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* Making fuse bombs constructable. Todo icons * Name update * Converts fuse bomb to cannonball, should work, only icon state is stored in device and this is repeated in the code anyways * Modifying properties * Adding assembly icon state, do afters, consistency * Fixing icon and name bugs, compiler errors, do after times * Moving fuse bombs into cannonball file * Moving fusebombs into siege cannon file * Making cannon fired fuse bomb only detonate conditionally * Fire now activates fuse bombs, for consistency * Removing diamond surgical drill requirement, makes them drilling holes act faster * Typo * Refactoring wirecutter to match updated check * That ternary did not work * Fixing indentation and proc name * Removes throw_mode check * Stops fusebomb being sent to shadow realm once created * This was not meant to cause breaches Co-authored-by: kanef <kanef9x@protonmail.com>