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* Refactors shuttle turfs into normal types of floors and walls * Moving macro * Redundant vars * Brig floor * Better as this type * Last tweaks on types * Some more sanity * Better way * Now smoothing should work * Well, if you say so * Adding these * Oh actually we do need it * Smoothwall support * Fixed corners * Stock icon state for this * Converting to smoothwalls * These too * More optimisations * Smoothing now more like original * Typos * Icon cleanup * More progress * Diag walls in practice * Fixing box * Actual box fix * Slight tweak * Weird dir 3 thing gone * Repath * More cleanup * Even more * 2 more * Moooore cleanup * More icon trimming * More cleanup * Removing redundant type * More refactor * Bswall cleanup done * Non corner walls done * Beginning diag cleanup * Last of corners refactored * Icon cleanup * Redundant dirs * Bagelstation * Fixing most lightspeed ships * Boxesstation * Lot of centcomm shuttles fixed * lowfat, roid, packed * Roid fix, waystation * Deff, meta * Horizon * Lamprey, somehow * Snaxi, castle * Xoq, snowbox * Synergy, all main maps done * Some vaults * All vaults done * All working away missions done * Adding turfs underneath these, touch up afterwards * Waystation again * Turfing rest too, also fix afterwards * Waystation again (again) * Bagels * Snowmaps * Meta and deff * And finally, lamprey Co-authored-by: kanef <kanef9x@protonmail.com>