mirror of
https://github.com/vgstation-coders/vgstation13.git
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893 lines
31 KiB
Plaintext
893 lines
31 KiB
Plaintext
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///////////////////////////////////////////////Condiments
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//Notes by Darem: The condiments food-subtype is for stuff you don't actually eat but you use to modify existing food. They all
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// leave empty containers when used up and can be filled/re-filled with other items. Formatting for first section is identical
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// to mixed-drinks code. If you want an object that starts pre-loaded, you need to make it in addition to the other code.
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//Food items that aren't eaten normally and leave an empty container behind
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//To clarify, these are special containers used to hold reagents specific to cooking, produced from the Kitchen CondiMaster
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/obj/item/weapon/reagent_containers/food/condiment
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name = "condiment container"
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desc = "Just your average condiment container."
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inhand_states = list("left_hand" = 'icons/mob/in-hand/left/drinkingglass.dmi', "right_hand" = 'icons/mob/in-hand/right/drinkingglass.dmi')
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icon = 'icons/obj/food_condiment.dmi'
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icon_state = "emptycondiment"
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item_state = null
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flags = FPRINT | OPENCONTAINER
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possible_transfer_amounts = list(1,5,10)
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volume = 50
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var/condiment_overlay = null
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var/overlay_colored = FALSE
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var/image/extra_condiment_overlay
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/obj/item/weapon/reagent_containers/food/condiment/attackby(obj/item/weapon/W as obj, mob/user as mob)
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return
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/obj/item/weapon/reagent_containers/food/condiment/attack_self(mob/user as mob)
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attack(user, user)
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return
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/obj/item/weapon/reagent_containers/food/condiment/attack(mob/living/M as mob, mob/user as mob, def_zone)
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var/datum/reagents/R = src.reagents
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if(!R || !R.total_volume)
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to_chat(user, "<span class='warning'>\The [src] is empty.</span>")
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return 0
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if(M == user) //user drinking it
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to_chat(M, "<span class='notice'>You swallow some of the contents of \the [src].</span>")
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if(reagents.total_volume) //Deal with the reagents in the food
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reagents.reaction(M, INGEST, amount_override = min(reagents.total_volume,amount_per_transfer_from_this)/(reagents.reagent_list.len))
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spawn(5)
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reagents.trans_to(M, amount_per_transfer_from_this)
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playsound(M.loc,'sound/items/drink.ogg', rand(10, 50), 1)
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return 1
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else if(istype(M, /mob/living/carbon)) //user feeding M the condiment. M also being carbon
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M.visible_message("<span class='danger'>[user] attempts to feed [M] \the [src]</span>", \
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"<span class='danger'>[user] attempts to feed you \the [src]</span>")
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if(!do_mob(user, M))
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return
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M.visible_message("<span class='danger'>[user] feeds [M] \the [src]</span>", \
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"<span class='danger'>[user] feeds you \the [src]</span>")
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//Logging shit
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M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been fed [src.name] by [user.name] ([user.ckey]) Reagents: [reagentlist(src)]</font>")
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user.attack_log += text("\[[time_stamp()]\] <font color='red'>Fed [src.name] by [M.name] ([M.ckey]) Reagents: [reagentlist(src)]</font>")
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log_attack("<font color='red'>[user.name] ([user.ckey]) fed [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])</font>")
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M.assaulted_by(user)
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if(reagents.total_volume) //Deal with the reagents in the food
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reagents.reaction(M, INGEST, amount_override = min(reagents.total_volume,amount_per_transfer_from_this)/(reagents.reagent_list.len))
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spawn(5)
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reagents.trans_to(M, amount_per_transfer_from_this)
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playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
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return 1
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return 0
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/obj/item/weapon/reagent_containers/food/condiment/afterattack(obj/target, mob/user , flag, params)
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if(!flag || ismob(target))
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return 0
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if(!istype(target, /obj/structure/reagent_dispensers/cauldron) && istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
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if(!target.reagents.total_volume) //Nothing in the dispenser
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to_chat(user, "<span class='warning'>\The [target] is empty.</span>")
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return
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if(reagents.total_volume >= reagents.maximum_volume) //Our condiment bottle is full
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to_chat(user, "<span class='warning'>\The [src] is full.</span>")
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return
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var/trans = target.reagents.trans_to(src, target:amount_per_transfer_from_this)
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to_chat(user, "<span class='notice'>You fill [src] with [trans] units of the contents of [target].</span>")
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//Something like a glass or a food item. Player probably wants to transfer TO it.
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else if(target.is_open_container() || istype(target, /obj/item/weapon/reagent_containers/food/snacks))
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if(!reagents.total_volume)
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to_chat(user, "<span class='warning'>\The [src] is empty.</span>")
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return
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if(target.reagents.total_volume >= target.reagents.maximum_volume)
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to_chat(user, "<span class='warning'>You can't add anymore to \the [target].</span>")
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return
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var/trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
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to_chat(user, "<span class='notice'>You transfer [trans] units of the condiment to \the [target].</span>")
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if (condiment_overlay && istype (target, /obj/item/weapon/reagent_containers/food/snacks))
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var/obj/item/weapon/reagent_containers/food/snacks/snack = target
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var/list/params_list = params2list(params)
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var/image/I = image('icons/obj/condiment_overlays.dmi',snack,condiment_overlay)
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I.pixel_x = clamp(text2num(params_list["icon-x"]) - WORLD_ICON_SIZE/2 - pixel_x,-WORLD_ICON_SIZE/2,WORLD_ICON_SIZE/2)
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I.pixel_y = clamp(text2num(params_list["icon-y"]) - WORLD_ICON_SIZE/2 - pixel_y,-WORLD_ICON_SIZE/2,WORLD_ICON_SIZE/2)
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if (overlay_colored)
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I.color = mix_color_from_reagents(reagents.reagent_list)
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snack.extra_food_overlay.overlays += I
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snack.overlays += I
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snack.visible_condiments[condiment_overlay] = I.color
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else if(isfloor(target))
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if (amount_per_transfer_from_this > 1)
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transfer(target, user, splashable_units = amount_per_transfer_from_this)
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else
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to_chat(user, "<span class='warning'>You have to open the lid at least a bit more to spill condiments on \the [target].</span>")
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/obj/item/weapon/reagent_containers/food/condiment/New(loc,altvol)
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if(altvol)
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volume = altvol
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extra_condiment_overlay = image('icons/effects/32x32.dmi',null,"blank")
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..(loc)
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/obj/item/weapon/reagent_containers/food/condiment/on_reagent_change() //Due to the way condiment bottles work, we define "special types" here
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..()
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if(reagents.reagent_list.len > 0)
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condiment_overlay = null
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overlay_colored = FALSE
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item_state = null
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extra_condiment_overlay.overlays.len = 0
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switch(reagents.get_master_reagent_id())
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if(KETCHUP)
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name = KETCHUP
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desc = "You feel more American already."
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icon_state = KETCHUP
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condiment_overlay = KETCHUP
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if(MUSTARD)
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name = "mustard"
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desc = "A spicy yellow paste."
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icon_state = MUSTARD
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condiment_overlay = MUSTARD
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if(RELISH)
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name = "relish"
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desc = "A pickled cucumber jam. Tasty!"
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icon_state = RELISH
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condiment_overlay = RELISH
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if(CAPSAICIN)
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name = "hotsauce"
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desc = "You can almost TASTE the stomach ulcers now!"
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icon_state = "hotsauce"
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condiment_overlay = "hotsauce"
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if(ENZYME)
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name = "universal enzyme"
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desc = "A universal enzyme used in the preperation of certain chemicals and foods."
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icon_state = ENZYME
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if(FLOUR)
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name = "flour sack"
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desc = "A big bag of flour. Good for baking!"
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icon_state = FLOUR
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condiment_overlay = FLOUR
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if(MILK)
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name = "space milk"
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desc = "It's milk. White and nutritious goodness!"
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icon_state = MILK
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if(SOYMILK)
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name = "soy milk"
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desc = "It's soy milk. White and nutritious goodness!"
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icon_state = SOYMILK
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if(RICE)
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name = "rice sack"
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desc = "A taste of Asia in the kitchen."
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icon_state = RICE
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if(SOYSAUCE)
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name = "soy sauce"
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desc = "A salty soy-based flavoring."
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icon_state = SOYSAUCE
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condiment_overlay = SOYSAUCE
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if(FROSTOIL)
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name = "coldsauce"
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desc = "Leaves the tongue numb in its passage."
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icon_state = "coldsauce"
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condiment_overlay = "coldsauce"
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if(SODIUMCHLORIDE)
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name = "salt shaker"
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desc = "Salt. From space oceans, presumably."
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icon_state = "saltshakersmall"
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condiment_overlay = "salt"
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if(BLACKPEPPER)
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name = "pepper mill"
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desc = "Often used to flavor food or make people sneeze."
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icon_state = "peppermillsmall"
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condiment_overlay = "pepper"
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if(HOLYSALTS)
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name = "holy salts"
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desc = "Blessed salts have been used for centuries as a sacramental. Pouring it on the floor in large enough quantity will offer protection from sources of evil and mend boundaries."
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icon_state = HOLYSALTS
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condiment_overlay = HOLYSALTS
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if(CORNOIL)
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name = "corn oil"
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desc = "A delicious oil used in cooking. Made from corn."
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icon_state = CORNOIL
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if(SUGAR)
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name = SUGAR
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desc = "Tasty space sugar!"
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icon_state = SUGAR
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condiment_overlay = SUGAR
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if(CARAMEL)
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name = CARAMEL
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desc = "Tasty caramel cubes!"
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icon_state = CARAMEL
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condiment_overlay = CARAMEL
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if(CHEFSPECIAL)
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name = "\improper Chef Excellence's Special Sauce"
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desc = "A potent sauce distilled from the toxin glands of 1000 Space Carp with an extra touch of LSD, because why not?"
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icon_state = "emptycondiment"
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if(VINEGAR)
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name = "malt vinegar bottle"
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desc = "Perfect for fish and chips!"
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icon_state = "vinegar_container"
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condiment_overlay = VINEGAR
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if(HONEY)
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name = "honey pot"
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desc = "Sweet and healthy!"
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icon_state = HONEY
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condiment_overlay = HONEY
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var/image/I = image(icon, src, "honey-color")
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I.color = mix_color_from_reagents(reagents.reagent_list)
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extra_condiment_overlay.overlays += I
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var/image/L = image(icon, src, "honey-light") // makes the honey a bit more shiny
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L.blend_mode = BLEND_ADD
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extra_condiment_overlay.overlays += L
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overlay_colored = TRUE
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if(ROYALJELLY)
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name = "royal jelly pot"
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desc = "Spicy and healthy!"
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icon_state = ROYALJELLY
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item_state = HONEY
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condiment_overlay = ROYALJELLY
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var/image/I = image(icon, src, "royaljelly-color")
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I.color = mix_color_from_reagents(reagents.reagent_list)
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extra_condiment_overlay.overlays += I
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overlay_colored = TRUE
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if(CHILLWAX)
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name = "chill wax pot"
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desc = "A bluish wax produced by insects found on Vox worlds. Sweet to the taste, albeit trippy."
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icon_state = CHILLWAX
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condiment_overlay = HONEY
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var/image/I = image(icon, src, "honey-color")
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I.color = mix_color_from_reagents(reagents.reagent_list)
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extra_condiment_overlay.overlays += I
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var/image/L = image(icon, src, "honey-light") // makes the honey a bit more shiny
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L.blend_mode = BLEND_ADD
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extra_condiment_overlay.overlays += L
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overlay_colored = TRUE
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if(CINNAMON)
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name = "cinnamon shaker"
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desc = "A spice, obtained from the bark of cinnamomum trees."
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icon_state = CINNAMON
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condiment_overlay = CINNAMON
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if(GRAVY)
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name = "gravy cruise"
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desc = "Still a bit too small to sail on."
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icon_state = GRAVY
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condiment_overlay = GRAVY
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if(COCO)
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name = "cocoa powder"
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desc = "A vital component for making chocolate."
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icon_state = COCO
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condiment_overlay = COCO
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if(MAYO)
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name = "mayonnaise jar"
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desc = "Not an instrument."
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icon_state = MAYO
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condiment_overlay = MAYO
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if(ZAMSPICES)
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name = "Zam Spice Bottle"
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desc = "A blend of several mothership spices. It has a sharp, tangy aroma."
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icon_state = ZAMSPICES
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condiment_overlay = ZAMSPICES
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if(ZAMMILD)
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name = "Zam's Mild Sauce"
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desc = "A tasty sauce made from mothership spices and acid."
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icon_state = ZAMMILD
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condiment_overlay = ZAMMILD
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if(ZAMSPICYTOXIN)
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name = "Zam's Spicy Sauce"
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desc = "A dangerously flavorful sauce made from mothership spices and powerful acid."
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icon_state = ZAMSPICYTOXIN
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condiment_overlay = ZAMSPICYTOXIN
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if(POLYPGELATIN)
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name = "Polyp Gelatin"
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desc = "A thick and nutritious gelatin collected from space polyps that has a mild, salty taste."
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icon_state = POLYPGELATIN
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condiment_overlay = POLYPGELATIN
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if(CREAM)
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name = "whipped cream dispenser"
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desc = "Instant delight." //placeholder desc
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icon_state = CREAM
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item_state = "whippedcream"
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condiment_overlay = CREAM
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if(LIQUIDBUTTER)
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name = "liquid butter bottle"
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desc = "A one way trip to obesity."
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icon_state = LIQUIDBUTTER
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condiment_overlay = LIQUIDBUTTER
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if(MAPLESYRUP)
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name = "maple syrup"
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desc = "Reddish brown Canadian maple syrup, perfectly sweet and thick. Nutritious and effective at healing."
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icon_state = MAPLESYRUP
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condiment_overlay = MAPLESYRUP
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if(DISCOUNT)
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name = "Discount Dan's Special Sauce"
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desc = "Discount Sauce now in a family sized package."
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icon_state = "discount_sauce"
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condiment_overlay = DISCOUNT
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else
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name = "misc condiment bottle"
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desc = "Just your average condiment container."
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icon_state = "emptycondiment"
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if(reagents.reagent_list.len == 1)
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desc = "It looks like [reagents.get_master_reagent_name()], but you're not sure."
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else
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desc = "A mixture of various condiments. [reagents.get_master_reagent_name()] is one of them."
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icon_state = "mixedcondiments"
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else
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icon_state = "emptycondiment"
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name = "condiment bottle"
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desc = "An empty condiment bottle."
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update_icon()
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if(iscarbon(loc))
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var/mob/living/carbon/M = loc
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M.update_inv_hands()
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/obj/item/weapon/reagent_containers/food/condiment/update_icon()
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overlays.len = 0//no choice here but to redraw everything in the correct order so condiments etc don't appear over ice and fire.
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overlays += extra_condiment_overlay
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update_temperature_overlays()
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set_blood_overlay()//re-applying blood stains
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if (on_fire && fire_overlay)
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overlays += fire_overlay
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//Specific condiment bottle entities for mapping and potentially spawning (these are NOT used for any above procs)
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/obj/item/weapon/reagent_containers/food/condiment/enzyme
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name = "universal enzyme"
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desc = "A universal enzyme used in the preperation of certain chemicals and foods."
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icon_state = ENZYME
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/obj/item/weapon/reagent_containers/food/condiment/enzyme/New()
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..()
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reagents.add_reagent(ENZYME, 50)
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/obj/item/weapon/reagent_containers/food/condiment/enzyme/restock()
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if(istype(src,/obj/item/weapon/reagent_containers/food/condiment/enzyme))
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if(reagents.get_reagent_amount(ENZYME) < 50)
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reagents.add_reagent(ENZYME, 2)
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/obj/item/weapon/reagent_containers/food/condiment/ketchup
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name = "ketchup"
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desc = "You feel more American already."
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/obj/item/weapon/reagent_containers/food/condiment/ketchup/New()
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..()
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reagents.add_reagent(KETCHUP, 50)
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/obj/item/weapon/reagent_containers/food/condiment/mustard
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name = "mustard"
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desc = "A spicy yellow paste."
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/obj/item/weapon/reagent_containers/food/condiment/mustard/New()
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..()
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reagents.add_reagent(MUSTARD, 50)
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/obj/item/weapon/reagent_containers/food/condiment/relish
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name = "relish"
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desc = "A pickled cucumber jam. Tasty!"
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/obj/item/weapon/reagent_containers/food/condiment/relish/New()
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..()
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reagents.add_reagent(RELISH, 50)
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/obj/item/weapon/reagent_containers/food/condiment/hotsauce
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name = "hotsauce"
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desc = "You can almost TASTE the stomach ulcers now!"
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/obj/item/weapon/reagent_containers/food/condiment/hotsauce/New()
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..()
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reagents.add_reagent(CAPSAICIN, 50)
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/obj/item/weapon/reagent_containers/food/condiment/flour
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name = "flour sack"
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desc = "A big bag of flour. Good for baking!"
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/obj/item/weapon/reagent_containers/food/condiment/flour/New()
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..()
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reagents.add_reagent(FLOUR, 50)
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/obj/item/weapon/reagent_containers/food/condiment/spacemilk
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name = "space milk"
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desc = "It's milk. White and nutritious goodness!"
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/obj/item/weapon/reagent_containers/food/condiment/spacemilk/New()
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..()
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reagents.add_reagent(MILK, 50)
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/obj/item/weapon/reagent_containers/food/condiment/soymilk
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name = "soy milk"
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desc = "It's soy milk. White and nutritious goodness!"
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/obj/item/weapon/reagent_containers/food/condiment/soymilk/New()
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..()
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reagents.add_reagent(SOYMILK, 50)
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/obj/item/weapon/reagent_containers/food/condiment/rice
|
|
name = "rice sack"
|
|
desc = "A taste of Asia in the kitchen."
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/rice/New()
|
|
..()
|
|
reagents.add_reagent(RICE, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/soysauce
|
|
name = "soy sauce"
|
|
desc = "A salty soy-based flavoring."
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/soysauce/New()
|
|
..()
|
|
reagents.add_reagent(SOYSAUCE, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/coldsauce
|
|
name = "coldsauce"
|
|
desc = "Leaves the tongue numb in its passage."
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/coldsauce/New()
|
|
..()
|
|
reagents.add_reagent(FROSTOIL, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/cornoil
|
|
name = "corn oil"
|
|
desc = "A delicious oil used in cooking. Made from corn."
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/cornoil/New()
|
|
..()
|
|
reagents.add_reagent(CORNOIL, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/sugar
|
|
name = "sugar"
|
|
desc = "Tasty space sugar!"
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/sugar/New()
|
|
..()
|
|
reagents.add_reagent(SUGAR, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/caramel
|
|
name = "caramel"
|
|
desc = "Tasty caramel cubes!"
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/caramel/New()
|
|
..()
|
|
reagents.add_reagent(CARAMEL, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/honey
|
|
name = "honey pot"
|
|
desc = "Sweet and healthy!"
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/honey/New()
|
|
..()
|
|
reagents.add_reagent(HONEY, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/royaljelly
|
|
name = "royal jelly pot"
|
|
desc = "Spicy and healthy!"
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/royaljelly/New()
|
|
..()
|
|
reagents.add_reagent(ROYALJELLY, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/cinnamon
|
|
name = "cinnamon shaker"
|
|
desc = "A spice, obtained from the bark of cinnamomum trees."
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/cinnamon/New()
|
|
..()
|
|
reagents.add_reagent(CINNAMON, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/discount
|
|
name = "Discount Dan's Special Sauce"
|
|
desc = "Discount Sauce now in a family sized package."
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/discount/New()
|
|
..()
|
|
reagents.add_reagent(DISCOUNT, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/saltshaker
|
|
name = "salt shaker"
|
|
desc = "Salt. From space oceans, presumably."
|
|
icon_state = "saltshakersmall"
|
|
possible_transfer_amounts = list(1, 10, 50)
|
|
amount_per_transfer_from_this = 1
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/saltshaker/New()
|
|
..()
|
|
reagents.add_reagent(SODIUMCHLORIDE, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/holysalts
|
|
name = "holy salts"
|
|
desc = "Blessed salts have been used for centuries as a sacramental. Pouring it on the floor in large enough quantity will offer protection from sources of evil and mend boundaries."
|
|
icon_state = "holysalts"
|
|
possible_transfer_amounts = list(1, 10, 50)
|
|
amount_per_transfer_from_this = 10
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/holysalts/New()
|
|
..()
|
|
reagents.add_reagent(HOLYSALTS, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/peppermill
|
|
name = "pepper mill"
|
|
desc = "Often used to flavor food or make people sneeze."
|
|
icon_state = "peppermillsmall"
|
|
possible_transfer_amounts = list(1, 10, 50)
|
|
amount_per_transfer_from_this = 1
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/peppermill/New()
|
|
..()
|
|
reagents.add_reagent(BLACKPEPPER, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/syndisauce
|
|
name = "Chef Excellence's Special Sauce"
|
|
desc = "A potent sauce distilled from the toxin glands of 1000 Space Carp with an extra touch of LSD, because why not?"
|
|
amount_per_transfer_from_this = 1
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/syndisauce/New()
|
|
..()
|
|
reagents.add_reagent(CHEFSPECIAL, 20)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/vinegar
|
|
name = "malt vinegar bottle"
|
|
desc = "Perfect for fish and chips."
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/vinegar/New()
|
|
..()
|
|
reagents.add_reagent(VINEGAR, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/gravy
|
|
name = "gravy boat"
|
|
desc = "Too small to set sail on."
|
|
volume = 10 //So nutrment isn't added
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/gravy/New()
|
|
..()
|
|
reagents.add_reagent(GRAVY, 10)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/gravy/gravybig
|
|
name = "gravy cruise"
|
|
desc = "Still a bit too small to sail on."
|
|
volume = 50
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/gravy/gravybig/New()
|
|
..()
|
|
reagents.add_reagent(GRAVY, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/exotic
|
|
name = "exotic bottle"
|
|
desc = "If you can see this label, something is wrong."
|
|
//~6.5% chance of anything but special sauce, which is 0.65% chance
|
|
var/global/list/possible_exotic_condiments = list(
|
|
ENZYME=10,
|
|
BLACKPEPPER=10,
|
|
VINEGAR=10,
|
|
SODIUMCHLORIDE=10,
|
|
CINNAMON=10,
|
|
FROSTOIL=10,
|
|
SOYSAUCE=10,
|
|
CAPSAICIN=10,
|
|
HONEY=10,
|
|
KETCHUP=10,
|
|
MUSTARD=10,
|
|
RELISH=10,
|
|
COCO=10,
|
|
ZAMSPICES=10,
|
|
DISCOUNT=10,
|
|
ZAMMILD=5,
|
|
ZAMSPICYTOXIN=3,
|
|
ROYALJELLY=5,
|
|
CHEFSPECIAL=1)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/exotic/New()
|
|
..()
|
|
reagents.add_reagent(pickweight(possible_exotic_condiments), 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/coco
|
|
name = "cocoa powder"
|
|
desc = "A vital component for making chocolate."
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/coco/New()
|
|
..()
|
|
reagents.add_reagent(COCO, 50)
|
|
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/mayo
|
|
name = "mayonnaise jar"
|
|
desc = "we have such sights to show you."
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/mayo/New()
|
|
..()
|
|
reagents.add_reagent(MAYO, 50)
|
|
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/zamspices
|
|
name = "Zam Spice Bottle"
|
|
desc = "A blend of several mothership spices. It has a sharp, tangy aroma."
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/zamspices/New()
|
|
..()
|
|
reagents.add_reagent(ZAMSPICES, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/zammild
|
|
name = "Zam's Mild Sauce"
|
|
desc = "A tasty sauce made from mothership spices and acid."
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/zammild/New()
|
|
..()
|
|
reagents.add_reagent(ZAMMILD, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/zamspicytoxin
|
|
name = "Zam's Spicy Sauce"
|
|
desc = "A dangerously flavorful sauce made from mothership spices and powerful acid."
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/zamspicytoxin/New()
|
|
..()
|
|
reagents.add_reagent(ZAMSPICYTOXIN, 50)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/polypgelatin
|
|
name = "Polyp Gelatin Bottle"
|
|
desc = "A thick, nutritious gelatin collected from space polyps. It has a mild flavor with a hint of salt."
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/polypgelatin/New()
|
|
..()
|
|
reagents.add_reagent(POLYPGELATIN, 50)
|
|
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/cream
|
|
name = "whipped cream dispenser"
|
|
desc = "Instant delight!"
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/cream/New()
|
|
..()
|
|
reagents.add_reagent(CREAM, 50)
|
|
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/liquidbutter
|
|
name = "liquid butter bottle"
|
|
desc = "A one way trip to obesity."
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/liquidbutter/New()
|
|
..()
|
|
reagents.add_reagent(LIQUIDBUTTER, 50)
|
|
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/maple_syrup
|
|
name = "maple syrup"
|
|
desc = "Reddish brown Canadian maple syrup, perfectly sweet and thick. Nutritious and effective at healing."
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/maple_syrup/New()
|
|
..()
|
|
reagents.add_reagent(MAPLESYRUP, 50)
|
|
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/chillwax
|
|
name = "chill wax pot"
|
|
desc = "A bluish wax produced by insects found on Vox worlds. Sweet to the taste, albeit trippy."
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/chillwax/New()
|
|
..()
|
|
reagents.add_reagent(CHILLWAX, 50)
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small
|
|
icon_state = "packet_"
|
|
possible_transfer_amounts = list(1, 5)
|
|
amount_per_transfer_from_this = 1
|
|
var/trash_type = /obj/item/trash/packet
|
|
var/custom = FALSE
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/afterattack(obj/target, mob/user , flag, params)
|
|
if(!istype(target, /obj/structure/reagent_dispensers/cauldron) && istype(target, /obj/structure/reagent_dispensers))
|
|
return FALSE
|
|
. = ..()
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/is_open_container()
|
|
return FALSE // This should prevent most ways the packet could emptied other than by being applied on food.
|
|
// Worst case scenario, the empty packet will appear on the ground.
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/on_reagent_change() //Due to the way condiment bottles work, we define "special types" here
|
|
if(reagents.reagent_list.len > 0)
|
|
condiment_overlay = null
|
|
overlay_colored = FALSE
|
|
item_state = null
|
|
extra_condiment_overlay.overlays.len = 0
|
|
switch(reagents.get_master_reagent_id())
|
|
if(KETCHUP)
|
|
name = KETCHUP
|
|
desc = "You feel more American already."
|
|
condiment_overlay = KETCHUP
|
|
if(MAYO)
|
|
name = "mayonnaise packet"
|
|
desc = "Still not an instrument."
|
|
condiment_overlay = MAYO
|
|
if(CAPSAICIN)
|
|
name = "hotsauce packet"
|
|
desc = "For those who can't handle the real heat."
|
|
condiment_overlay = "hotsauce"
|
|
if(SOYSAUCE)
|
|
name = "soy sauce"
|
|
desc = "Tasty soy sauce in a convenient tiny packet."
|
|
condiment_overlay = SOYSAUCE
|
|
if(VINEGAR)
|
|
name = "malt vinegar packet"
|
|
desc = "Perfect for smaller portions of fish and chips."
|
|
condiment_overlay = VINEGAR
|
|
if(DISCOUNT)
|
|
name = "Discount Dan's Special Sauce"
|
|
desc = "Discount Dan brings you his very own special blend of delicious ingredients in one discount sauce!"
|
|
condiment_overlay = DISCOUNT
|
|
if(ZAMSPICES)
|
|
name = "Zam Spice packet"
|
|
desc = "A tiny packet of mothership spices."
|
|
condiment_overlay = ZAMSPICES
|
|
if(ZAMMILD)
|
|
name = "Zam's Mild Sauce packet"
|
|
desc = "More portable than the bottle, just as tasty."
|
|
condiment_overlay = ZAMMILD
|
|
if(ZAMSPICYTOXIN)
|
|
name = "Zam's Spicy Sauce packet"
|
|
desc = "More portable than the bottle, just as spicy."
|
|
|
|
condiment_overlay = ZAMSPICYTOXIN
|
|
else
|
|
if(!name) //these should probably just be ternaries
|
|
name = "misc condiment packet"
|
|
if (!desc)
|
|
desc = "A varied condiment packet."
|
|
if(!has_icon(icon, "packet_"))
|
|
icon_state = "packet_misc"
|
|
overlay_colored = TRUE
|
|
var/image/packetcolor = image('icons/obj/food_condiment.dmi', src, "packet_overlay")
|
|
packetcolor.icon += mix_color_from_reagents(reagents.reagent_list)
|
|
packetcolor.alpha = mix_alpha_from_reagents(reagents.reagent_list)
|
|
extra_condiment_overlay.overlays += packetcolor
|
|
icon_state = "[initial(icon_state)]" + condiment_overlay
|
|
update_icon()
|
|
else
|
|
if(is_empty() && trash_type)
|
|
var/obj/item/trash/trash = new trash_type(get_turf(src))
|
|
if (ismob(loc))
|
|
var/mob/M = loc
|
|
var/hand_index = M.is_holding_item(src)
|
|
M.drop_item(src, M.loc)
|
|
if (hand_index)
|
|
M.put_in_hand(hand_index, trash)
|
|
M.update_inv_hands()
|
|
qdel(src)
|
|
else
|
|
update_icon()
|
|
|
|
//-------------------------------------------------------------------------
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/ketchup
|
|
name = "ketchup packet"
|
|
desc = "You feel more American already."
|
|
condiment_overlay = KETCHUP
|
|
trash_type = /obj/item/trash/packet/ketchup
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/ketchup/New()
|
|
..()
|
|
reagents.add_reagent(KETCHUP, 5)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/mayo
|
|
name = "mayonnaise packet"
|
|
desc = "Still not an instrument."
|
|
condiment_overlay = MAYO
|
|
trash_type = /obj/item/trash/packet/mayo
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/mayo/New()
|
|
..()
|
|
reagents.add_reagent(MAYO, 5)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/soysauce
|
|
name = "soy sauce packet"
|
|
desc = "Tasty soy sauce in a convenient tiny packet."
|
|
condiment_overlay = SOYSAUCE
|
|
trash_type = /obj/item/trash/packet/soysauce
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/soysauce/New()
|
|
..()
|
|
reagents.add_reagent(SOYSAUCE, 5)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/vinegar
|
|
name = "malt vinegar packet"
|
|
desc = "Perfect for smaller portions of fish and chips."
|
|
condiment_overlay = VINEGAR
|
|
trash_type = /obj/item/trash/packet/vinegar
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/vinegar/New()
|
|
..()
|
|
reagents.add_reagent(VINEGAR, 5)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/hotsauce
|
|
name = "hotsauce packet"
|
|
desc = "For those who can't handle the real heat."
|
|
condiment_overlay = "hotsauce"
|
|
trash_type = /obj/item/trash/packet/hotsauce
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/hotsauce/New()
|
|
..()
|
|
reagents.add_reagent(CAPSAICIN, 5)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/zamspices
|
|
name = "Zam Spices Packet"
|
|
desc = "A tiny packet of mothership spices."
|
|
condiment_overlay = ZAMSPICES
|
|
trash_type = /obj/item/trash/packet/zamspices
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/zamspices/New()
|
|
..()
|
|
reagents.add_reagent(ZAMSPICES, 5)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/zammild
|
|
name = "Zam's Mild Sauce Packet"
|
|
desc = "More portable than the bottle, just as tasty."
|
|
condiment_overlay = ZAMMILD
|
|
trash_type = /obj/item/trash/packet/zammild
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/zammild/New()
|
|
..()
|
|
reagents.add_reagent(ZAMMILD, 5)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/zamspicytoxin
|
|
name = "Zam's Spicy Sauce Packet"
|
|
desc = "More portable than the bottle, just as spicy."
|
|
condiment_overlay = ZAMSPICYTOXIN
|
|
trash_type = /obj/item/trash/packet/zamspicytoxin
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/zamspicytoxin/New()
|
|
..()
|
|
reagents.add_reagent(ZAMSPICYTOXIN, 5)
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/discount
|
|
name = "Discount Dan's Special Sauce"
|
|
desc = "Discount Dan brings you his very own special blend of delicious ingredients in one discount sauce!"
|
|
condiment_overlay = DISCOUNT
|
|
trash_type = /obj/item/trash/packet/discount
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/small/discount/New()
|
|
..()
|
|
reagents.add_reagent(DISCOUNT, 3)
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////
|
|
//I hate it but it works
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/fake_bottle
|
|
invisibility = 101
|
|
|
|
/obj/item/weapon/reagent_containers/food/condiment/fake_bottle/proc/splash_that(var/obj/item/weapon/reagent_containers/food/snacks/snack, var/datum/reagent/source_reagent)
|
|
if (!istype(snack) || !source_reagent)
|
|
qdel(src)
|
|
return
|
|
if(snack.reagents.total_volume >= snack.reagents.maximum_volume)
|
|
qdel(src)
|
|
return
|
|
reagents.add_reagent(source_reagent.id, source_reagent.volume*2, source_reagent.data)
|
|
reagents.trans_to(snack.reagents, source_reagent.volume)
|
|
if (condiment_overlay)
|
|
var/image/I = image('icons/obj/condiment_overlays.dmi',snack,condiment_overlay)
|
|
I.pixel_x = rand(-3,3)
|
|
I.pixel_y = rand(-3,3)
|
|
if (overlay_colored)
|
|
I.color = mix_color_from_reagents(source_reagent.holder.reagent_list)
|
|
snack.extra_food_overlay.overlays += I
|
|
snack.overlays += I
|
|
qdel(src)
|