Files
vgstation13/code/modules/client/client defines.dm
ShiftyRail 409ae193c2 The Postman always ring twice (#30551)
* Revert "Revert "Revert "Lights out tonight (trouble in the Heartland) (#30526)" (#30527)" (#30529)"

This reverts commit 5ae655387f.

* fixes urgent problems

* fixes the problem with zooming out

* gliding

* on the beach

* suffer not the lag

* fixes mesons and fire
2021-09-07 09:58:07 +01:00

107 lines
4.1 KiB
Plaintext

/client
////////////////
//ADMIN THINGS//
////////////////
var/datum/admins/holder = null
var/buildmode = 0
var/last_message = "" //Contains the last message sent by this client - used to protect against copy-paste spamming.
var/last_message_count = 0 //contins a number of how many times a message identical to last_message was sent.
var/teleport_here_pref = "Flashy" //Flashy, teleports instantly; Stealthy, teleports with a discret fade-in
var/flashy_level = 1 //0 = no additional effect, 1 = visual effect and sound, 2 = shake the fucking screen!, 3 = [atom] HAS RISEN!
var/stealthy_level = 20 //how many tenth of seconds seconds do you want the fade-in to last?
/////////
//OTHER//
/////////
var/datum/preferences/prefs = null
var/moving = null
var/adminobs = null
var/area = null
var/time_died_as_mouse = null //when the client last died as a mouse
var/datum/tooltip/tooltips //datum that controls the displaying and hiding of tooltips
var/list/radial_menus = list() //keeping track of open menus so we're not gonna have several on top of each other.
///////////////
//SOUND STUFF//
///////////////
var/ambience_playing= null
var/played = 0
////////////
//SECURITY//
////////////
var/next_allowed_topic_time = 10
// comment out the line below when debugging locally to enable the options & messages menu
// CONTROL_FREAK_MACROS allows new macros to be made, but won't permit overriding skin-defined ones. http://www.byond.com/forum/?post=2219001#comment22205313
// control_freak = CONTROL_FREAK_ALL | CONTROL_FREAK_MACROS
////////////////////////////////////
//things that require the database//
////////////////////////////////////
var/player_age = "Requires database" //So admins know why it isn't working - Used to determine how old the account is - in days.
var/related_accounts_ip = "Requires database" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this ip
var/related_accounts_cid = "Requires database" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this computer id
//This breaks a lot of shit. - N3X
preload_rsc = 1 // This is 0 so we can set it to an URL once the player logs in and have them download the resources from a different server.
// Used by html_interface module.
var/hi_last_pos
/////////////////////////////////////////////
// /vg/: MEDIAAAAAAAA
// Set on login.
var/datum/media_manager/media = null
var/filling = 0 //SOME STUPID SHIT POMF IS DOING
var/haszoomed = 0
// Their chat window, sort of important.
// See /goon/code/datums/browserOutput.dm
var/datum/chatOutput/chatOutput
////////////
//PARALLAX//
////////////
var/list/parallax = list()
var/list/parallax_movable = list()
var/list/parallax_offset = list()
var/turf/previous_turf = null
var/obj/abstract/screen/plane_master/parallax_master/parallax_master = null
var/obj/abstract/screen/plane_master/parallax_dustmaster/parallax_dustmaster = null
var/obj/abstract/screen/plane_master/parallax_spacemaster/parallax_spacemaster = null
var/obj/abstract/screen/plane_master/ghost_planemaster/ghost_planemaster = null
var/obj/abstract/screen/plane_master/ghost_planemaster_dummy/ghost_planemaster_dummy = null
var/obj/abstract/screen/plane_master/darkness_planemaster/darkness_planemaster = null
var/obj/abstract/screen/plane_master/ghost_planemaster_dummy/darkness_planemaster_dummy = null
// This gets set by goonchat.
var/encoding = "1252"
//One-way windows
var/list/ViewFilter = list()
var/list/ObscuredTurfs = list()
//ambience
var/last_ambient_noise //no repeats.
var/ambience_buffer // essentially world.time + the length of the ambience sound file. this is to prevent overlap.
var/received_credits = FALSE
var/received_roundend_audio = FALSE
// Runechat messages
var/list/seen_messages = list()
var/toggle_runechat_outlines = TRUE
// Voting & civic duty
var/ivoted = FALSE
// Last Round Scoreboard images have been sent
var/received_last_round_images = FALSE
var/list/person_animation_viewers = list()
var/list/item_animation_viewers = list()