var/list/clients = list() //list of all clients var/list/admins = list() //list of all clients whom are admins var/list/directory = list() //list of all ckeys with associated client //Since it didn't really belong in any other category, I'm putting this here //This is for procs to replace all the goddamn 'in world's that are chilling around the code var/global/list/player_list = list() //List of all mobs **with clients attached**. Excludes /mob/new_player var/global/list/mob_list = list() //List of all mobs, including clientless var/global/list/living_mob_list = list() //List of all alive mobs, including clientless. Excludes /mob/new_player var/global/list/dead_mob_list = list() //List of all dead mobs, including clientless. Excludes /mob/new_player var/list/observers = new/list() var/global/list/areas = list() var/global/list/turfs = list() var/global/list/chemical_reactions_list //list of all /datum/chemical_reaction datums. Used during chemical reactions var/global/list/chemical_reagents_list //list of all /datum/reagent datums indexed by reagent id. Used by chemistry stuff var/global/list/landmarks_list = list() //list of all landmarks created var/global/list/surgery_steps = list() //list of all surgery steps |BS12 var/global/list/mechas_list = list() //list of all mechs. Used by hostile mobs target tracking. // Posters var/global/list/datum/poster/poster_designs = typesof(/datum/poster) - /datum/poster - /datum/poster/goldstar //Preferences stuff //Underwear var/global/list/underwear_m = list("White", "Grey", "Green", "Blue", "Black", "Mankini", "Love-Hearts", "Black2", "Grey2", "Stripey", "Kinky", "None") //Curse whoever made male/female underwear diffrent colours var/global/list/underwear_f = list("Red", "White", "Yellow", "Blue", "Black", "Thong", "Babydoll", "Baby-Blue", "Green", "Pink", "Kinky", "None") //Backpacks var/global/list/backbaglist = list("Nothing", "Backpack", "Satchel", "Satchel Alt") // This is stupid as fuck. var/list/hit_appends = list("-OOF", "-ACK", "-UGH", "-HRNK", "-HURGH", "-GLORF") //*-hud user lists var/global/list/table_recipes = list() //list of all table craft recipes var/global/list/med_hud_users = list() //list of all entities using a medical HUD. var/global/list/sec_hud_users = list() //list of all entities using a security HUD. ////////////////////////// /////Initial Building///// ////////////////////////// /proc/make_datum_references_lists() //writepanic("[__FILE__].[__LINE__] (no type)([usr ? usr.ckey : ""]) \\/proc/make_datum_references_lists() called tick#: [world.time]") var/list/paths //Surgery Steps - Initialize all /datum/surgery_step into a list paths = typesof(/datum/surgery_step)-/datum/surgery_step for(var/T in paths) var/datum/surgery_step/S = new T surgery_steps += S sort_surgeries() /* // Uncomment to debug chemical reaction list. /client/verb/debug_chemical_list() //writepanic("[__FILE__].[__LINE__] (no type)([usr ? usr.ckey : ""]) \\/client/verb/debug_chemical_list() called tick#: [world.time]") for (var/reaction in chemical_reactions_list) . += "chemical_reactions_list\[\"[reaction]\"\] = \"[chemical_reactions_list[reaction]]\"\n" if(islist(chemical_reactions_list[reaction])) var/list/L = chemical_reactions_list[reaction] for(var/t in L) . += " has: [t]\n" world << . */ var/global/list/escape_list = list()