/client/proc/triple_ai() set category = "Fun" set name = "Create AI Triumvirate" if(ticker.current_state > GAME_STATE_PREGAME) usr << "This option is currently only usable during pregame. This may change at a later date." return if(job_master) var/datum/job/job = job_master.GetJob("AI") if(!job) usr << "Unable to locate the AI job" return if(job.spawn_positions >= 3) job.spawn_positions -= 2 usr << "Only one AI will be spawned at round start." message_admins("\blue [key_name_admin(usr)] has toggled off triple AIs at round start.", 1) else job.spawn_positions += 2 usr << "There will be an AI Triumvirate at round start." message_admins("\blue [key_name_admin(usr)] has toggled on triple AIs at round start.", 1) feedback_add_details("admin_verb","CAIT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return