mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 18:32:03 +00:00
* * makes raging mages actually work * removes the 'protect master' objective, instead uses the protect objective * removes heavily redundant and useless vampire gamemode tweaks. master vampire is now handled through the role creating its own faction if one is not provided. * CreateRoles diversified, new filterAvailablePlayers proc, and now it actually works * Fixes mixed * Fixes syndicate agents becoming other sorts of syndicate agents, causing syndicate agent recursion * Fixes check antagonist for factions and roles not newlining after a role has been viewed * moves rolecheck to faction, rather than having a snowflake check for traitor * all my problems were because of a missed return 1 * more role fixes! * removes debug
7 lines
194 B
Plaintext
7 lines
194 B
Plaintext
/datum/gamemode/wizard
|
|
name = "Wizard"
|
|
factions_allowed = list(/datum/faction/wizard)
|
|
|
|
/datum/gamemode/wizard/ragin
|
|
name = "Ragin' Mages"
|
|
factions_allowed = list(/datum/faction/wizard/ragin) |