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vgstation13/code/datums/sun.dm
adammartinez271828 3b95bf2279 Updates to sun.dm and solar.dm
Improved solar manual tracking by switching sun.dm and solar.dm to run off of the same clock (world.time) and added several options to the solar generator control computer.
2013-04-07 10:17:41 -04:00

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/datum/sun
var/angle
var/dx
var/dy
// var/counter = 50 // to make the vars update during 1st call
var/rate
var/list/solars // for debugging purposes, references solars_list at the constructor
var/nexttime = 3600 // Replacement for var/counter to force the sun to move every X IC minutes
/datum/sun/New()
solars = solars_list
rate = rand(750,1250)/1000 // 75.0% - 125.0% of standard rotation
if(prob(50))
rate = -rate
// calculate the sun's position given the time of day
/datum/sun/proc/calc_position()
/* counter++
if(counter<50) // count 50 pticks (50 seconds, roughly - about a 5deg change)
return
counter = 0 */
angle = ((rate*world.time/100)%360 + 360)%360
/*
Yields a 45 - 75 IC minute rotational period
Rotation rate can vary from 4.8 deg/min to 8 deg/min (288 to 480 deg/hr)
*/
// To prevent excess server load the server only updates the sun's sight lines every 6 minutes
if(nexttime < world.time)
return
nexttime = nexttime + 3600 // 600 world.time ticks = 1 minute, 3600 = 6 minutes.
// now calculate and cache the (dx,dy) increments for line drawing
var/s = sin(angle)
var/c = cos(angle)
if(c == 0)
dx = 0
dy = s
else if( abs(s) < abs(c))
dx = s / abs(c)
dy = c / abs(c)
else
dx = s/abs(s)
dy = c / abs(s)
for(var/obj/machinery/power/M in solars_list)
if(!M.powernet)
solars_list.Remove(M)
continue
// Solar Tracker
if(istype(M, /obj/machinery/power/tracker))
var/obj/machinery/power/tracker/T = M
T.set_angle(angle)
// Solar Panel
else if(istype(M, /obj/machinery/power/solar))
var/obj/machinery/power/solar/S = M
if(S.control)
occlusion(S)
// for a solar panel, trace towards sun to see if we're in shadow
/datum/sun/proc/occlusion(var/obj/machinery/power/solar/S)
var/ax = S.x // start at the solar panel
var/ay = S.y
for(var/i = 1 to 20) // 20 steps is enough
ax += dx // do step
ay += dy
var/turf/T = locate( round(ax,0.5),round(ay,0.5),S.z)
if(T.x == 1 || T.x==world.maxx || T.y==1 || T.y==world.maxy) // not obscured if we reach the edge
break
if(T.density) // if we hit a solid turf, panel is obscured
S.obscured = 1
return
S.obscured = 0 // if hit the edge or stepped 20 times, not obscured
S.update_solar_exposure()