// Sends to the SERVER STATUS channels. // This sends to the "server_status" gamenudge route. /proc/send2maindiscord(var/msg, var/ping = FALSE) send2discord(msg, "server_status", ping) // Sends to the adminbus ahelp channels. // This sends to the "adminhelp" gamenudge route. /proc/send2admindiscord(var/msg, var/ping = FALSE) send2discord(msg, "adminhelp", ping) /proc/send2ickdiscord(var/msg, var/ping = FALSE) send2discord(msg, "ick", ping) // Meta argument here is the MoMMI meta argument to send to the gamenudge route. // AKA the MoMMI config file chooses where to send it based on this key. /proc/send2discord(var/msg, var/meta, var/ping = FALSE) if (!global.config.discord_url || !global.config.discord_password) return var/url = "[global.config.discord_url]?pass=[url_encode(global.config.discord_password)]&meta=[url_encode(meta)]&content=[url_encode(msg)]&ping=[ping ? "true" : "false"]" world.Export(url)