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https://github.com/vgstation-coders/vgstation13.git
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- trowing pipes correctly rotates them; - meters unwrenching; - pipe dispenser can be unwrenched and pulled, wrench back to use; - unused pipes can be returned to dispenser; - Probably fixed bug with non-working connectors; Windows now are always shown above grilles. Pipes now are always shown above lattice. Some other things. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@830 316c924e-a436-60f5-8080-3fe189b3f50e
218 lines
5.9 KiB
Plaintext
218 lines
5.9 KiB
Plaintext
/obj/machinery/atmospherics/unary/vent_scrubber
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icon = 'vent_scrubber.dmi'
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icon_state = "off"
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name = "Air Scrubber"
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desc = "Has a valve and pump attached to it"
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level = 1
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var/id_tag = null
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var/frequency = 1439
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var/datum/radio_frequency/radio_connection
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var/on = 0
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var/scrubbing = 1 //0 = siphoning, 1 = scrubbing
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var/scrub_CO2 = 1
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var/scrub_Toxins = 0
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var/scrub_N2O = 0
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var/volume_rate = 120
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var/panic = 0 //is this scrubber panicked?
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var/area_uid
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New()
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var/area/A = get_area(loc)
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if (A.master)
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A = A.master
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area_uid = A.uid
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id_tag = "\ref[src]"
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..()
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update_icon()
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if(node && on && !(stat & (NOPOWER|BROKEN)))
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if(scrubbing)
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icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]on"
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else
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icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]in"
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else
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icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]off"
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return
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proc
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set_frequency(new_frequency)
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radio_controller.remove_object(src, "[frequency]")
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frequency = new_frequency
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radio_connection = radio_controller.add_object(src, "[frequency]")
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broadcast_status()
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if(!radio_connection)
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return 0
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var/datum/signal/signal = new
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signal.transmission_method = 1 //radio signal
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signal.source = src
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signal.data["area"] = area_uid
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signal.data["tag"] = id_tag
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signal.data["device"] = "AScr"
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signal.data["timestamp"] = air_master.current_cycle
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signal.data["on"] = on
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signal.data["scrubbing"] = scrubbing
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signal.data["panic"] = panic
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signal.data["filter_co2"] = scrub_CO2
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signal.data["filter_toxins"] = scrub_Toxins
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signal.data["filter_n2o"] = scrub_N2O
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radio_connection.post_signal(src, signal)
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return 1
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initialize()
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..()
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if (frequency)
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set_frequency(frequency)
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process()
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..()
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if(stat & (NOPOWER|BROKEN))
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return
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if (!node)
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on = 0
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broadcast_status()
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if(!on)
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return 0
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var/datum/gas_mixture/environment = loc.return_air()
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if(scrubbing)
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if((environment.toxins>0) || (environment.carbon_dioxide>0) || (environment.trace_gases.len>0))
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var/transfer_moles = min(1, volume_rate/environment.volume)*environment.total_moles()
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//Take a gas sample
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var/datum/gas_mixture/removed = loc.remove_air(transfer_moles)
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if (isnull(removed)) //in space
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return
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var/power = (scrub_Toxins+scrub_CO2+scrub_N2O)*volume_rate/12
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use_power(round(power+5), ENVIRON)
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//Filter it
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var/datum/gas_mixture/filtered_out = new
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filtered_out.temperature = removed.temperature
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if(scrub_Toxins)
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filtered_out.toxins = removed.toxins
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removed.toxins = 0
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if(scrub_CO2)
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filtered_out.carbon_dioxide = removed.carbon_dioxide
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removed.carbon_dioxide = 0
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if(removed.trace_gases.len>0)
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for(var/datum/gas/trace_gas in removed.trace_gases)
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if(istype(trace_gas, /datum/gas/oxygen_agent_b))
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removed.trace_gases -= trace_gas
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filtered_out.trace_gases += trace_gas
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else if(istype(trace_gas, /datum/gas/sleeping_agent) && scrub_N2O)
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removed.trace_gases -= trace_gas
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filtered_out.trace_gases += trace_gas
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//Remix the resulting gases
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air_contents.merge(filtered_out)
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loc.assume_air(removed)
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if(network)
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network.update = 1
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else //Just siphoning all air
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if (air_contents.return_pressure()>=50*ONE_ATMOSPHERE)
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return
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use_power(round(volume_rate/12)+5, ENVIRON)
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var/transfer_moles = environment.total_moles()*(volume_rate/environment.volume)
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var/datum/gas_mixture/removed = loc.remove_air(transfer_moles)
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air_contents.merge(removed)
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if(network)
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network.update = 1
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return 1
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/* //unused piece of code
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hide(var/i) //to make the little pipe section invisible, the icon changes.
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if(on&&node)
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if(scrubbing)
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icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]on"
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else
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icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]in"
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else
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icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]off"
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on = 0
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return
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*/
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receive_signal(datum/signal/signal)
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if(!signal.data["tag"] || (signal.data["tag"] != id_tag))
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return ..()
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switch(signal.data["command"])
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if("toggle_power")
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on = !on
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if("toggle_scrubbing")
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scrubbing = !scrubbing
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if("toggle_co2_scrub")
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scrub_CO2 = !scrub_CO2
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if("toggle_tox_scrub")
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scrub_Toxins = !scrub_Toxins
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if("toggle_n2o_scrub")
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scrub_N2O = !scrub_N2O
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if("toggle_panic_siphon")
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panic = !panic
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if(panic)
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on = 1
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scrubbing = 0
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volume_rate = 2000
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else
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scrubbing = 1
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volume_rate = initial(volume_rate)
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if("init")
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name = signal.data["parameter"]
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if(signal.data["tag"])
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spawn(2)
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broadcast_status()
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update_icon()
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return
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power_change()
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if(powered(ENVIRON))
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stat &= ~NOPOWER
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else
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stat |= NOPOWER
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update_icon()
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attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
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if (!istype(W, /obj/item/weapon/wrench))
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return ..()
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if (!(stat & NOPOWER) && on)
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user << "\red You cannot unwrench this [src], turn it off first."
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return 1
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var/turf/T = src.loc
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if (level==1 && isturf(T) && T.intact)
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user << "\red You must remove the plating first."
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return 1
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var/datum/gas_mixture/int_air = return_air()
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var/datum/gas_mixture/env_air = loc.return_air()
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if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
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user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
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add_fingerprint(user)
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return 1
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playsound(src.loc, 'Ratchet.ogg', 50, 1)
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user << "\blue You begin to unfasten \the [src]..."
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if (do_after(user, 40))
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user.visible_message( \
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"[user] unfastens \the [src].", \
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"\blue You have unfastened \the [src].", \
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"You hear ratchet.")
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new /obj/item/pipe(loc, make_from=src)
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del(src)
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