Files
vgstation13/code/controllers/ProcessScheduler/test/testUpdateQueue.dm
2015-07-18 02:30:51 -05:00

211 lines
5.7 KiB
Plaintext

var/global/list/updateQueueTestCount = list()
/datum/updateQueueTests
var/start
proc
runTests()
world << "<b>Running 9 tests...</b>"
testUpdateQueuePerformance()
sleep(1)
testInplace()
sleep(1)
testInplaceUpdateQueuePerformance()
sleep(1)
testUpdateQueueReinit()
sleep(1)
testCrashingQueue()
sleep(1)
testEmptyQueue()
sleep(1)
testManySlowItemsInQueue()
sleep(1)
testVariableWorkerTimeout()
sleep(1)
testReallySlowItemInQueue()
sleep(1)
world << "<b>Finished!</b>"
beginTiming()
start = world.time
endTiming(text)
var/time = (world.time - start) / world.tick_lag
world << {"<b><font color="blue">Performance - [text] - <font color="green">[time]</font> ticks</font></b>"}
getCount()
return updateQueueTestCount[updateQueueTestCount.len]
incrementTestCount()
updateQueueTestCount.len++
updateQueueTestCount[updateQueueTestCount.len] = 0
assertCountEquals(count, text)
assertThat(getCount() == count, text)
assertCountLessThan(count, text)
assertThat(getCount() < count, text)
assertCountGreaterThan(count, text)
assertThat(getCount() > count, text)
assertThat(condition, text)
if (condition)
world << {"<font color="green"><b>PASS</b></font>: [text]"}
else
world << {"<b><font color="red">FAIL</font>: [text]</b>"}
testUpdateQueuePerformance()
incrementTestCount()
var/list/objs = new
for(var/i=1,i<=100000,i++)
objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
var/datum/updateQueue/uq = new(objs)
beginTiming()
uq.Run()
endTiming("updating 100000 simple objects")
assertCountEquals(100000, "test that update queue updates all objects expected")
del(objs)
del(uq)
testUpdateQueueReinit()
incrementTestCount()
var/list/objs = new
for(var/i=1,i<=100,i++)
objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
var/datum/updateQueue/uq = new(objs)
uq.Run()
objs = new
for(var/i=1,i<=100,i++)
objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
uq.init(objs)
uq.Run()
assertCountEquals(200, "test that update queue reinitializes properly and updates all objects as expected.")
del(objs)
del(uq)
testInplace()
incrementTestCount()
var/list/objs = new
for(var/i=1,i<=100,i++)
objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
var/datum/updateQueue/uq = new(objects = objs, inplace = 1)
uq.Run()
assertThat(objs.len == 0, "test that update queue inplace option really works inplace")
assertCountEquals(100, "test that inplace update queue updates the right number of objects")
del(objs)
del(uq)
testInplaceUpdateQueuePerformance()
incrementTestCount()
var/list/objs = new
for(var/i=1,i<=100000,i++)
objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
var/datum/updateQueue/uq = new(objs)
beginTiming()
uq.Run()
endTiming("updating 100000 simple objects in place")
del(objs)
del(uq)
testCrashingQueue()
incrementTestCount()
var/list/objs = new
for(var/i=1,i<=10,i++)
objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
objs.Add(new /datum/uqTestDatum/crasher(updateQueueTestCount.len))
for(var/i=1,i<=10,i++)
objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
var/datum/updateQueue/uq = new(objs)
uq.Run()
assertCountEquals(20, "test that update queue handles crashed update procs OK")
del(objs)
del(uq)
testEmptyQueue()
incrementTestCount()
var/list/objs = new
var/datum/updateQueue/uq = new(objs)
uq.Run()
assertCountEquals(0, "test that update queue doesn't barf on empty lists")
del(objs)
del(uq)
testManySlowItemsInQueue()
incrementTestCount()
var/list/objs = new
for(var/i=1,i<=30,i++)
objs.Add(new /datum/uqTestDatum/slow(updateQueueTestCount.len))
var/datum/updateQueue/uq = new(objs)
uq.Run()
assertCountEquals(30, "test that update queue slows down execution if too many objects are slow to update")
del(objs)
del(uq)
testVariableWorkerTimeout()
incrementTestCount()
var/list/objs = new
for(var/i=1,i<=20,i++)
objs.Add(new /datum/uqTestDatum/slow(updateQueueTestCount.len))
var/datum/updateQueue/uq = new(objs, workerTimeout=6)
uq.Run()
assertCountEquals(20, "test that variable worker timeout works properly")
del(objs)
del(uq)
testReallySlowItemInQueue()
incrementTestCount()
var/list/objs = new
for(var/i=1,i<=10,i++)
objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
objs.Add(new /datum/uqTestDatum/reallySlow(updateQueueTestCount.len))
for(var/i=1,i<=10,i++)
objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
var/datum/updateQueue/uq = new(objs)
uq.Run()
assertCountEquals(20, "test that update queue skips objects that are too slow to update")
del(objs)
del(uq)
datum/uqTestDatum
var/testNum
New(testNum)
..()
src.testNum = testNum
proc/update()
writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\proc/update() called tick#: [world.time]")
updateQueueTestCount[testNum]++
proc/lag(cycles)
writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\proc/lag() called tick#: [world.time]")
set background = 1
for(var/i=0,i<cycles,)
i++
datum/uqTestDatum/fast
datum/uqTestDatum/slow
update()
set background = 1
var/start = world.timeofday
while(world.timeofday - start < 5) // lag 4 deciseconds
..()
datum/uqTestDatum/reallySlow
update()
set background = 1
var/start = world.timeofday
while(world.timeofday - start < 300) // lag 30 seconds
..()
datum/uqTestDatum/crasher
update()
CRASH("I crashed! (I am supposed to crash XD)")
..() // This should do nothing lol