Files
vgstation13/code/game/machinery/computer/shuttle.dm
2019-09-12 18:56:40 +02:00

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/obj/machinery/computer/shuttle
name = "Shuttle"
desc = "For shuttle control."
icon_state = "shuttle"
var/auth_need = 3.0
var/list/authorized = list( )
light_color = LIGHT_COLOR_CYAN
attackby(var/obj/item/weapon/card/W as obj, var/mob/user as mob)
if(stat & (BROKEN|NOPOWER))
return
..()
if ((!( istype(W, /obj/item/weapon/card) ) || !( ticker ) || emergency_shuttle.location != 1 || !( user )))
return
if (istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda))
if (istype(W, /obj/item/device/pda))
var/obj/item/device/pda/pda = W
W = pda.id
if (!W:access) //no access
to_chat(user, "The access level of [W:registered_name]\'s card is not high enough. ")
return
var/list/cardaccess = W:access
if(!istype(cardaccess, /list) || !cardaccess.len) //no access
to_chat(user, "The access level of [W:registered_name]\'s card is not high enough. ")
return
if(!(access_heads in W:access)) //doesn't have this access
to_chat(user, "The access level of [W:registered_name]\'s card is not high enough. ")
return 0
var/choice = alert(user, text("Would you like to (un)authorize a shortened launch time? [] authorization\s are still needed. Use abort to cancel all authorizations.", src.auth_need - src.authorized.len), "Shuttle Launch", "Authorize", "Repeal", "Abort")
if(emergency_shuttle.location != 1 && user.get_active_hand() != W)
return 0
switch(choice)
if("Authorize")
if(!emergency_shuttle.location == 1)
return
src.authorized -= W:registered_name
src.authorized += W:registered_name
if (src.auth_need - src.authorized.len > 0)
message_admins("[key_name_admin(user)] has authorized early shuttle launch")
log_game("[user.ckey] has authorized early shuttle launch")
to_chat(world, text("<span class='notice'><B>Alert: [] authorizations needed until shuttle is launched early</B></span>", src.auth_need - src.authorized.len))
else
message_admins("[key_name_admin(user)] has launched the shuttle")
log_game("[user.ckey] has launched the shuttle early")
to_chat(world, "<span class='notice'><B>Alert: Shuttle launch time shortened to 10 seconds!</B></span>")
emergency_shuttle.online = 1
emergency_shuttle.settimeleft(10)
emergency_shuttle.was_early_launched = TRUE
//src.authorized = null
del(src.authorized)
src.authorized = list( )
if("Repeal")
src.authorized -= W:registered_name
to_chat(world, text("<span class='notice'><B>Alert: [] authorizations needed until shuttle is launched early</B></span>", src.auth_need - src.authorized.len))
if("Abort")
to_chat(world, "<span class='notice'><B>All authorizations to shortening time for shuttle launch have been revoked!</B></span>")
src.authorized.len = 0
src.authorized = list( )
return
/obj/machinery/computer/shuttle/emag(mob/user as mob)
if(!emagged)
new/obj/effect/effect/sparks(get_turf(src))
playsound(loc,"sparks",50,1)
var/choice = "Cancel"
if(user)
choice = alert(user, "Would you like to launch the shuttle?","Shuttle control", "Launch", "Cancel")
else
choice = "Launch" //What can go wrong?
if(emergency_shuttle.location == 1)
switch(choice)
if("Launch")
to_chat(world, "<span class='notice'><B>Alert: Shuttle launch time shortened to 10 seconds!</B></span>")
emergency_shuttle.settimeleft( 10 )
emergency_shuttle.was_early_launched = TRUE
emagged = 1
return 1
if("Cancel")
return
return