Files
vgstation13/code/datums/diseases/beesease.dm
D3athrow 01d2471fc9 Merge branch 'color_replace_2_electric_boogaloo' into Bleeding-Edge
Conflicts:
	code/ATMOSPHERICS/pipe/pipe_dispenser.dm
	code/game/machinery/computer/HolodeckControl.dm
	code/game/machinery/embedded_controller/embedded_controller_base.dm
	code/modules/mining/money_bag.dm
	code/modules/mob/living/carbon/carbon.dm
	code/modules/mob/living/silicon/mommi/mommi.dm
	code/modules/mob/living/simple_animal/friendly/farm_animals.dm
	code/modules/research/destructive_analyzer.dm
	code/modules/research/rdconsole.dm
	code/modules/research/xenoarchaeology/machinery/analysis_base.dm
	code/modules/research/xenoarchaeology/machinery/artifact_harvester.dm
	code/modules/research/xenoarchaeology/tools/ano_device_battery.dm
2015-04-12 16:40:59 -05:00

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/*
/datum/disease/beesease
name = "Beesease"
max_stages = 5
spread = "Contact" //ie shot bees
cure = "???"
cure_id = "???"
agent = "Bees"
affected_species = list("Human","Monkey")
curable = 0
/datum/disease/beesease/stage_act()
..()
switch(stage)
if(1)
if(prob(2))
affected_mob << "<span class='warning'>You feel like something is moving inside of you</span>"
if(2) //also changes say, see say.dm
if(prob(2))
affected_mob << "<span class='warning'>You feel like something is moving inside of you</span>"
if(prob(2))
affected_mob << "<span class='warning'>BZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ</span>"
if(3)
//Should give the bee spit verb
if(4)
//Plus bees now spit randomly
if(5)
//Plus if you die, you explode into bees
return
*/
//Started working on it, but am too lazy to finish it today -- Urist