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Removed the infra sensor, as it was buggy, and, to be perfectly honest, utterly pointless. Slightly improved and moved dice code. Fixes issue 366. Fixes issue 317. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4555 316c924e-a436-60f5-8080-3fe189b3f50e
23 lines
476 B
Plaintext
23 lines
476 B
Plaintext
/obj/item/device/assembly/igniter
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name = "igniter"
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desc = "A small electronic device able to ignite combustable substances."
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icon_state = "igniter"
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m_amt = 500
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g_amt = 50
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w_amt = 10
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origin_tech = "magnets=1"
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secured = 1
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activate()
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if(!..()) return 0//Cooldown check
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var/turf/location = get_turf(loc)
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if(location) location.hotspot_expose(1000,1000)
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return 1
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attack_self(mob/user as mob)
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activate()
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add_fingerprint(user)
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return |