Files
vgstation13/code/modules/power/turbine.dm
elly1989@rocketmail.com 4073ac9b00 Replaced all 'file.extension' references with 'relativepath/file.extension' using a script by thvortex of ss13-daedalus.
All credits to the author for this handy little script.
I Committed the modified python script to tool directory. Although it needs to be in the root folder of your repo to work.

To notice the improved compile times, in dreammaker go to Build > Preferences > and untick "automatically set file_dir for subfolders"

If this commit inteferes with any large projects just revert it, do your thing, then rerun the script. Easy-peasy.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4488 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-18 16:33:40 +00:00

328 lines
8.8 KiB
Plaintext

/obj/machinery/compressor
name = "compressor"
desc = "The compressor stage of a gas turbine generator."
icon = 'icons/obj/pipes.dmi'
icon_state = "compressor"
anchored = 1
density = 1
var/obj/machinery/power/turbine/turbine
var/datum/gas_mixture/gas_contained
var/turf/simulated/inturf
var/starter = 0
var/rpm = 0
var/rpmtarget = 0
var/capacity = 1e6
var/comp_id = 0
/obj/machinery/power/turbine
name = "gas turbine generator"
desc = "A gas turbine used for backup power generation."
icon = 'icons/obj/pipes.dmi'
icon_state = "turbine"
anchored = 1
density = 1
var/obj/machinery/compressor/compressor
directwired = 1
var/turf/simulated/outturf
var/lastgen
/obj/machinery/computer/turbine_computer
name = "Gas turbine control computer"
desc = "A computer to remotely control a gas turbine"
icon = 'icons/obj/computer.dmi'
icon_state = "airtunnel0e"
anchored = 1
density = 1
var/obj/machinery/compressor/compressor
var/list/obj/machinery/door/poddoor/doors
var/id = 0
var/door_status = 0
// the inlet stage of the gas turbine electricity generator
/obj/machinery/compressor/New()
..()
gas_contained = new
inturf = get_step(src, dir)
spawn(5)
turbine = locate() in get_step(src, get_dir(inturf, src))
if(!turbine)
stat |= BROKEN
#define COMPFRICTION 5e5
#define COMPSTARTERLOAD 2800
/obj/machinery/compressor/process()
if(!starter)
return
overlays = null
if(stat & BROKEN)
return
if(!turbine)
stat |= BROKEN
return
rpm = 0.9* rpm + 0.1 * rpmtarget
var/datum/gas_mixture/environment = inturf.return_air()
var/transfer_moles = environment.total_moles()/10
//var/transfer_moles = rpm/10000*capacity
var/datum/gas_mixture/removed = inturf.remove_air(transfer_moles)
gas_contained.merge(removed)
rpm = max(0, rpm - (rpm*rpm)/COMPFRICTION)
if(starter && !(stat & NOPOWER))
use_power(2800)
if(rpm<1000)
rpmtarget = 1000
else
if(rpm<1000)
rpmtarget = 0
if(rpm>50000)
overlays += image('icons/obj/pipes.dmi', "comp-o4", FLY_LAYER)
else if(rpm>10000)
overlays += image('icons/obj/pipes.dmi', "comp-o3", FLY_LAYER)
else if(rpm>2000)
overlays += image('icons/obj/pipes.dmi', "comp-o2", FLY_LAYER)
else if(rpm>500)
overlays += image('icons/obj/pipes.dmi', "comp-o1", FLY_LAYER)
//TODO: DEFERRED
/obj/machinery/power/turbine/New()
..()
outturf = get_step(src, dir)
spawn(5)
compressor = locate() in get_step(src, get_dir(outturf, src))
if(!compressor)
stat |= BROKEN
#define TURBPRES 9000000
#define TURBGENQ 20000
#define TURBGENG 0.8
/obj/machinery/power/turbine/process()
if(!compressor.starter)
return
overlays = null
if(stat & BROKEN)
return
if(!compressor)
stat |= BROKEN
return
lastgen = ((compressor.rpm / TURBGENQ)**TURBGENG) *TURBGENQ
add_avail(lastgen)
var/newrpm = ((compressor.gas_contained.temperature) * compressor.gas_contained.total_moles())/4
newrpm = max(0, newrpm)
if(!compressor.starter || newrpm > 1000)
compressor.rpmtarget = newrpm
if(compressor.gas_contained.total_moles()>0)
var/oamount = min(compressor.gas_contained.total_moles(), (compressor.rpm+100)/35000*compressor.capacity)
var/datum/gas_mixture/removed = compressor.gas_contained.remove(oamount)
outturf.assume_air(removed)
if(lastgen > 100)
overlays += image('icons/obj/pipes.dmi', "turb-o", FLY_LAYER)
for(var/mob/M in viewers(1, src))
if ((M.client && M.machine == src))
src.interact(M)
AutoUpdateAI(src)
/obj/machinery/power/turbine/attack_ai(mob/user)
if(stat & (BROKEN|NOPOWER))
return
interact(user)
/obj/machinery/power/turbine/attack_hand(mob/user)
add_fingerprint(user)
if(stat & (BROKEN|NOPOWER))
return
interact(user)
/obj/machinery/power/turbine/proc/interact(mob/user)
if ( (get_dist(src, user) > 1 ) || (stat & (NOPOWER|BROKEN)) && (!istype(user, /mob/living/silicon/ai)) )
user.machine = null
user << browse(null, "window=turbine")
return
user.machine = src
var/t = "<TT><B>Gas Turbine Generator</B><HR><PRE>"
t += "Generated power : [round(lastgen)] W<BR><BR>"
t += "Turbine: [round(compressor.rpm)] RPM<BR>"
t += "Starter: [ compressor.starter ? "<A href='?src=\ref[src];str=1'>Off</A> <B>On</B>" : "<B>Off</B> <A href='?src=\ref[src];str=1'>On</A>"]"
t += "</PRE><HR><A href='?src=\ref[src];close=1'>Close</A>"
t += "</TT>"
user << browse(t, "window=turbine")
onclose(user, "turbine")
return
/obj/machinery/power/turbine/Topic(href, href_list)
..()
if(stat & BROKEN)
return
if (usr.stat || usr.restrained() )
return
if (!(istype(usr, /mob/living/carbon/human) || ticker) && ticker.mode.name != "monkey")
if(!istype(usr, /mob/living/silicon/ai))
usr << "\red You don't have the dexterity to do this!"
return
if (( usr.machine==src && ((get_dist(src, usr) <= 1) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon/ai)))
if( href_list["close"] )
usr << browse(null, "window=turbine")
usr.machine = null
return
else if( href_list["str"] )
compressor.starter = !compressor.starter
spawn(0)
for(var/mob/M in viewers(1, src))
if ((M.client && M.machine == src))
src.interact(M)
else
usr << browse(null, "window=turbine")
usr.machine = null
return
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/obj/machinery/computer/turbine_computer/New()
..()
spawn(5)
for(var/obj/machinery/compressor/C in world)
if(id == C.comp_id)
compressor = C
doors = new /list()
for(var/obj/machinery/door/poddoor/P in world)
if(P.id == id)
doors += P
/obj/machinery/computer/turbine_computer/attackby(I as obj, user as mob)
if(istype(I, /obj/item/weapon/screwdriver))
playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1)
if(do_after(user, 20))
if (src.stat & BROKEN)
user << "\blue The broken glass falls out."
var/obj/structure/computerframe/A = new /obj/structure/computerframe( src.loc )
new /obj/item/weapon/shard( src.loc )
var/obj/item/weapon/circuitboard/turbine_control/M = new /obj/item/weapon/circuitboard/turbine_control( A )
for (var/obj/C in src)
C.loc = src.loc
M.id = src.id
A.circuit = M
A.state = 3
A.icon_state = "3"
A.anchored = 1
del(src)
else
user << "\blue You disconnect the monitor."
var/obj/structure/computerframe/A = new /obj/structure/computerframe( src.loc )
var/obj/item/weapon/circuitboard/turbine_control/M = new /obj/item/weapon/circuitboard/turbine_control( A )
for (var/obj/C in src)
C.loc = src.loc
M.id = src.id
A.circuit = M
A.state = 4
A.icon_state = "4"
A.anchored = 1
del(src)
else
src.attack_hand(user)
return
/obj/machinery/computer/turbine_computer/attack_hand(var/mob/user as mob)
user.machine = src
var/dat
if(src.compressor)
dat += {"<BR><B>Gas turbine remote control system</B><HR>
\nTurbine status: [ src.compressor.starter ? "<A href='?src=\ref[src];str=1'>Off</A> <B>On</B>" : "<B>Off</B> <A href='?src=\ref[src];str=1'>On</A>"]
\n<BR>
\nTurbine speed: [src.compressor.rpm]rpm<BR>
\nPower currently being generated: [src.compressor.turbine.lastgen]W<BR>
\nInternal gas temperature: [src.compressor.gas_contained.temperature]K<BR>
\nVent doors: [ src.door_status ? "<A href='?src=\ref[src];doors=1'>Closed</A> <B>Open</B>" : "<B>Closed</B> <A href='?src=\ref[src];doors=1'>Open</A>"]
\n</PRE><HR><A href='?src=\ref[src];view=1'>View</A>
\n</PRE><HR><A href='?src=\ref[src];close=1'>Close</A>
\n<BR>
\n"}
else
dat += "\red<B>No compatible attached compressor found."
user << browse(dat, "window=computer;size=400x500")
onclose(user, "computer")
return
/obj/machinery/computer/turbine_computer/Topic(href, href_list)
if(..())
return
if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon)))
usr.machine = src
if( href_list["view"] )
usr.client.eye = src.compressor
else if( href_list["str"] )
src.compressor.starter = !src.compressor.starter
else if (href_list["doors"])
for(var/obj/machinery/door/poddoor/D in src.doors)
if (door_status == 0)
spawn( 0 )
D.open()
door_status = 1
else
spawn( 0 )
D.close()
door_status = 0
else if( href_list["close"] )
usr << browse(null, "window=computer")
usr.machine = null
return
src.add_fingerprint(usr)
src.updateUsrDialog()
return
/obj/machinery/computer/turbine_computer/process()
src.updateDialog()
return