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cyberpresidentvanellope/vgstation13
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31df00473735e339498e7681c410156cc3b0f41d
vgstation13/code/WorkInProgress
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baloh.matevz 31df004737 - Missed two things apparently.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4236 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-30 16:31:00 +00:00
..
carn
Please stop committing all the #define FILE_DIR stuff every commit. Dreammaker updates it automatically anyway. Just remove that section prior to commit.
2012-06-26 01:47:40 +00:00
mapload
Rewrote blackholes (gravitational anomalies) and wormholes to try and optimise them a little. If you have any concerns about how I've done so just give me a shout and I'll either rework them or revert my changes back. Wormholes especially seem a bit faster on my laptop. Smoke has temporarily been removed from the blackhole event until I get time to investigate why the hell effect_systems are using so much memory ( spark effects were using 40% of my processor a second ago D: ). To compensate this I made them a new sprite.
2012-04-12 21:54:51 +00:00
organs
- Deleted ERP.dmi
2012-06-04 21:49:28 +00:00
virus2
- Missed two things apparently.
2012-07-30 16:31:00 +00:00
buildmode.dm
-OPTIMIZATION TIME
2012-07-26 03:04:05 +00:00
explosion_particles.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
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