mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 18:32:03 +00:00
271 lines
9.8 KiB
Plaintext
271 lines
9.8 KiB
Plaintext
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var/list/fish_items_list = list("goldfish" = /obj/item/weapon/fish/goldfish,
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"clownfish" = /obj/item/weapon/bananapeel/clownfish,
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"shark" = /obj/item/weapon/fish/shark,
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//"baby space carp" = /obj/item/weapon/fish/babycarp,
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"catfish" = /obj/item/weapon/fish/catfish,
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"feederfish" = /obj/item/weapon/reagent_containers/food/snacks/feederfish,
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"salmon" = /obj/item/weapon/fish/salmon,
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"shrimp" = /obj/item/weapon/reagent_containers/food/snacks/shrimp,
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"electric eel" = /obj/item/weapon/fish/electric_eel,
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"glofish" = /obj/item/weapon/fish/glofish,
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, "sea devil" = /obj/item/fish_eggs/seadevil, //You can fish a sea devil straight back out and stick it in another tank.
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"lobster" = /obj/item/weapon/lobster
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)
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//////////////////////////////////////////////
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// Aquarium Supplies //
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//////////////////////////////////////////////
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/obj/item/weapon/fishtools/fish_egg_scoop
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name = "fish egg scoop"
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desc = "A small scoop to collect fish eggs with."
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icon = 'icons/obj/fish_items.dmi'
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icon_state = "egg_scoop"
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slot_flags = SLOT_BELT
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throwforce = 0
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w_class = W_CLASS_SMALL
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throw_speed = 3
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throw_range = 7
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/obj/item/weapon/fishtools/fish_net
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name = "fish net"
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desc = "A tiny net to capture fish with. It's a death sentence!"
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icon = 'icons/obj/fish_items.dmi'
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icon_state = "net"
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slot_flags = SLOT_BELT
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throwforce = 0
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w_class = W_CLASS_SMALL
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throw_speed = 3
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throw_range = 7
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/obj/item/weapon/fishtools/fish_net/suicide_act(mob/user) //"A tiny net is a death sentence: it's a net and it's tiny!" https://www.youtube.com/watch?v=FCI9Y4VGCVw
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visible_message("<span class='warning'>\The [user] places \the [src] on top of \his head, \his fingers tangled in the netting! It looks like \he's trying to commit suicide.</span>")
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return(SUICIDE_ACT_OXYLOSS)
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/obj/item/weapon/fishtools/fish_food
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name = "fish food can"
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desc = "A small can of Carp's Choice brand fish flakes. The label shows a smiling Space Carp."
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icon = 'icons/obj/fish_items.dmi'
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icon_state = "fish_food"
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throwforce = 1
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w_class = W_CLASS_SMALL
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throw_speed = 3
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throw_range = 7
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/obj/item/weapon/fishtools/fish_tank_brush
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name = "aquarium brush"
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desc = "A brush for cleaning the inside of aquariums. Contains a built-in odor neutralizer."
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icon = 'icons/obj/fish_items.dmi'
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icon_state = "brush"
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slot_flags = SLOT_BELT
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throwforce = 0
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w_class = W_CLASS_SMALL
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throw_speed = 3
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throw_range = 7
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attack_verb = list("scrubbed", "brushed", "scraped")
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/obj/item/weapon/fishtools/fish_tank_brush/suicide_act(mob/user)
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visible_message("<span class='warning'>\The [user] is vigorously scrubbing \himself raw with \the [src]! It looks like \he's trying to commit suicide.</span>")
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return(SUICIDE_ACT_BRUTELOSS|SUICIDE_ACT_FIRELOSS)
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//////////////////////////////////////////////
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// Fish Items //
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//////////////////////////////////////////////
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/obj/item/weapon/reagent_containers/food/snacks/shrimp
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name = "shrimp"
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desc = "A single raw shrimp."
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icon = 'icons/obj/seafood.dmi'
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icon_state = "shrimp_raw"
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filling_color = "#FF1C1C"
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bitesize = 1
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/obj/item/weapon/reagent_containers/food/snacks/shrimp/New()
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..()
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desc = pick("Anyway, like I was sayin', shrimp is the fruit of the sea.", "You can barbecue it, boil it, broil it, bake it, saute it.")
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reagents.add_reagent(NUTRIMENT, 1)
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/obj/item/weapon/reagent_containers/food/snacks/feederfish
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name = "feeder fish"
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desc = "A tiny feeder fish. Sure doesn't look very filling..."
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icon = 'icons/obj/seafood.dmi'
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icon_state = "feederfish"
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filling_color = "#FF1C1C"
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bitesize = 1
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/obj/item/weapon/reagent_containers/food/snacks/feederfish/New()
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..()
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reagents.add_reagent(NUTRIMENT, 1)
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/obj/item/weapon/fish
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name = "fish"
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desc = "A generic fish"
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icon = 'icons/obj/fish_items.dmi'
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icon_state = "fish"
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throwforce = 1
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w_class = W_CLASS_SMALL
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throw_speed = 3
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throw_range = 7
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force = 1
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attack_verb = list("slapped", "humiliated", "hit", "rubbed")
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hitsound = 'sound/effects/snap.ogg'
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var/meat_type
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/obj/item/weapon/fish/glofish
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name = "glofish"
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desc = "A small bio-luminescent fish. Not very bright, but at least it's pretty!"
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icon_state = "glofish"
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/glofishmeat
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/obj/item/weapon/fish/glofish/New()
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..()
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set_light(2,1,"#99FF66")
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/obj/item/weapon/fish/electric_eel
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name = "electric eel"
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desc = "An eel capable of producing a mild electric shock. Luckily it's rather weak out of water."
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icon_state = "electric_eel"
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/obj/item/weapon/fish/shark
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name = "shark"
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desc = "Warning: Keep away from tornadoes."
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icon_state = "shark"
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hitsound = 'sound/weapons/bite.ogg'
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force = 3
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/obj/item/weapon/fish/shark/attackby(var/obj/item/O, var/mob/user)
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if(istype(O, /obj/item/tool/wirecutters))
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to_chat(user, "You rip out the teeth of \the [src]!")
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new /obj/item/weapon/fish/toothless_shark(get_turf(src))
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new /obj/item/stack/teeth/shark(get_turf(src), 10)
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qdel(src)
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return
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..()
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/obj/item/weapon/fish/toothless_shark
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name = "toothless shark"
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desc = "Looks like someone ripped it's teeth out!"
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icon_state = "shark"
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hitsound = 'sound/effects/snap.ogg'
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/obj/item/stack/teeth/shark
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name = "shark teeth"
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desc = "A number of teeth, supposedly from a shark."
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icon = 'icons/obj/fish_items.dmi'
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icon_state = "teeth"
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force = 2.0
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throwforce = 5.0
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materials = list()
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/obj/item/stack/teeth/shark/New()
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src.pixel_x = rand(-5,5)
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src.pixel_y = rand(-5,5)
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/obj/item/weapon/fish/catfish
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name = "catfish"
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desc = "Apparently, catfish don't purr like you might have expected them to. Such a confusing name!"
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icon_state = "catfish"
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/catfishmeat
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/obj/item/weapon/fish/goldfish
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name = "goldfish"
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desc = "A goldfish, just like the one you never won at the county fair."
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icon_state = "goldfish"
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/goldfishmeat
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/obj/item/weapon/fish/salmon
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name = "salmon"
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desc = "The second-favorite food of Space Bears, right behind crew members."
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icon_state = "salmon"
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/salmonmeat
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/*/obj/item/weapon/fish/babycarp
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name = "baby space carp"
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desc = "Substantially smaller than the space carp lurking outside the hull, but still unsettling."
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icon_state = "babycarp"
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hitsound = 'sound/weapons/bite.ogg'
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force = 3*/
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/*/obj/item/weapon/fish/babycarp/attackby(var/obj/item/O, var/mob/user)
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if(is_sharp(O))
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to_chat(user, "You carefully clean and gut \the [src.name].")
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new /obj/item/weapon/reagent_containers/food/snacks/carpmeat(get_turf(src)) //just one fillet; this is a baby, afterall.
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qdel(src)
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return
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..() removed because we already have babycarp */
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/obj/item/weapon/bananapeel/clownfish
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name = "clown fish"
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desc = "Even underwater, you cannot escape HONKing."
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icon = 'icons/obj/fish_items.dmi'
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icon_state = "clownfish"
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throwforce = 1
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force = 1
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hitsound = 'sound/items/bikehorn.ogg'
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attack_verb = list("slapped", "humiliated", "hit", "rubbed")
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/obj/item/weapon/fish/attackby(var/obj/item/O, var/mob/user)
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if(meat_type && O.sharpness_flags & SHARP_BLADE)
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to_chat(user, "You carefully clean and gut \the [src].")
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new meat_type(get_turf(src))
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new meat_type(get_turf(src))
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qdel(src)
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return TRUE
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..()
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/obj/item/weapon/lobster
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name = "lobster"
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desc = "The cousin of the crab, genetically modified to be unable to snap at anyone, its innate anger and hatred is kept intact."
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icon_state = "lobster"
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icon = 'icons/obj/fish_items.dmi'
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/obj/item/weapon/lobster/attackby(var/obj/item/O, var/mob/user) // extracting tail and claw meat from a sea cockroach
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if(iswirecutter(O))
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to_chat(user, "<span class='notice'>You crack open the shell of \the [src] and pull out the claw meat while separating the tail!")
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new /obj/item/weapon/reagent_containers/food/snacks/raw_lobster_meat(get_turf(src))
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new /obj/item/weapon/reagent_containers/food/snacks/raw_lobster_meat(get_turf(src))
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new /obj/item/weapon/reagent_containers/food/snacks/raw_lobster_tail(get_turf(src))
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qdel(src)
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return
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..()
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/obj/item/weapon/reagent_containers/food/snacks/raw_lobster_tail/attackby(var/obj/item/O, var/mob/user) // extracting the meat from the tail, just makes normal lobster meat
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if(iswirecutter(O))
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to_chat(user, "<span class='notice'>You crack open the remains of the shell from \the [src] and pull out the meat!")
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new /obj/item/weapon/reagent_containers/food/snacks/raw_lobster_meat(get_turf(src))
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qdel(src)
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return
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..()
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/obj/item/weapon/steamed_lobster_simple_uncracked // a cooked lobster without its shell cracked
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name = "Steamed Lobster"
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desc = "A steamed lobster, you can almost hear its screams. Its shell isnt cracked open yet"
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icon = 'icons/obj/food.dmi'
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icon_state = "lobster_steamed_simple"
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/obj/item/weapon/steamed_lobster_simple_uncracked/attackby(var/obj/item/O, var/mob/user) // cracking the shell of a steamed lobstroso, simple version
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if(istype(O, /obj/item/tool/wirecutters))
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to_chat(user, "<span class='notice'>You crack open the shell of \the [src]!")
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new /obj/item/weapon/reagent_containers/food/snacks/steamed_lobster_simple(get_turf(src))
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qdel(src)
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return
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..()
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/obj/item/weapon/steamed_lobster_deluxe_uncracked // a cooked lobster without its shell cracked, deluxe edition
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name = "Steamed Lobster"
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desc = "A steamed lobster, Served with a side of melted butter and a slice of lemon, you can still feel its hatred. Its shell isnt cracked open yet" //if anyones got a better desc im all ears
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icon = 'icons/obj/food.dmi'
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icon_state = "lobster_steamed_deluxe"
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/obj/item/weapon/steamed_lobster_deluxe_uncracked/attackby(var/obj/item/O, var/mob/user) // cracking the shell of a steamed lobstroso
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if(istype(O, /obj/item/tool/wirecutters))
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to_chat(user, "<span class='notice'>You crack open the shell of \the [src]!")
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new /obj/item/weapon/reagent_containers/food/snacks/steamed_lobster_deluxe(get_turf(src))
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qdel(src)
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return
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..()
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