mirror of
https://github.com/vgstation-coders/vgstation13.git
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92 lines
2.1 KiB
Plaintext
92 lines
2.1 KiB
Plaintext
/obj/structure/shuttle
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name = "shuttle"
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icon = 'icons/turf/shuttle.dmi'
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/obj/structure/shuttle/window
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name = "shuttle window"
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icon = 'icons/obj/podwindows.dmi'
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icon_state = "1"
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density = 1
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opacity = 0
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anchored = 1
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/obj/structure/shuttle/window/shuttle_rotate(angle) //WOW
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src.transform = turn(src.transform, angle)
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/obj/structure/shuttle/window/Cross(atom/movable/mover, turf/target, height=1.5, air_group = 0)
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if(!height || air_group)
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return 0
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else
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return ..()
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/obj/structure/shuttle/engine
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name = "engine"
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density = 1
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anchored = 1.0
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/obj/structure/shuttle/engine/heater
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name = "heater"
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icon_state = "heater"
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/obj/structure/shuttle/engine/heater/cultify()
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new /obj/structure/cult/pylon(loc)
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..()
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/obj/structure/shuttle/engine/platform
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name = "platform"
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icon_state = "platform"
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/obj/structure/shuttle/engine/propulsion
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name = "propulsion"
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icon_state = "propulsion"
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opacity = 1
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/obj/structure/shuttle/engine/propulsion/proc/shoot_exhaust(forward=9, backward=9)
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var/turf/target = get_edge_target_turf(src,dir)
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var/turf/T = get_turf(src)
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var/obj/item/projectile/fire_breath/A = new /obj/item/projectile/fire_breath/shuttle_exhaust(T)
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A.max_range = forward
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for(var/i=0, i<2, i++)
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A.original = target
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A.starting = T
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A.shot_from = src
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A.current = T
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A.yo = target.y - T.y
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A.xo = target.x - T.x
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A.OnFired()
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spawn()
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A.process()
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target = get_edge_target_turf(src,reverse_direction(dir))
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sleep(6)
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A = new /obj/item/projectile/fire_breath/shuttle_exhaust(T)
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A.max_range = backward
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/obj/structure/shuttle/engine/propulsion/left
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icon_state = "propulsion_l"
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/obj/structure/shuttle/engine/propulsion/right
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icon_state = "propulsion_r"
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/obj/structure/shuttle/engine/propulsion/cultify()
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var/turf/T = get_turf(src)
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if(T)
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T.ChangeTurf(/turf/simulated/wall/cult)
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..()
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/obj/structure/shuttle/engine/propulsion/burst
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name = "burst"
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/obj/structure/shuttle/engine/propulsion/burst/left
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icon_state = "burst_l"
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/obj/structure/shuttle/engine/propulsion/burst/right
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icon_state = "burst_r"
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/obj/structure/shuttle/engine/router
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name = "router"
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icon_state = "router"
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