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vgstation13
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1273d06df5af7a7231e520b36e2b6dad1a9d032d
vgstation13
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code
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FEA
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Rob Nelson
6d0c6411ac
Committing today's attempt at getting ice and shit working. Everything else appears to be okay.
2013-08-31 05:43:17 -07:00
..
DEBUG_REMOVE_BEFORE_RELEASE.dm
Too remove potential excessive garbage collection per tick. We will be reusing lists for overlays instead of deleting and creating them.
2013-01-04 15:11:06 +00:00
FEA_airgroup.dm
- Added a killswitch to the master controller for air processing and pipe processing, accessible through two toggle-verbs in debug verbs.
2013-01-15 07:12:32 +00:00
FEA_fire.dm
- Added null checks for get_mobs_in_radio_range().
2013-01-17 06:52:49 +00:00
FEA_gas_mixture.dm
Committing today's attempt at getting ice and shit working. Everything else appears to be okay.
2013-08-31 05:43:17 -07:00
FEA_group_helpers.dm
Fix to prevent ghost fire
2011-09-25 20:36:00 +00:00
FEA_system.dm
Fix for borked atmos on away missions. This may still need some further tweaking, but it definitely fixes the issue. I looked at the powernet issue too, but I couldn't reproduce it anymore. Maybe it's fixed.
2012-10-16 02:08:51 +00:00
FEA_turf_tile.dm
Committing today's attempt at getting ice and shit working. Everything else appears to be okay.
2013-08-31 05:43:17 -07:00