Files
vgstation13/code/modules/randomMaps
SECBATON GRIFFON 6443bdba2c Cuts recurring pieces of maps down into fixed vault spawns (#37264)
* first map done

* adds file, plus makes a way to support this recursively

* indents...

* lets this config turn it off

* splits these off

* actually does it

* split off proc to debug call during round if need be

* deff and meta

* packed and way

* some more maps down

* last of the maps actually in rotation

* linestation

* some overwrite tweaks to make the whole thing work

* oh yeah it needs this

* maybe like this

* faster

* cuts this down!

* more cleanup

* cuts this down

* cleans these up too

* does a system for xoq

* some more cutdown

* cuts this down too

* map can be smaller and still load everything, disambiguates this element name for similar reasons

* makes these easier to manage

* covers this too

* some map stuff i missed

* lil fix that makes this work right on xoq

* these are broken on xoq so these have to load unrotated sadly
2024-10-31 10:01:54 -04:00
..
2022-07-10 11:50:59 -05:00