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vgstation13/code/__HELPERS/time.dm
2016-04-27 16:41:30 -07:00

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// So you can be all 10 SECONDS
#define SECONDS * 10
#define MINUTES * 600
#define HOURS * 36000
#define TimeOfGame (get_game_time())
#define TimeOfTick (world.tick_usage*0.01*world.tick_lag)
/proc/get_game_time()
var/global/time_offset = 0
var/global/last_time = 0
var/global/last_usage = 0
var/wtime = world.time
var/wusage = world.tick_usage * 0.01
if(last_time < wtime && last_usage > 1)
time_offset += last_usage - 1
last_time = wtime
last_usage = wusage
return wtime + (time_offset + wusage) * world.tick_lag
//Returns the world time in english
/proc/worldtime2text(timestamp = world.time)
return "[(round(timestamp / 36000) + 12) % 24]:[(timestamp / 600 % 60) < 10 ? add_zero(timestamp / 600 % 60, 1) : timestamp / 600 % 60]"
/proc/formatTimeDuration(var/deciseconds)
var/m = round(deciseconds / 600)
var/s = (deciseconds % 600)/10
var/h = round(m / 60)
m = m % 60
if(h>0)
. += "[h]:"
if(h>0 || m > 0)
. += "[(m<10)?"0":""][m]:"
. += "[(s<10)?"0":""][s]"
/proc/altFormatTimeDuration(var/deciseconds)
var/m = round(deciseconds / 600)
var/s = (deciseconds % 600)/10
var/h = round(m / 60)
m = m % 60
if(h > 0)
. += "[h]h "
if(m > 0)
. += "[m]m "
. += "[s]s"
/proc/time_stamp()
return time2text(world.timeofday, "hh:mm:ss")
/* Preserving this so future generations can see how fucking retarded some people are
/proc/time_stamp()
var/hh = text2num(time2text(world.timeofday, "hh")) // Set the hour
var/mm = text2num(time2text(world.timeofday, "mm")) // Set the minute
var/ss = text2num(time2text(world.timeofday, "ss")) // Set the second
var/ph
var/pm
var/ps
if(hh < 10) ph = "0"
if(mm < 10) pm = "0"
if(ss < 10) ps = "0"
return"[ph][hh]:[pm][mm]:[ps][ss]"
*/
/* Returns 1 if it is the selected month and day */
/proc/isDay(var/month, var/day)
if(isnum(month) && isnum(day))
var/MM = text2num(time2text(world.timeofday, "MM")) // get the current month
var/DD = text2num(time2text(world.timeofday, "DD")) // get the current day
if(month == MM && day == DD)
return 1
// Uncomment this out when debugging!
//else
//return 1
/**
* Returns "watch handle" (really just a timestamp :V)
*/
/proc/start_watch()
return TimeOfGame
/**
* Returns number of seconds elapsed.
* @param wh number The "Watch Handle" from start_watch(). (timestamp)
*/
/proc/stop_watch(wh)
return round(0.1 * ( TimeOfGame - wh), 0.1)
//returns timestamp in a sql and ISO 8601 friendly format
/proc/SQLtime()
return time2text(world.realtime, "YYYY-MM-DD hh:mm:ss")