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* Adds one-way windows. * Adds sanity to the new full window rotation verb. * Window rotation verb now checks incapacitated(). * Fixes conflicts. * Attempting to combine parallax and one-way windows. * Attempt 2 to merge parallax code and one-way window code. Parallax now seems to have full functionality. Obscurities created by one-way windows now update properly even if the client's mob is inside another atom. * Parallax now uses view() instead of range(). * Obscurities created by one-way windows now prevent mobs with clients attached from hearing speech or visible_messages originating from an obscured tile. * Moves image generation out of /turf/New(). * No longer loops through parallax_on_clients, now accesses the prefs var.