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https://github.com/vgstation-coders/vgstation13.git
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62 lines
1.3 KiB
Plaintext
62 lines
1.3 KiB
Plaintext
/obj/structure/shuttle
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name = "shuttle"
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icon = 'icons/turf/shuttle.dmi'
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/obj/structure/shuttle/window
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name = "shuttle window"
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icon = 'icons/obj/podwindows.dmi'
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icon_state = "1"
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density = 1
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opacity = 0
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anchored = 1
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/obj/structure/shuttle/window/CanPass(atom/movable/mover, turf/target, height=1.5, air_group = 0)
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if(!height || air_group)
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return 0
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else
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return ..()
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/obj/structure/shuttle/engine
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name = "engine"
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density = 1
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anchored = 1.0
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/obj/structure/shuttle/engine/heater
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name = "heater"
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icon_state = "heater"
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/obj/structure/shuttle/engine/heater/cultify()
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new /obj/structure/cult/pylon(loc)
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..()
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/obj/structure/shuttle/engine/platform
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name = "platform"
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icon_state = "platform"
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/obj/structure/shuttle/engine/propulsion
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name = "propulsion"
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icon_state = "propulsion"
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opacity = 1
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/obj/structure/shuttle/engine/propulsion/cultify()
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var/turf/T = get_turf(src)
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if(T)
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T.ChangeTurf(/turf/simulated/wall/cult)
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..()
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/obj/structure/shuttle/engine/propulsion/burst
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name = "burst"
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/obj/structure/shuttle/engine/propulsion/burst/left
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name = "left"
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icon_state = "burst_l"
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/obj/structure/shuttle/engine/propulsion/burst/right
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name = "right"
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icon_state = "burst_r"
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/obj/structure/shuttle/engine/router
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name = "router"
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icon_state = "router"
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