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vgstation13/code/datums/emotes.dm
Anthony "Shifty Rail 189f77cbb7 Refactors player preferences for modularity + SQLite Unit Test (#37615)
* Pref code refactor

* Empty database reference

* Unit testing SQLite

* Everything else

* Disable unit testing.

* Equivalent

* more robust unit tests
2025-06-07 09:54:09 -04:00

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#define EMOTE_VISIBLE (1<<0)
#define EMOTE_AUDIBLE (1<<1)
#define EMOTE_NO_RUNECHAT (1<<2)
/* Emote datums, ported from TG station. */
/datum/emote
var/key = "" //What calls the emote
var/key_third_person = "" //This will also call the emote
var/key_shorthand = "" //This will also call the emote
var/message = "" //Message displayed when emote is used
var/list/message_mobtype = list() //Message displayed depending on mobtype. Please put subtypes below supertypes so this works right.
var/message_mime = "" //Message displayed if the user is a mime
var/message_param = "" //Message to display if a param was given
var/emote_type = EMOTE_VISIBLE //Whether the emote is visible or audible
var/restraint_check = FALSE //Checks if the mob is restrained before performing the emote
var/muzzle_ignore = FALSE //Will only work if the emote is EMOTE_AUDIBLE
var/list/mob_type_allowed_typelist = list(/mob) //Types that are allowed to use that emote
var/list/mob_type_blacklist_typelist //Types that are NOT allowed to use that emote
var/list/mob_type_ignore_stat_typelist
var/voxemote = TRUE //Flags if a vox CAN use an emote. Defaults to can.
var/voxrestrictedemote = FALSE //Flags if Non-Vox CANNOT use an emote. Defaults to CAN.
var/insectoidemote = TRUE
var/insectoidrestrictedemote = FALSE
var/stat_allowed = CONSCIOUS
var/hands_needed = 0//how many hands do you need to perform the emote
var/static/list/emote_list = list()
var/replace_pronouns = TRUE
/datum/emote/New()
if(key_third_person)
emote_list[key_third_person] = src
if(key_shorthand)
emote_list[key_shorthand] = src
/datum/emote/proc/run_emote(mob/user, params, type_override, ignore_status = FALSE, var/arguments)
. = TRUE
if(!(type_override) && !(can_run_emote(user, !ignore_status))) // ignore_status == TRUE means that status_check should be FALSE and vise-versa
return FALSE
var/msg = select_message_type(user)
if(params && message_param)
msg = select_param(user, params)
msg = replace_pronoun(user, msg)
if(isliving(user))
INVOKE_EVENT(user, /event/emote, "emote" = key, "source" = user)
if(!msg)
return
var/msg_runechat = msg
msg = "<b>[user]</b> " + msg
var/obs_pass = TRUE
// Don't hear simple mobs without a client.
if (istype(user, /mob/living/simple_animal) && !user.client)
obs_pass = FALSE
if (obs_pass)
for(var/mob/M in dead_mob_list)
if(!M.client || isnewplayer(M))
continue
var/T = get_turf(user)
if(isobserver(M) && M.client && (M.client.prefs.get_pref(/datum/preference_setting/binary_flag/toggles) & CHAT_GHOSTSIGHT) && !(M in viewers(T)))
M.show_message(formatFollow(user) + " " + msg)
if (user.client && M?.client?.prefs.get_pref(/datum/preference_setting/toggle/mob_chat_on_map) && get_dist(M, user) < M?.client.view)
M.create_chat_message(user, null, msg_runechat, "", list("italics"))
if(emote_type & EMOTE_VISIBLE)
user.visible_message(msg)
if(!(emote_type & EMOTE_NO_RUNECHAT))
for(var/z0 in GetOpenConnectedZlevels(user))
for (var/mob/O in viewers(world.view, locate(user.x,user.y,z0)))
if (user.client && O?.client?.prefs.get_pref(/datum/preference_setting/toggle/mob_chat_on_map) && O.stat != UNCONSCIOUS && !(isinvisible(user)))
O.create_chat_message(user, null, msg_runechat, "", list("italics"))
else if(emote_type & EMOTE_AUDIBLE)
for(var/mob/O in get_hearers_in_view(world.view, user))
O.show_message(msg)
if(!(emote_type & EMOTE_NO_RUNECHAT))
if(user.client && O?.client?.prefs.get_pref(/datum/preference_setting/toggle/mob_chat_on_map) && O.stat != UNCONSCIOUS && !O.is_deaf())
O.create_chat_message(user, null, msg_runechat, "", list("italics"))
var/turf/T = get_turf(user)
var/location = T ? "[T.x],[T.y],[T.z]" : "nullspace"
log_emote("[user.name]/[user.key] (@[location]): [message]")
// TODO : gender & all
/datum/emote/proc/replace_pronoun(mob/user, message)
var/mob/living/carbon/human/H = user
if (istype(H))
var/skipface = FALSE
var/list/obscured = H.check_obscured_slots()
if(H.wear_mask)
skipface |= H.check_hidden_head_flags(HIDEFACE)
if((slot_w_uniform in obscured) && skipface)
if(findtext(message, "%s"))
message = replacetext(message, "%s", "")
return message
if (replace_pronouns)
switch(user.gender)
if(MALE)
if(findtext(message, "their"))
message = replacetext(message, "their", "his")
if(findtext(message, "them"))
message = replacetext(message, "them", "him")
if(findtext(message, "they"))
message = replacetext(message, "they", "he")
if(findtext(message, "%s"))
message = replacetext(message, "%s", "s")
if(FEMALE)
if(findtext(message, "their"))
message = replacetext(message, "their", "her")
if(findtext(message, "them"))
message = replacetext(message, "them", "her")
if(findtext(message, "they"))
message = replacetext(message, "they", "she")
if(findtext(message, "%s"))
message = replacetext(message, "%s", "s")
else //Plural or neuter
if(findtext(message, "%s"))
message = replacetext(message, "%s", "")
return message
/datum/emote/proc/select_message_type(mob/user)
. = message
if(!muzzle_ignore && user.is_muzzled() && emote_type == EMOTE_AUDIBLE)
return "makes a [pick("strong ", "weak ", "")]noise."
if(user.mind && ishuman(user) && user.mind.miming && message_mime)
. = message_mime
if(message_mobtype.len)
for(var/mobtype in message_mobtype)
if(istype(user,mobtype))
. = message_mobtype[mobtype]
/datum/emote/proc/select_param(mob/user, params)
return replacetext(message_param, "%t", params)
/datum/emote/proc/can_run_emote(mob/user, var/status_check = TRUE)
if(!(is_type_in_list(user, mob_type_allowed_typelist)))
return FALSE
if(is_type_in_list(user, mob_type_blacklist_typelist))
return FALSE
if((isinsectoid(user)) && insectoidrestrictedemote == TRUE)
return TRUE
if((!isinsectoid(user)) && insectoidrestrictedemote == TRUE)
return FALSE
if((isinsectoid(user)) && insectoidemote == FALSE)
return FALSE
if((isvox(user) || isskelevox(user)) && voxrestrictedemote == TRUE)
return TRUE
if((!isvox(user) || !isskelevox(user)) && voxrestrictedemote == TRUE)
return FALSE
if((isvox(user) || isskelevox(user)) && voxemote == FALSE)
return FALSE
if(!user.client && user.ckey == null) //Auto emote, like a monkey or corgi
var/someone_in_earshot=0
for(var/mob/M in get_hearers_in_view(world.view, user)) //See if anyone is in earshot
if(M.client)
someone_in_earshot=1
break
if(!someone_in_earshot)
return FALSE
if(status_check && !(is_type_in_list(user, mob_type_ignore_stat_typelist)))
if(user.stat > stat_allowed)
to_chat(user, "<span class='warning'>You cannot [key] while unconscious.</span>")
return FALSE
if(restraint_check)
if(user.restrained() || (user.locked_to && !user.can_use_hands()))
to_chat(user, "<span class='warning'>You cannot [key] while restrained.</span>")
return FALSE
if(isliving(user))
var/mob/living/L = user
if(L.silent)
to_chat(user, "<span class='warning'>You cannot do that while silenced.</span>")
return FALSE
return TRUE
/datum/emote/sound
var/sound //Sound to play when emote is called
var/vary = FALSE //used for the honk borg emote
mob_type_allowed_typelist = list(/mob/living/carbon/brain, /mob/living/silicon)
/datum/emote/sound/run_emote(mob/user, params, ignore_status = FALSE)
. = ..()
if(.)
playsound(user.loc, sound, 50, vary)
/mob/proc/audible_cough()
emote("coughs", message = TRUE, ignore_status = TRUE)
/mob/proc/audible_scream(var/arguments)
if(isvox(src) || isskelevox(src))
emote("shrieks", message = TRUE, ignore_status = TRUE, arguments = arguments)
return
if(isinsectoid(src))
emote("chitters", message = TRUE, ignore_status = TRUE, arguments = arguments)
return
else
emote("screams", message = TRUE, ignore_status = TRUE, arguments = arguments) // So it's forced