/world mob = /mob/new_player turf = /turf/space area = /area view = "15x15" #define RECOMMENDED_VERSION 494 /world/New() ..() src.load_configuration() if (config && config.server_name != null && config.server_suffix && world.port > 0) // dumb and hardcoded but I don't care~ config.server_name += " #[(world.port % 1000) / 100]" src.load_mode() src.load_motd() src.load_admins() investigate_reset() if (config.usewhitelist) load_whitelist() LoadBansjob() Get_Holiday() //~Carn, needs to be here when the station is named so :P src.update_status() makepowernets() sun = new /datum/sun() radio_controller = new /datum/controller/radio() data_core = new /obj/effect/datacore() paiController = new /datum/paiController() ..() sleep(50) plmaster = new /obj/effect/overlay( ) plmaster.icon = 'icons/effects/tile_effects.dmi' plmaster.icon_state = "plasma" plmaster.layer = FLY_LAYER plmaster.mouse_opacity = 0 slmaster = new /obj/effect/overlay( ) slmaster.icon = 'icons/effects/tile_effects.dmi' slmaster.icon_state = "sleeping_agent" slmaster.layer = FLY_LAYER slmaster.mouse_opacity = 0 src.update_status() master_controller = new /datum/controller/game_controller() spawn(-1) master_controller.setup() lighting_controller.Initialize() if(byond_version < RECOMMENDED_VERSION) world.log << "Your server's byond version does not meet the recommended requirements for TGstation code. Please update BYOND" diary = file("data/logs/[time2text(world.realtime, "YYYY/MM-Month/DD-Day")].log") diary << {" Starting up. [time2text(world.timeofday, "hh:mm.ss")] --------------------- "} diaryofmeanpeople = file("data/logs/[time2text(world.realtime, "YYYY/MM-Month/DD-Day")] Attack.log") diaryofmeanpeople << {" Starting up. [time2text(world.timeofday, "hh:mm.ss")] --------------------- "} href_logfile = file("data/logs/[time2text(world.realtime, "YYYY/MM-Month/DD-Day")] hrefs.html") jobban_loadbanfile() jobban_updatelegacybans() LoadBans() make_datum_references_lists() //initialises global lists for referencing frequently used datums (so that we only ever do it once) process_teleport_locs() //Sets up the wizard teleport locations process_ghost_teleport_locs() //Sets up ghost teleport locations. sleep_offline = 1 spawn(3000) //so we aren't adding to the round-start lag if(config.ToRban) ToRban_autoupdate() if(config.kick_inactive) KickInactiveClients() #undef RECOMMENDED_VERSION return //world/Topic(href, href_list[]) // world << "Received a Topic() call!" // world << "[href]" // for(var/a in href_list) // world << "[a]" // if(href_list["hello"]) // world << "Hello world!" // return "Hello world!" // world << "End of Topic() call." // ..() /world/Topic(T, addr, master, key) diary << "TOPIC: \"[T]\", from:[addr], master:[master], key:[key]" if (T == "ping") var/x = 1 for (var/client/C) x++ return x else if(T == "players") var/n = 0 for(var/mob/M in player_list) if(M.client) n++ return n else if (T == "status") var/list/s = list() s["version"] = game_version s["mode"] = master_mode s["respawn"] = config ? abandon_allowed : 0 s["enter"] = enter_allowed s["vote"] = config.allow_vote_mode s["ai"] = config.allow_ai s["host"] = host ? host : null s["players"] = list() var/n = 0 var/admins = 0 for(var/client/C in client_list) if(C.holder) if(C.holder.fakekey) continue //so stealthmins aren't revealed by the hub admins++ s["player[n]"] = C.key n++ s["players"] = n if(revdata) s["revision"] = revdata.revision s["admins"] = admins return list2params(s) /world/Reboot(var/reason) spawn(0) world << sound(pick('sound/AI/newroundsexy.ogg','sound/misc/apcdestroyed.ogg','sound/misc/bangindonk.ogg')) // random end sounds!! - LastyBatsy for(var/client/C) if (config.server) //if you set a server location in config.txt, it sends you there instead of trying to reconnect to the same world address. -- NeoFite C << link("byond://[config.server]") else C << link("byond://[world.address]:[world.port]") ..(reason) #define INACTIVITY_KICK 6000 //10 minutes in ticks (approx.) /world/proc/KickInactiveClients() for(var/client/C) if( !C.holder && (C.inactivity >= INACTIVITY_KICK) ) if(C.mob) if(!istype(C.mob, /mob/dead/)) log_access("AFK: [key_name(C)]") C << "\red You have been inactive for more than 10 minutes and have been disconnected." del(C) spawn(3000) KickInactiveClients()//more or less five minutes #undef INACTIVITY_KICK /world/proc/load_mode() var/text = file2text("data/mode.txt") if (text) var/list/lines = dd_text2list(text, "\n") if (lines[1]) master_mode = lines[1] diary << "Saved mode is '[master_mode]'" /world/proc/save_mode(var/the_mode) var/F = file("data/mode.txt") fdel(F) F << the_mode /world/proc/load_motd() join_motd = file2text("config/motd.txt") /world/proc/load_admins() if(config.admin_legacy_system) //Legacy admin system uses admins.txt var/text = file2text("config/admins.txt") if (!text) diary << "Failed to load config/admins.txt\n" else var/list/lines = dd_text2list(text, "\n") for(var/line in lines) if (!line) continue if (copytext(line, 1, 2) == ";") continue var/pos = findtext(line, " - ", 1, null) if (pos) var/m_key = copytext(line, 1, pos) var/a_lev = copytext(line, pos + 3, length(line) + 1) admins[m_key] = new /datum/admins(a_lev) diary << ("ADMIN: [m_key] = [a_lev]") else //The current admin system uses SQL var/user = sqlfdbklogin var/pass = sqlfdbkpass var/db = sqlfdbkdb var/address = sqladdress var/port = sqlport var/DBConnection/dbcon = new() dbcon.Connect("dbi:mysql:[db]:[address]:[port]","[user]","[pass]") if(!dbcon.IsConnected()) diary << "Failed to connect to database in load_admins(). Reverting to legacy system." config.admin_legacy_system = 1 load_admins() return var/DBQuery/query = dbcon.NewQuery("SELECT ckey, rank, level FROM erro_admin") query.Execute() while(query.NextRow()) var/adminckey = query.item[1] var/adminrank = query.item[2] var/adminlevel = query.item[3] var/datum/admins/AD = new /datum/admins(adminrank) AD.level = adminlevel admins[adminckey] = AD if(!admins) diary << "The database query in load_admins() resulted in no admins being added to the list. Reverting to legacy system." config.admin_legacy_system = 1 load_admins() return /world/proc/load_configuration() config = new /datum/configuration() config.load("config/config.txt") config.load("config/game_options.txt","game_options") config.loadsql("config/dbconfig.txt") config.loadforumsql("config/forumdbconfig.txt") // apply some settings from config.. abandon_allowed = config.respawn /world/proc/update_status() var/s = "" if (config && config.server_name) s += "[config.server_name] — " s += "[station_name()]"; s += " (" s += "" //Change this to wherever you want the hub to link to. // s += "[game_version]" s += "Default" //Replace this with something else. Or ever better, delete it and uncomment the game version. s += "" s += ")" var/list/features = list() if (!ticker) features += "STARTING" if (ticker && master_mode) features += master_mode if (!enter_allowed) features += "closed" if (abandon_allowed) features += abandon_allowed ? "respawn" : "no respawn" if (config && config.allow_vote_mode) features += "vote" if (config && config.allow_ai) features += "AI allowed" var/n = 0 for (var/mob/M in player_list) if (M.client) n++ if (n > 1) features += "~[n] players" else if (n > 0) features += "~[n] player" /* is there a reason for this? the byond site shows 'hosted by X' when there is a proper host already. if (host) features += "hosted by [host]" */ if (!host && config && config.hostedby) features += "hosted by [config.hostedby]" if (features) s += ": [dd_list2text(features, ", ")]" /* does this help? I do not know */ if (src.status != s) src.status = s