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vgstation13/code/modules/surgery/other.dm

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//Procedures in this file: Inernal wound patching, Implant removal.
//////////////////////////////////////////////////////////////////
// INTERNAL WOUND PATCHING //
//////////////////////////////////////////////////////////////////
//////FIX VEIN///////
/datum/surgery_step/fix_vein
priority = 2
allowed_tools = list(
/obj/item/tool/FixOVein = 100,
/obj/item/stack/cable_coil = 75,
)
can_infect = 1
blood_level = 1
duration = 7 SECONDS
/datum/surgery_step/fix_vein/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!hasorgans(target))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
var/internal_bleeding = 0
for(var/datum/wound/W in affected.wounds) if(W.internal)
internal_bleeding = 1
break
return affected.open >= 2 && internal_bleeding
/datum/surgery_step/fix_vein/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts patching the damaged vein in [target]'s [affected.display_name] with \the [tool]." , \
"You start patching the damaged vein in [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("The pain in [affected.display_name] is unbearable!",1, scream=TRUE)
..()
/datum/surgery_step/fix_vein/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='notice'>[user] has patched the damaged vein in [target]'s [affected.display_name] with \the [tool].</span>", \
"<span class='notice'>You have patched the damaged vein in [target]'s [affected.display_name] with \the [tool].</span>")
for(var/datum/wound/W in affected.wounds) if(W.internal)
affected.wounds -= W
affected.update_damages()
if (ishuman(user) && prob(40))
user:bloody_hands(target, 0)
/datum/surgery_step/fix_vein/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='warning'>[user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!</span>" , \
"<span class='warning'>Your hand slips, smearing \the [tool] in the incision in [target]'s [affected.display_name]!</span>")
affected.take_damage(5, 0)
//////FIX DEAD TISSUE/////
/datum/surgery_step/fix_dead_tissue/tool_quality(obj/item/tool)
. = ..()
if(!tool.is_sharp())
return 0
/datum/surgery_step/fix_dead_tissue //Debridement
priority = 2
allowed_tools = list(
/obj/item/tool/scalpel = 100,
/obj/item/weapon/melee/blood_dagger = 90,
/obj/item/weapon/kitchen/utensil/knife/large = 75,
/obj/item/weapon/shard = 50,
/obj/item/soulstone/gem = 0,
/obj/item/soulstone = 50,
)
can_infect = 1
blood_level = 1
duration = 11 SECONDS
/datum/surgery_step/fix_dead_tissue/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!hasorgans(target))
return 0
if (target_zone == "mouth" || target_zone == "eyes")
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.open >= 2 && (affected.status & ORGAN_DEAD)
/datum/surgery_step/fix_dead_tissue/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts cutting away necrotic tissue in [target]'s [affected.display_name] with \the [tool]." , \
"You start cutting away necrotic tissue in [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("The pain in [affected.display_name] is unbearable!",1, scream=TRUE)
..()
/datum/surgery_step/fix_dead_tissue/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='notice'>[user] has cut away necrotic tissue in [target]'s [affected.display_name] with \the [tool].</span>", \
"<span class='notice'>You have cut away necrotic tissue in [target]'s [affected.display_name] with \the [tool].</span>")
affected.open = 3
/datum/surgery_step/fix_dead_tissue/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='warning'>[user]'s hand slips, slicing an artery inside [target]'s [affected.display_name] with \the [tool]!</span>", \
"<span class='warning'>Your hand slips, slicing an artery inside [target]'s [affected.display_name] with \the [tool]!</span>")
affected.createwound(CUT, 20, 1)
////TREAT NECROSIS//////
/datum/surgery_step/treat_necrosis
priority = 2
allowed_tools = list(
/obj/item/weapon/reagent_containers/dropper = 100,
/obj/item/weapon/reagent_containers/glass/bottle = 75,
/obj/item/weapon/reagent_containers/glass/beaker = 75,
/obj/item/weapon/reagent_containers/spray = 50,
/obj/item/weapon/reagent_containers/glass/bucket = 50,
)
can_infect = 0
blood_level = 0
duration = 5 SECONDS
/datum/surgery_step/treat_necrosis/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (!istype(tool, /obj/item/weapon/reagent_containers))
return 0
var/obj/item/weapon/reagent_containers/container = tool
if(!container.reagents.has_reagent(PERIDAXON))
return 0
if(!hasorgans(target))
return 0
if (target_zone == "mouth" || target_zone == "eyes")
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.open == 3 && (affected.status & ORGAN_DEAD)
/datum/surgery_step/treat_necrosis/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts applying medication to the affected tissue in [target]'s [affected.display_name] with \the [tool]." , \
"You start applying medication to the affected tissue in [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("Something in your [affected.display_name] is causing you a lot of pain!",1, scream=TRUE)
..()
/datum/surgery_step/treat_necrosis/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (!istype(tool, /obj/item/weapon/reagent_containers))
return
var/obj/item/weapon/reagent_containers/container = tool
var/trans = container.reagents.trans_to(target, container.amount_per_transfer_from_this)
if (trans > 0)
container.reagents.reaction(target, INGEST) //technically it's contact, but the reagents are being applied to internal tissue
if(container.reagents.has_reagent(PERIDAXON))
affected.status &= ~ORGAN_DEAD
user.visible_message("<span class='notice'>[user] applies [trans] units of the solution to affected tissue in [target]'s [affected.display_name]</span>", \
"<span class='notice'>You apply [trans] units of the solution to affected tissue in [target]'s [affected.display_name] with \the [tool].</span>")
/datum/surgery_step/treat_necrosis/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (!istype(tool, /obj/item/weapon/reagent_containers))
return
var/obj/item/weapon/reagent_containers/container = tool
var/trans = container.reagents.trans_to(target, container.amount_per_transfer_from_this)
container.reagents.reaction(target, INGEST) //technically it's contact, but the reagents are being applied to internal tissue
user.visible_message("<span class='warning'>[user]'s hand slips, applying [trans] units of the solution to the wrong place in [target]'s [affected.display_name] with the [tool]!</span>" , \
"<span class='warning'>Your hand slips, applying [trans] units of the solution to the wrong place in [target]'s [affected.display_name] with the [tool]!</span>")
//no damage or anything, just wastes medicine