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vgstation13/code/game/objects/items/stacks/nanopaste.dm
2024-08-15 21:23:20 -05:00

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/obj/item/stack/nanopaste
name = "nanopaste"
singular_name = "nanite paste" //You apply nanopaste (or nanite paste, if you want to be fancy), not 'nanite swarm'
desc = "A tube of paste containing swarms of repair nanites. Very effective in repairing robotic machinery."
icon = 'icons/obj/nanopaste.dmi'
icon_state = "tube"
w_class = W_CLASS_SMALL
origin_tech = Tc_MATERIALS + "=4;" + Tc_ENGINEERING + "=3"
amount = 10
max_amount = 10
surgerysound = 'sound/items/bonegel.ogg'
/obj/item/stack/nanopaste/attack(mob/living/M as mob, mob/user as mob)
if(!istype(M) || !istype(user))
return 0
if(istype(M,/mob/living/silicon/robot)) //Repairing cyborgs
var/mob/living/silicon/robot/R = M
if(R.getBruteLoss() || R.getFireLoss())
R.adjustBruteLoss(rand(-15, -20))
R.adjustFireLoss(rand(-15, -20))
R.updatehealth()
use(1)
user.visible_message("<span class='notice'>[user] applies some [src] to [R]'s damaged areas.</span>", \
"<span class='notice'>You apply some [src] to [R]'s damaged areas.</span>")
else
to_chat(user, "<span class='notice'>All [R]'s systems are nominal.</span>")
if(istype(M,/mob/living/carbon/human)) //Repairing robolimbs
var/mob/living/carbon/human/H = M
var/datum/organ/external/affecting = H.get_organ(user.zone_sel.selecting)
if(affecting.open == 0)
if(affecting && (affecting.status & ORGAN_ROBOT))
if(affecting.get_damage())
affecting.heal_damage(rand(15, 20), rand(15, 20), robo_repair = 1)
H.updatehealth()
use(1)
user.visible_message("<span class='notice'>[user] applies some [src] to [user != M ? "[M]'s":"their"] [affecting.display_name].</span>", \
"<span class='notice'>You apply some [src] to [user != M ? "[M]'s":"your"] [affecting.display_name].</span>")
else
to_chat(user, "<span class='notice'>Nothing to fix here.</span>")
else
if(can_operate(H, user, src))
if(do_surgery(H,user,src))
return
else
to_chat(user, "<span class='notice'>Nothing to fix in here.</span>")