Files
vgstation13/code/datums/chat_message.dm
Anthony "Shifty Rail 189f77cbb7 Refactors player preferences for modularity + SQLite Unit Test (#37615)
* Pref code refactor

* Empty database reference

* Unit testing SQLite

* Everything else

* Disable unit testing.

* Equivalent

* more robust unit tests
2025-06-07 09:54:09 -04:00

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#define CHAT_MESSAGE_SPAWN_TIME 0.2 SECONDS
#define CHAT_MESSAGE_LIFESPAN 5 SECONDS
#define CHAT_MESSAGE_EOL_FADE 0.7 SECONDS
#define CHAT_MESSAGE_EXP_DECAY 0.8 // Messages decay at pow(factor, idx in stack)
#define CHAT_MESSAGE_HEIGHT_DECAY 0.7 // Increase message decay based on the height of the message
#define CHAT_MESSAGE_APPROX_LHEIGHT 11 // Approximate height in pixels of an 'average' line, used for height decay
#define CHAT_MESSAGE_WIDTH 96 // pixels
#define CHAT_MESSAGE_MAX_LENGTH 68 // characters
/// Macro from Lummox used to get height from a MeasureText proc.
/// resolves the MeasureText() return value once, then resolves the height, then sets return_var to that.
/// TG uses this a macro - there's no real reason for this not to be a proc, it defies all logic
/proc/WXH_TO_HEIGHT(measurement, return_var)
var/_measurement = measurement
return_var = text2num(copytext(_measurement, findtextEx(_measurement, "x") + 1))
return return_var
/**
* # Chat Message Overlay
*
* Datum for generating a message overlay on the map
* Ported from TGStation; https://github.com/tgstation/tgstation/pull/50608/, author: bobbahbrown
*/
// Cached runechat icon
var/runechat_icon = null
/datum/chatmessage
/// The visual element of the chat messsage
var/image/message
/// The location in which the message is appearing
var/atom/message_loc
/// The client who heard this message
var/client/owned_by
/// Contains the scheduled destruction time
var/scheduled_destruction
/// Contains the approximate amount of lines for height decay
var/approx_lines
/**
* Constructs a chat message overlay
*
* Arguments:
* * text - The text content of the overlay
* * target - The target atom to display the overlay at
* * owner - The mob that owns this overlay, only this mob will be able to view it
* * extra_classes - Extra classes to apply to the span that holds the text
* * lifespan - The lifespan of the message in deciseconds
*/
/datum/chatmessage/New(text, atom/target, mob/owner, list/extra_classes = null, lifespan = CHAT_MESSAGE_LIFESPAN)
. = ..()
if (!istype(target))
CRASH("Invalid target given for chatmessage")
if(!istype(owner) || owner.gcDestroyed || !owner.client)
stack_trace("/datum/chatmessage created with [isnull(owner) ? "null" : "invalid"] mob owner")
qdel(src)
return
generate_image(text, target, owner, extra_classes, lifespan)
/datum/chatmessage/Destroy()
if (owned_by)
owned_by.seen_messages.Remove(src)
owned_by.images.Remove(message)
owned_by.mob.unregister_event(/event/destroyed, src, nameof(src::qdel_self()))
owned_by = null
message_loc = null
message = null
return ..()
/**
* Generates a chat message image representation
*
* Arguments:
* * text - The text content of the overlay
* * target - The target atom to display the overlay at
* * owner - The mob that owns this overlay, only this mob will be able to view it
* * extra_classes - Extra classes to apply to the span that holds the text
* * lifespan - The lifespan of the message in deciseconds
*/
/datum/chatmessage/proc/generate_image(text, atom/target, mob/owner, list/extra_classes, lifespan)
set waitfor = FALSE
// Register client who owns this message
owned_by = owner.client
owner.register_event(/event/destroyed, src, nameof(src::qdel_self()))
// Clip message
var/maxlen = owned_by.prefs.get_pref(/datum/preference_setting/numerical/max_chat_length)
if (length_char(text) > maxlen)
text = copytext_char(text, 1, maxlen + 1) + "..." // BYOND index moment
// Calculate target color if not already present
if (!target.chat_color || target.chat_color_name != target.name)
target.chat_color = colorize_string(target.name)
target.chat_color_darkened = colorize_string(target.name, 0.85, 0.85)
target.chat_color_name = target.name
// Get rid of any URL schemes that might cause BYOND to automatically wrap something in an anchor tag
var/static/regex/url_scheme = new(@"[A-Za-z][A-Za-z0-9+-\.]*:\/\/", "g")
text = replacetext(text, url_scheme, "")
// Reject whitespace
var/static/regex/whitespace = new(@"^\s*$")
if (whitespace.Find(text))
qdel(src)
return
// Non mobs speakers can be small
if (!ismob(target))
extra_classes |= "small"
// If we heard our name, it's important
var/list/names = splittext(owner.name, " ")
for (var/word in names)
if(word)
text = replacetext(text, word, "<b>[word]</b>")
// Append radio icon if comes from a radio
if (extra_classes.Find("spoken_into_radio"))
if (!runechat_icon)
var/image/r_icon = image('icons/chat_icons.dmi', icon_state = "radio")
runechat_icon = "\icon[r_icon]&nbsp;"
text = runechat_icon + text
// We dim italicized text to make it more distinguishable from regular text
var/tgt_color = extra_classes.Find("italics") ? target.chat_color_darkened : target.chat_color
// Approximate text height
// Note we have to replace HTML encoded metacharacters otherwise MeasureText will return a zero height
// BYOND Bug #2563917
// Construct text
var/static/regex/html_metachars = new(@"&[A-Za-z]{1,7};", "g")
var/complete_text = "<span class='center maptext [extra_classes != null ? extra_classes.Join(" ") : ""]' style='color: [tgt_color];'>[text]</span>"
var/mheight = WXH_TO_HEIGHT(owned_by.MeasureText(complete_text, null, CHAT_MESSAGE_WIDTH))
if(!TICK_CHECK)
return finish_image_generation(mheight, target, owner, complete_text, lifespan)
var/callback/our_callback = new /callback(src, nameof(src::finish_image_generation()), mheight, target, owner, complete_text, lifespan)
SSrunechat.message_queue += our_callback
return
///finishes the image generation after the MeasureText() call in generate_image().
///necessary because after that call the proc can resume at the end of the tick and cause overtime.
/datum/chatmessage/proc/finish_image_generation(mheight, atom/target, mob/owner, complete_text, lifespan)
approx_lines = max(1, mheight / CHAT_MESSAGE_APPROX_LHEIGHT)
// Translate any existing messages upwards, apply exponential decay factors to timers
message_loc = target
if (owned_by?.seen_messages)
var/idx = 1
var/combined_height = approx_lines
for(var/datum/chatmessage/msg in owned_by.seen_messages)
animate(msg.message, pixel_y = msg.message.pixel_y + mheight, time = CHAT_MESSAGE_SPAWN_TIME)
combined_height += msg.approx_lines
var/sched_remaining = msg.scheduled_destruction - world.time
if (sched_remaining > CHAT_MESSAGE_SPAWN_TIME)
var/remaining_time = max(0, (sched_remaining) * (CHAT_MESSAGE_EXP_DECAY ** idx++) * (CHAT_MESSAGE_HEIGHT_DECAY ** combined_height))
msg.scheduled_destruction = world.time + remaining_time
spawn(remaining_time)
msg.end_of_life()
// Build message image
message = image(loc = message_loc, layer = CHAT_LAYER)
message.plane = ABOVE_HUMAN_PLANE
message.appearance_flags = APPEARANCE_UI_IGNORE_ALPHA | KEEP_APART
message.alpha = 0
message.pixel_y = owner.bound_height * 0.95
message.maptext_width = CHAT_MESSAGE_WIDTH
message.maptext_height = mheight
message.maptext_x = (CHAT_MESSAGE_WIDTH - owner.bound_width) * -0.5
message.maptext = complete_text
if (is_holder_of(owner, target)) // Special case, holding an atom speaking (pAI, recorder...)
message.plane = ABOVE_HUD_PLANE
// View the message
if (owned_by)
owned_by.seen_messages.Add(src)
owned_by.images += message
animate(message, alpha = 255, time = CHAT_MESSAGE_SPAWN_TIME)
// Prepare for destruction
scheduled_destruction = world.time + (lifespan - CHAT_MESSAGE_EOL_FADE)
spawn(lifespan - CHAT_MESSAGE_EOL_FADE)
end_of_life()
/datum/chatmessage/proc/qdel_self(var/datum/thing)
qdel(src)
/**
* Applies final animations to overlay CHAT_MESSAGE_EOL_FADE deciseconds prior to message deletion
*/
/datum/chatmessage/proc/end_of_life(fadetime = CHAT_MESSAGE_EOL_FADE)
if (gcDestroyed)
return
animate(message, alpha = 0, time = fadetime, flags = ANIMATION_PARALLEL)
spawn(fadetime)
qdel(src)
/**
* Creates a message overlay at a defined location for a given speaker
*
* Arguments:
* * speaker - The atom who is saying this message
* * message_language - The language that the message is said in
* * raw_message - The text content of the message
* * spans - Additional classes to be added to the message
* * message_mode - Bitflags relating to the mode of the message
*/
/mob/proc/create_chat_message(atom/movable/speaker, datum/language/message_language, raw_message, mode, list/existing_extra_classes)
// Check for virtual speakers (aka hearing a message through a radio)
if (existing_extra_classes.Find("radio"))
return
var/list/extra_classes = list()
extra_classes += existing_extra_classes
if (mode == SPEECH_MODE_WHISPER)
extra_classes += "small"
if (client.toggle_runechat_outlines)
extra_classes += "black_outline"
var/dist = get_dist(src, speaker)
switch (dist)
if (4 to 5)
extra_classes |= "small"
if (5 to 16)
extra_classes += "very_small"
if (message_language && !say_understands(speaker, message_language))
raw_message = message_language.scramble(raw_message)
// Display visual above source
new /datum/chatmessage(raw_message, speaker, src, extra_classes)
// Tweak these defines to change the available color ranges
#define CM_COLOR_SAT_MIN 0.6
#define CM_COLOR_SAT_MAX 0.95
#define CM_COLOR_LUM_MIN 0.70
#define CM_COLOR_LUM_MAX 0.90
/**
* Gets a color for a name, will return the same color for a given string consistently within a round.atom
*
* Note that this proc aims to produce pastel-ish colors using the HSL colorspace. These seem to be favorable for displaying on the map.
*
* Arguments:
* * name - The name to generate a color for
* * sat_shift - A value between 0 and 1 that will be multiplied against the saturation
* * lum_shift - A value between 0 and 1 that will be multiplied against the luminescence
*/
/datum/chatmessage/proc/colorize_string(name, sat_shift = 1, lum_shift = 1)
// seed to help randomness
var/static/rseed = rand(1,26)
// get hsl using the selected 6 characters of the md5 hash
var/hash = copytext(md5(name + "[world_startup_time]"), rseed, rseed + 6)
var/h = hex2num(copytext(hash, 1, 3)) * (360 / 255)
var/s = (hex2num(copytext(hash, 3, 5)) >> 2) * ((CM_COLOR_SAT_MAX - CM_COLOR_SAT_MIN) / 63) + CM_COLOR_SAT_MIN
var/l = (hex2num(copytext(hash, 5, 7)) >> 2) * ((CM_COLOR_LUM_MAX - CM_COLOR_LUM_MIN) / 63) + CM_COLOR_LUM_MIN
// adjust for shifts
s *= clamp(sat_shift, 0, 1)
l *= clamp(lum_shift, 0, 1)
// convert to rgba
var/h_int = round(h/60) // mapping each section of H to 60 degree sections
var/c = (1 - abs(2 * l - 1)) * s
var/x = c * (1 - abs((h / 60) % 2 - 1))
var/m = l - c * 0.5
x = (x + m) * 255
c = (c + m) * 255
m *= 255
switch(h_int)
if(0)
return rgb(c,x,m)
if(1)
return rgb(x,c,m)
if(2)
return rgb(m,c,x)
if(3)
return rgb(m,x,c)
if(4)
return rgb(x,m,c)
if(5)
return rgb(c,m,x)
/client/verb/toggle_runechat_outline()
set category = "OOC"
set name = "Toggle Runechat Outlines"
toggle_runechat_outlines = !toggle_runechat_outlines
to_chat(mob, "<span class='notice'>Runechat outlines are now [toggle_runechat_outlines ? "enabled" : "disabled"].</span>")