_needed=change_cost
if (href_list["cancelbuy"])
selected_song=0
screen = JUKEBOX_SCREEN_MAIN
if (href_list["mode"])
loop_mode = (loop_mode % JUKEMODE_COUNT) + 1
return attack_hand(usr)
/obj/machinery/media/jukebox/process()
if(!playlist)
var/url="[config.media_base_url]/index.php?playlist=[playlist_id]"
testing("[src] - Updating playlist from [url]...")
var/response = world.Export(url)
playlist=list()
if(response)
var/json = file2text(response["CONTENT"])
if("/>" in json)
visible_message("\icon[src] \The [src] buzzes, unable to update its playlist.","You hear a buzz.")
stat &= BROKEN
update_icon()
return
var/json_reader/reader = new()
reader.tokens = reader.ScanJson(json)
reader.i = 1
var/songdata = reader.read_value()
for(var/list/record in songdata)
playlist += new /datum/song_info(record)
if(playlist.len==0)
visible_message("\icon[src] \The [src] buzzes, unable to update its playlist.","You hear a buzz.")
stat &= BROKEN
update_icon()
return
visible_message("\icon[src] \The [src] beeps, and the menu on its front fills with [playlist.len] items.","You hear a beep.")
else
testing("[src] failed to update playlist: Response null.")
stat &= BROKEN
update_icon()
return
if(playing)
var/datum/song_info/song
if(current_song)
song = playlist[current_song]
if(!current_song || (song && world.time >= media_start_time + song.length))
current_song=1
if(next_song)
current_song = next_song
next_song = 0
else
switch(loop_mode)
if(JUKEMODE_SHUFFLE)
current_song=rand(1,playlist.len)
if(JUKEMODE_REPEAT_SONG)
current_song=current_song
if(JUKEMODE_PLAY_ONCE)
playing=0
update_icon()
return
update_music()
/obj/machinery/media/jukebox/update_music()
if(current_song && playing)
var/datum/song_info/song = playlist[current_song]
media_url = song.url
media_start_time = world.time
visible_message("\icon[src] \The [src] begins to play [song.display()].","You hear music.")
//visible_message("\icon[src] \The [src] warbles: [song.length/10]s @ [song.url]")
else
media_url=""
media_start_time = 0
..()
/obj/machinery/media/jukebox/proc/stop_playing()
//current_song=0
playing=0
update_music()
return
/obj/machinery/media/jukebox/bar
department = "Civilian"
req_access = list(access_bar)
playlist_id="bar"
// Must be defined on your server.
playlists=list(
"bar" = "Bar Mix",
"jazz" = "Jazz",
"rock" = "Rock"
)
// So I don't have to do all this shit manually every time someone sacrifices pun-pun.
// Also for debugging.
/obj/machinery/media/jukebox/superjuke
name = "Super Juke"
desc = "A jukebox used for parties at Mount Olympus and shit."
state_base = "superjuke"
change_cost = 0
playlist_id="bar"
// Must be defined on your server.
playlists=list(
"bar" = "Bar Mix",
"jazz" = "Jazz",
"rock" = "Rock",
"emagged" = "Syndie Mix",
"shuttle" = "Shuttle",
"endgame" = "Apocalypse"
)
/obj/machinery/media/jukebox/superjuke/attackby(obj/item/W, mob/user)
// NO FUN ALLOWED. Emag list is included, anyway.
if(istype(W, /obj/item/weapon/card/emag))
user << "\red Your [W] refuses to touch \the [src]!"
return
..()
/obj/machinery/media/jukebox/shuttle
playlist_id="shuttle"
// Must be defined on your server.
playlists=list(
"shuttle" = "Shuttle Mix"
)
invisibility=101 // FAK U NO SONG 4 U