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AdminHelps are now client verbs rather than mob verbs. Which means adminhelp can be called from cmd_admin_pm when an admin disconnects or something. This will stop non-admins getting the message "Client not found" (read as: license to grieffe) when an admin disconnects for whatever reason. Moved AdminPM stuff to adminpm.dm Fixed some run-times in posters and fixed posters eternally having the laying poster icon_state(whatever it was called) when something went awry. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3456 316c924e-a436-60f5-8080-3fe189b3f50e
106 lines
4.5 KiB
Plaintext
106 lines
4.5 KiB
Plaintext
//allows right clicking mobs to send an admin PM to their client, forwards the selected mob's client to cmd_admin_pm
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/client/proc/cmd_admin_pm_context(mob/M as mob in world)
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set category = null
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set name = "Admin PM Mob"
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if(!holder)
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src << "<font color='red'>Error: Admin-PM-Context: Only administrators may use this command.</font>"
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return
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if( !ismob(M) || !M.client ) return
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cmd_admin_pm(M.client,null)
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//shows a list of clients we could send PMs to, then forwards our choice to cmd_admin_pm
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/client/proc/cmd_admin_pm_panel()
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set category = "Admin"
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set name = "Admin PM"
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if(!holder)
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src << "<font color='red'>Error: Admin-PM-Panel: Only administrators may use this command.</font>"
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return
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var/list/client/targets[0]
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for(var/client/T)
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if(T.mob)
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if(istype(T.mob, /mob/new_player))
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targets["(New Player) - [T]"] = T
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else if(istype(T.mob, /mob/dead/observer))
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targets["[T.mob.name](Ghost) - [T]"] = T
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else
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targets["[T.mob.real_name](as [T.mob.name]) - [T]"] = T
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else
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targets["(No Mob) - [T]"] = T
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var/list/sorted = sortList(targets)
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var/target = input(src,"To whom shall we send a message?","Admin PM",null) in sorted|null
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cmd_admin_pm(targets[target],null)
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//takes input from cmd_admin_pm_context, cmd_admin_pm_panel or /client/Topic and sends them a PM.
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//Fetching a message if needed. src is the sender and C is the target client
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/client/proc/cmd_admin_pm(var/client/C, var/msg)
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if(src.muted_complete)
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src << "<font color='red'>Error: Admin-PM: You are completely muted.</font>"
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return
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if( !C || !istype(C,/client) )
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if(holder) src << "<font color='red'>Error: Admin-PM: Client not found.</font>"
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else adminhelp(msg) //admin we are replying to left. adminhelp instead
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return
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//get message text, limit it's length.and clean/escape html
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if(!msg)
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msg = input(src,"Message:", "Private message to [C.key]") as text|null
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if(!msg) return
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if(!C)
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if(holder) src << "<font color='red'>Error: Admin-PM: Client not found.</font>"
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else adminhelp(msg) //admin we are replying to has vanished, adminhelp instead
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return
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//clean the message if it's not sent by a GA or GM
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if( !holder || !(holder.rank in list("Game Admin", "Game Master")) )
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msg = sanitize(copytext(msg,1,MAX_MESSAGE_LEN))
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if(!msg) return
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if(C.holder)
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if(holder) //both are admins
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C << "<font color='red'>Admin PM from-<b>[key_name(src, C, 1)]</b>: [msg]</font>"
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src << "<font color='blue'>Admin PM to-<b>[key_name(C, src, 1)]</b>: [msg]</font>"
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else //recipient is an admin but sender is not
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C << "<font color='red'>Reply PM from-<b>[key_name(src, C, 1)]</b>: [msg]</font>"
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src << "<font color='blue'>PM to-<b>Admins</b>: [msg]</font>"
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//play the recieving admin the adminhelp sound (if they have them enabled)
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if(C.sound_adminhelp)
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C << 'adminhelp.ogg'
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else
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if(holder) //sender is an admin but recipient is not. Do BIG RED TEXT
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C << "<font color='red' size='4'><b>-- Administrator private message --</b></font>"
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C << "<font color='red'>Admin PM from-<b>[key_name(src, C, 0)]</b>: [msg]</font>"
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C << "<font color='red'><i>Click on the administrator's name to reply.</i></font>"
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src << "<font color='blue'>Admin PM to-<b>[key_name(C, src, 1)]</b>: [msg]</font>"
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//always play non-admin recipients the adminhelp sound
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C << 'adminhelp.ogg'
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//AdminPM popup for ApocStation and anybody else who wants to use it. Set it with POPUP_ADMIN_PM in config.txt ~Carn
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if(config.popup_admin_pm)
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spawn() //so we don't hold the caller proc up
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var/sender = src
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var/sendername = key
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var/reply = input(C, msg,"Admin PM from-[sendername]", "") as text|null //show message and await a reply
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if(C && reply)
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if(sender)
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C.cmd_admin_pm(sender,reply) //sender is still about, let's reply to them
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else
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adminhelp(reply) //sender has left, adminhelp instead
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return
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else //neither are admins
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src << "<font color='red'>Error: Admin-PM: Non-admin to non-admin PM communication is forbidden.</font>"
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return
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log_admin("PM: [key_name(src)]->[key_name(C)]: [msg]")
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//we don't use message_admins here because the sender/receiver might get it too
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for(var/client/X) //there are fewer clients than mobs
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if(X.holder && X.key!=key && X.key!=C.key) //check client/X is an admin and isn't the sender or recipient
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X << "<B><font color='blue'>PM: [key_name(src, X, 0)]->[key_name(C, X, 0)]:</B> \blue [msg]</font>" //inform X
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