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vgstation13/code/game/machinery/telecomms/machine_interactions.dm
2015-12-06 15:11:15 -08:00

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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
/*
All telecommunications interactions:
*/
/obj/machinery/telecomms
var/temp = "" // output message
var/construct_op = 0
machine_flags = MULTITOOL_MENU
/obj/machinery/telecomms/attackby(obj/item/P as obj, mob/user as mob)
// Using a multitool lets you access the receiver's interface
. = ..()
if(.)
return .
switch(construct_op)
if(0)
if(istype(P, /obj/item/weapon/screwdriver))
to_chat(user, "You unfasten the bolts.")
playsound(get_turf(src), 'sound/items/Screwdriver.ogg', 50, 1)
construct_op ++
if(1)
if(istype(P, /obj/item/weapon/screwdriver))
to_chat(user, "You fasten the bolts.")
playsound(get_turf(src), 'sound/items/Screwdriver.ogg', 50, 1)
construct_op --
if(istype(P, /obj/item/weapon/wrench))
to_chat(user, "You dislodge the external plating.")
playsound(get_turf(src), 'sound/items/Ratchet.ogg', 75, 1)
construct_op ++
if(2)
if(istype(P, /obj/item/weapon/wrench))
to_chat(user, "You secure the external plating.")
playsound(get_turf(src), 'sound/items/Ratchet.ogg', 75, 1)
construct_op --
if(istype(P, /obj/item/weapon/wirecutters))
playsound(get_turf(src), 'sound/items/Wirecutter.ogg', 50, 1)
to_chat(user, "You remove the cables.")
construct_op ++
var/obj/item/stack/cable_coil/A = new /obj/item/stack/cable_coil( user.loc )
A.amount = 5
stat |= BROKEN // the machine's been borked!
if(3)
if(istype(P, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/A = P
if(A.amount >= 5)
to_chat(user, "You insert the cables.")
A.amount -= 5
if(A.amount <= 0)
user.drop_item(A)
returnToPool(A)
construct_op --
stat &= ~BROKEN // the machine's not borked anymore!
else
to_chat(user, "You need more cable")
if(istype(P, /obj/item/weapon/crowbar))
to_chat(user, "You begin prying out the circuit board and components...")
playsound(get_turf(src), 'sound/items/Crowbar.ogg', 50, 1)
if(do_after(user, src,60))
to_chat(user, "You finish prying out the components.")
// Drop all the component stuff
if(contents.len > 0)
for(var/obj/x in src)
x.loc = user.loc
else
// If the machine wasn't made during runtime, probably doesn't have components:
// manually find the components and drop them!
var/newpath = text2path(circuitboard)
var/obj/item/weapon/circuitboard/C = new newpath
for(var/I in C.req_components)
for(var/i = 1, i <= C.req_components[I], i++)
newpath = text2path(I)
var/obj/item/s = new newpath
s.loc = user.loc
if(istype(s, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/A = s
A.amount = 1
// Drop a circuit board too
C.loc = user.loc
// Create a machine frame and delete the current machine
var/obj/machinery/constructable_frame/machine_frame/F = new
F.set_build_state(2)
F.loc = src.loc
qdel(src)
/obj/machinery/telecomms/attack_ai(var/mob/user as mob)
src.add_hiddenprint(user)
attack_hand(user)
/obj/machinery/telecomms/attack_hand(var/mob/user as mob)
update_multitool_menu(user)
/obj/machinery/telecomms/proc/formatInput(var/label,var/varname, var/input)
var/value = vars[varname]
if(!value || value=="")
value="-----"
return "<b>[label]:</b> <a href=\"?src=\ref[src];input=[varname]\">[value]</a>"
/obj/machinery/telecomms/multitool_menu(var/mob/user,var/obj/item/device/multitool/P)
// You need a multitool to use this, or be silicon
if(!issilicon(user))
// istype returns false if the value is null
if(!istype(user.get_active_hand(), /obj/item/device/multitool))
return
if(stat & (BROKEN|NOPOWER))
return
var/dat
dat = {"
<p>[temp]</p>
<p><b>Power Status:</b> <a href='?src=\ref[src];input=toggle'>[src.toggled ? "On" : "Off"]</a></p>"}
if(on && toggled)
dat += {"
<p>[formatInput("Identification String","id","id")]</p>
<p>[formatInput("Network","network","network")]</p>
<p><b>Prefabrication:</b> [autolinkers.len ? "TRUE" : "FALSE"]</p>
"}
if(hide)
dat += "<p>Shadow Link: ACTIVE</p>"
//Show additional options for certain machines.
dat += Options_Menu()
dat += {"<h2>Linked Network Entities:</h2> <ol>"}
var/i = 0
for(var/obj/machinery/telecomms/T in links)
i++
if(T.hide && !src.hide)
continue
dat += "<li>\ref[T] [T.name] ([T.id]) <a href='?src=\ref[src];unlink=[i]'>\[X\]</a></li>"
// AUTOFIXED BY fix_string_idiocy.py
// C:\Users\Rob\\documents\\\projects\vgstation13\code\game\\machinery\telecomms\\machine_interactions.dm:140: dat += "</ol>"
dat += {"</ol>
<h2>Filtering Frequencies:</h2>"}
// END AUTOFIX
i = 0
if(length(freq_listening))
dat += "<ul>"
for(var/x in freq_listening)
dat += "<li>[format_frequency(x)] GHz<a href='?src=\ref[src];delete=[x]'>\[X\]</a></li>"
dat += "</ul>"
else
dat += "<li>NONE</li>"
// AUTOFIXED BY fix_string_idiocy.py
// C:\Users\Rob\\documents\\\projects\vgstation13\code\game\\machinery\telecomms\\machine_interactions.dm:155: dat += "<br> <a href='?src=\ref[src];input=freq'>\[Add Filter\]</a>"
dat += {"<p><a href='?src=\ref[src];input=freq'>\[Add Filter\]</a></p>
<hr />"}
// END AUTOFIX
return dat
/obj/machinery/telecomms/canLink(var/obj/O)
return istype(O,/obj/machinery/telecomms)
/obj/machinery/telecomms/isLinkedWith(var/obj/O)
return O != null && O in links
/obj/machinery/telecomms/getLink(var/idx)
return (idx >= 1 && idx <= links.len) ? links[idx] : null
// Off-Site Relays
//
// You are able to send/receive signals from the station's z level (changeable in the STATION_Z #define) if
// the relay is on the telecomm satellite (changable in the TELECOMM_Z #define)
/obj/machinery/telecomms/relay/proc/toggle_level()
var/turf/position = get_turf(src)
// Toggle on/off getting signals from the station or the current Z level
if(src.listening_level == STATION_Z) // equals the station
src.listening_level = position.z
return 1
else if(position.z == TELECOMM_Z)
src.listening_level = STATION_Z
return 1
return 0
// Additional Options for certain machines. Use this when you want to add an option to a specific machine.
// Example of how to use below.
/obj/machinery/telecomms/proc/Options_Menu()
return ""
/*
// Add an option to the processor to switch processing mode. (COMPRESS -> UNCOMPRESS or UNCOMPRESS -> COMPRESS)
/obj/machinery/telecomms/processor/Options_Menu()
var/dat = "<br>Processing Mode: <A href='?src=\ref[src];process=1'>[process_mode ? "UNCOMPRESS" : "COMPRESS"]</a>"
return dat
*/
// The topic for Additional Options. Use this for checking href links for your specific option.
// Example of how to use below.
/obj/machinery/telecomms/proc/Options_Topic(href, href_list)
return
/*
/obj/machinery/telecomms/processor/Options_Topic(href, href_list)
if(href_list["process"])
temp = "<font color = #666633>-% Processing mode changed. %-</font color>"
src.process_mode = !src.process_mode
*/
// RELAY
/obj/machinery/telecomms/relay/Options_Menu()
var/dat = ""
if(src.z == TELECOMM_Z)
dat += "<br>Signal Locked to Station: <A href='?src=\ref[src];change_listening=1'>[listening_level == STATION_Z ? "TRUE" : "FALSE"]</a>"
// AUTOFIXED BY fix_string_idiocy.py
// C:\Users\Rob\\documents\\\projects\vgstation13\code\game\\machinery\telecomms\\machine_interactions.dm:236: dat += "<br>Broadcasting: <A href='?src=\ref[src];broadcast=1'>[broadcasting ? "YES" : "NO"]</a>"
dat += {"<br>Broadcasting: <A href='?src=\ref[src];broadcast=1'>[broadcasting ? "YES" : "NO"]</a>
<br>Receiving: <A href='?src=\ref[src];receive=1'>[receiving ? "YES" : "NO"]</a>"}
// END AUTOFIX
return dat
/obj/machinery/telecomms/relay/Options_Topic(href, href_list)
if(href_list["receive"])
receiving = !receiving
temp = "<font color = #666633>-% Receiving mode changed. %-</font color>"
if(href_list["broadcast"])
broadcasting = !broadcasting
temp = "<font color = #666633>-% Broadcasting mode changed. %-</font color>"
if(href_list["change_listening"])
//Lock to the station OR lock to the current position!
//You need at least two receivers and two broadcasters for this to work, this includes the machine.
var/result = toggle_level()
if(result)
temp = "<font color = #666633>-% [src]'s signal has been successfully changed.</font color>"
else
temp = "<font color = #666633>-% [src] could not lock it's signal onto the station. Two broadcasters or receivers required.</font color>"
// BUS
/obj/machinery/telecomms/bus/Options_Menu()
var/dat = "<br>Change Signal Frequency: <A href='?src=\ref[src];change_freq=1'>[change_frequency ? "YES ([change_frequency])" : "NO"]</a>"
return dat
/obj/machinery/telecomms/bus/Options_Topic(href, href_list)
if(href_list["change_freq"])
var/newfreq = input(usr, "Specify a new frequency for new signals to change to. Enter null to turn off frequency changing. Decimals assigned automatically.", src, network) as null|num
if(canAccess(usr))
if(newfreq)
if(findtext(num2text(newfreq), "."))
newfreq *= 10 // shift the decimal one place
if(newfreq < 10000)
change_frequency = newfreq
temp = "<font color = #666633>-% New frequency to change to assigned: \"[newfreq] GHz\" %-</font color>"
else
change_frequency = 0
temp = "<font color = #666633>-% Frequency changing deactivated %-</font color>"
/obj/machinery/telecomms/Topic(href, href_list)
if(..())
return
if(!issilicon(usr))
if(!istype(usr.get_active_hand(), /obj/item/device/multitool))
return
var/obj/item/device/multitool/P = get_multitool(usr)
if(!istype(P))
testing("get_multitool returned [P].")
return
if(href_list["input"])
switch(href_list["input"])
if("toggle")
src.toggled = !src.toggled
temp = "<font color = #666633>-% [src] has been [src.toggled ? "activated" : "deactivated"].</font color>"
update_power()
/*
if("hide")
src.hide = !hide
temp = "<font color = #666633>-% Shadow Link has been [src.hide ? "activated" : "deactivated"].</font color>"
*/
if("id")
var/newid = copytext(reject_bad_text(input(usr, "Specify the new ID for this machine", src, id) as null|text),1,MAX_MESSAGE_LEN)
if(newid && canAccess(usr))
id = newid
temp = "<font color = #666633>-% New ID assigned: \"[id]\" %-</font color>"
if("network")
var/newnet = input(usr, "Specify the new network for this machine. This will break all current links.", src, network) as null|text
if(newnet && canAccess(usr))
if(length(newnet) > 15)
temp = "<font color = #666633>-% Too many characters in new network tag %-</font color>"
else
for(var/obj/machinery/telecomms/T in links)
T.links.Remove(src)
network = newnet
links = list()
temp = "<font color = #666633>-% New network tag assigned: \"[network]\" %-</font color>"
if("freq")
var/newfreq = input(usr, "Specify a new frequency to filter (GHz). Decimals assigned automatically.", src, network) as null|num
if(newfreq && canAccess(usr))
if(findtext(num2text(newfreq), "."))
newfreq *= 10 // shift the decimal one place
if(!(newfreq in freq_listening) && newfreq < 10000)
freq_listening.Add(newfreq)
temp = "<font color = #666633>-% New frequency filter assigned: \"[newfreq] GHz\" %-</font color>"
if(href_list["delete"])
// changed the layout about to workaround a pesky runtime -- Doohl
var/x = text2num(href_list["delete"])
temp = "<font color = #666633>-% Removed frequency filter [x] %-</font color>"
freq_listening.Remove(x)
src.Options_Topic(href, href_list)
usr.set_machine(src)
updateUsrDialog()
/obj/machinery/telecomms/unlinkFrom(var/mob/user, var/mob/O)
if(O && O in links)
var/obj/machinery/telecomms/T=O
if(T.links)
T.links.Remove(src)
links.Remove(O)
temp = "<font color = #666633>-% Removed \ref[T] [T.name] from linked entities. %-</font color>"
return 1
else
temp = "<font color = #666633>-% Unable to locate machine to unlink from, try again. %-</font color>"
return 0
/obj/machinery/telecomms/linkWith(var/mob/user, var/mob/O)
if(O && O != src && istype(O, /obj/machinery/telecomms))
var/obj/machinery/telecomms/T=O
if(!(src in T.links))
T.links.Add(src)
if(!(T in src.links))
src.links.Add(T)
temp = "<font color = #666633>-% Successfully linked with \ref[O] [O.name] %-</font color>"
return 1
else if (O == src)
temp = "<font color = #666633>-% This machine can't be linked with itself %-</font color>"
return 0
else
temp = "<font color = #666633>-% Unable to acquire buffer %-</font color>"
return 0
/obj/machinery/telecomms/proc/canAccess(var/mob/user)
if(issilicon(user) || in_range(user, src))
return 1
return 0