Files
vgstation13/code/ATMOSPHERICS/components/unary/outlet_injector.dm
rastaf.zero@gmail.com 05fa76963e Added primitive optimization to radio code.
Lag reduced by approx 30% (0.5 seconds of total 1.5 on my system).
Some air alarms on the map copypasted from toxins one, with its special settings.
Added list of used frequencies and HOW IT WORKS section to communications.dm. Sorry for some engrish.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@895 316c924e-a436-60f5-8080-3fe189b3f50e
2011-01-21 19:20:17 +00:00

133 lines
2.9 KiB
Plaintext

/obj/machinery/atmospherics/unary/outlet_injector
icon = 'outlet_injector.dmi'
icon_state = "off"
name = "Air Injector"
desc = "Has a valve and pump attached to it"
var/on = 0
var/injecting = 0
var/volume_rate = 50
var/frequency = 0
var/id = null
var/datum/radio_frequency/radio_connection
level = 1
update_icon()
if(node)
if(on)
icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]on"
else
icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]off"
else
icon_state = "exposed"
on = 0
return
process()
..()
injecting = 0
if(!on)
return 0
if(air_contents.temperature > 0)
var/transfer_moles = (air_contents.return_pressure())*volume_rate/(air_contents.temperature * R_IDEAL_GAS_EQUATION)
var/datum/gas_mixture/removed = air_contents.remove(transfer_moles)
loc.assume_air(removed)
if(network)
network.update = 1
return 1
proc/inject()
if(on || injecting)
return 0
injecting = 1
if(air_contents.temperature > 0)
var/transfer_moles = (air_contents.return_pressure())*volume_rate/(air_contents.temperature * R_IDEAL_GAS_EQUATION)
var/datum/gas_mixture/removed = air_contents.remove(transfer_moles)
loc.assume_air(removed)
if(network)
network.update = 1
flick("inject", src)
proc
set_frequency(new_frequency)
radio_controller.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
radio_connection = radio_controller.add_object(src, frequency)
broadcast_status()
if(!radio_connection)
return 0
var/datum/signal/signal = new
signal.transmission_method = 1 //radio signal
signal.source = src
signal.data["tag"] = id
signal.data["device"] = "AO"
signal.data["power"] = on
signal.data["volume_rate"] = volume_rate
radio_connection.post_signal(src, signal)
return 1
initialize()
..()
set_frequency(frequency)
receive_signal(datum/signal/signal)
if(signal.data["tag"] && (signal.data["tag"] != id))
return 0
switch(signal.data["command"])
if("power_on")
on = 1
if("power_off")
on = 0
if("power_toggle")
on = !on
if("inject")
spawn inject()
if("set_volume_rate")
var/number = text2num(signal.data["parameter"])
number = min(max(number, 0), air_contents.volume)
volume_rate = number
if(signal.data["tag"])
spawn(5) broadcast_status()
update_icon()
hide(var/i) //to make the little pipe section invisible, the icon changes.
if(node)
if(on)
icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]on"
else
icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]off"
else
icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]exposed"
on = 0
return