Files
vgstation13/code/unused/_debug.dm
Cael_Aislinn c314b5f42b Initial merge http://code.google.com/p/tgstation13/source/browse/trunk/ rev 4489 (I think) with BS12
Conflicts:
	README.txt
	SQL/tgstation_schema.sql
	baystation12.dme
	code/ATMOSPHERICS/components/unary/vent_pump.dm
	code/ATMOSPHERICS/pipes.dm
	code/FEA/FEA_airgroup.dm
	code/FEA/FEA_fire.dm
	code/FEA/FEA_gas_mixture.dm
	code/FEA/FEA_turf_tile.dm
	code/TriDimension/Pipes.dm
	code/WorkInProgress/buildmode.dm
	code/WorkInProgress/organs/organs.dm
	code/WorkInProgress/virus2/Disease2/analyser.dm
	code/WorkInProgress/virus2/Disease2/biohazard destroyer.dm
	code/WorkInProgress/virus2/Disease2/cureimplanter.dm
	code/WorkInProgress/virus2/Disease2/diseasesplicer.dm
	code/WorkInProgress/virus2/Disease2/dishincubator.dm
	code/WorkInProgress/virus2/Disease2/isolator.dm
	code/WorkInProgress/virus2/Disease2/monkeydispensor.dm
	code/WorkInProgress/virus2/analyser.dm
	code/WorkInProgress/virus2/antibodies.dm
	code/WorkInProgress/virus2/base.dm
	code/WorkInProgress/virus2/biohazard destroyer.dm
	code/WorkInProgress/virus2/cureimplanter.dm
	code/WorkInProgress/virus2/curer.dm
	code/WorkInProgress/virus2/diseasesplicer.dm
	code/WorkInProgress/virus2/dishincubator.dm
	code/WorkInProgress/virus2/isolator.dm
	code/WorkInProgress/virus2/monkeydispensor.dm
	code/datums/ai_laws.dm
	code/datums/configuration.dm
	code/datums/datumvars.dm
	code/datums/diseases/alien_embryo.dm
	code/datums/diseases/appendicitis.dm
	code/datums/diseases/robotic_transformation.dm
	code/datums/diseases/xeno_transformation.dm
	code/datums/helper_datums/getrev.dm
	code/datums/helper_datums/teleport.dm
	code/datums/helper_datums/tension.dm
	code/datums/mind.dm
	code/datums/mixed.dm
	code/datums/shuttle_controller.dm
	code/datums/spell.dm
	code/datums/spells/ethereal_jaunt.dm
	code/datums/spells/genetic.dm
	code/datums/spells/wizard.dm
	code/defines/area/Space Station 13 areas.dm
	code/defines/atom.dm
	code/defines/global.dm
	code/defines/mob/dead/observer.dm
	code/defines/mob/living/carbon/alien.dm
	code/defines/mob/living/carbon/alien_humanoid.dm
	code/defines/mob/living/carbon/carbon.dm
	code/defines/mob/living/carbon/metroid.dm
	code/defines/mob/living/carbon/monkey.dm
	code/defines/mob/living/living.dm
	code/defines/mob/living/silicon/ai.dm
	code/defines/mob/living/silicon/robot.dm
	code/defines/obj.dm
	code/defines/obj/closet.dm
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	code/defines/obj/computer.dm
	code/defines/obj/costume.dm
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	code/defines/obj/hydro.dm
	code/defines/obj/machinery.dm
	code/defines/obj/storage.dm
	code/defines/obj/supplypacks.dm
	code/defines/obj/toy.dm
	code/defines/obj/vending.dm
	code/defines/obj/weapon.dm
	code/defines/procs/AStar.dm
	code/defines/procs/command_name.dm
	code/defines/procs/dbcore.dm
	code/defines/procs/forum_activation.dm
	code/defines/procs/gamehelpers.dm
	code/defines/procs/helpers.dm
	code/defines/procs/icon_procs.dm
	code/defines/procs/station_name.dm
	code/defines/procs/statistics.dm
	code/defines/turf.dm
	code/game/algorithm.dm
	code/game/area/areas.dm
	code/game/asteroid/artifacts.dm
	code/game/atom_procs.dm
	code/game/cellautomata.dm
	code/game/dna.dm
	code/game/events/EventProcs/clang.dm
	code/game/events/EventProcs/dust.dm
	code/game/events/EventProcs/ninja_abilities.dm
	code/game/events/EventProcs/ninja_equipment.dm
	code/game/events/EventProcs/space_ninja.dm
	code/game/events/EventProcs/spacevines.dm
	code/game/gamemodes/blob/blob.dm
	code/game/gamemodes/blob/blob_finish.dm
	code/game/gamemodes/blob/blob_report.dm
	code/game/gamemodes/blob/theblob.dm
	code/game/gamemodes/changeling/changeling.dm
	code/game/gamemodes/changeling/changeling_powers.dm
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/gamemodes/changeling/traitor_chan.dm
	code/game/gamemodes/cult/cult.dm
	code/game/gamemodes/cult/cult_items.dm
	code/game/gamemodes/cult/cult_structures.dm
	code/game/gamemodes/events.dm
	code/game/gamemodes/events/black_hole.dm
	code/game/gamemodes/events/miniblob.dm
	code/game/gamemodes/factions.dm
	code/game/gamemodes/game_mode.dm
	code/game/gamemodes/gameticker.dm
	code/game/gamemodes/malfunction/malfunction.dm
	code/game/gamemodes/meteor/meteor.dm
	code/game/gamemodes/meteor/meteors.dm
	code/game/gamemodes/nuclear/nuclear.dm
	code/game/gamemodes/nuclear/nuclearbomb.dm
	code/game/gamemodes/nuclear/pinpointer.dm
	code/game/gamemodes/objective.dm
	code/game/gamemodes/revolution/revolution.dm
	code/game/gamemodes/sandbox/h_sandbox.dm
	code/game/gamemodes/sandbox/sandbox.dm
	code/game/gamemodes/setupgame.dm
	code/game/gamemodes/traitor/traitor.dm
	code/game/gamemodes/wizard/rightandwrong.dm
	code/game/gamemodes/wizard/soulstone.dm
	code/game/gamemodes/wizard/spellbook.dm
	code/game/gamemodes/wizard/spells.dm
	code/game/gamemodes/wizard/veilrender.dm
	code/game/gamemodes/wizard/wizard.dm
	code/game/hud.dm
	code/game/jobs/access.dm
	code/game/jobs/job/captain.dm
	code/game/jobs/job/civilian.dm
	code/game/jobs/job/civilian_chaplain.dm
	code/game/jobs/job/engineering.dm
	code/game/jobs/job/job.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/science.dm
	code/game/jobs/job/security.dm
	code/game/jobs/job/silicon.dm
	code/game/jobs/job_controller.dm
	code/game/jobs/jobs.dm
	code/game/machinery/Beacon.dm
	code/game/machinery/OpTable.dm
	code/game/machinery/Sleeper.dm
	code/game/machinery/alarm.dm
	code/game/machinery/atmo_control.dm
	code/game/machinery/atmoalter/area_atmos_computer.dm
	code/game/machinery/autolathe.dm
	code/game/machinery/biogenerator.dm
	code/game/machinery/bots/bots.dm
	code/game/machinery/bots/cleanbot.dm
	code/game/machinery/bots/ed209bot.dm
	code/game/machinery/bots/floorbot.dm
	code/game/machinery/bots/medbot.dm
	code/game/machinery/bots/mulebot.dm
	code/game/machinery/camera.dm
	code/game/machinery/cell_charger.dm
	code/game/machinery/cloning.dm
	code/game/machinery/computer/HolodeckControl.dm
	code/game/machinery/computer/Operating.dm
	code/game/machinery/computer/ai_core.dm
	code/game/machinery/computer/arcade.dm
	code/game/machinery/computer/atmos_alert.dm
	code/game/machinery/computer/buildandrepair.dm
	code/game/machinery/computer/card.dm
	code/game/machinery/computer/cloning.dm
	code/game/machinery/computer/communications.dm
	code/game/machinery/computer/computer.dm
	code/game/machinery/computer/crew.dm
	code/game/machinery/computer/hologram.dm
	code/game/machinery/computer/law.dm
	code/game/machinery/computer/medical.dm
	code/game/machinery/computer/message.dm
	code/game/machinery/computer/pod.dm
	code/game/machinery/computer/power.dm
	code/game/machinery/computer/prisoner.dm
	code/game/machinery/computer/robot.dm
	code/game/machinery/computer/security.dm
	code/game/machinery/computer/shuttle.dm
	code/game/machinery/constructable_frame.dm
	code/game/machinery/deployable.dm
	code/game/machinery/door_control.dm
	code/game/machinery/doors/airlock.dm
	code/game/machinery/doors/airlock_electronics.dm
	code/game/machinery/doors/brigdoors.dm
	code/game/machinery/doors/door.dm
	code/game/machinery/doors/firedoor.dm
	code/game/machinery/doors/poddoor.dm
	code/game/machinery/doors/unpowered.dm
	code/game/machinery/doors/windowdoor.dm
	code/game/machinery/flasher.dm
	code/game/machinery/gateway.dm
	code/game/machinery/hologram.dm
	code/game/machinery/hydroponics.dm
	code/game/machinery/kitchen/gibber.dm
	code/game/machinery/morgue.dm
	code/game/machinery/newscaster.dm
	code/game/machinery/pipe/construction.dm
	code/game/machinery/pipe/pipe_dispenser.dm
	code/game/machinery/portable_turret.dm
	code/game/machinery/recharger.dm
	code/game/machinery/rechargestation.dm
	code/game/machinery/requests_console.dm
	code/game/machinery/shieldgen.dm
	code/game/machinery/spaceheater.dm
	code/game/machinery/suit_storage_unit.dm
	code/game/machinery/syndicatebeacon.dm
	code/game/machinery/telecomms/broadcaster.dm
	code/game/machinery/telecomms/logbrowser.dm
	code/game/machinery/telecomms/machine_interactions.dm
	code/game/machinery/telecomms/telemonitor.dm
	code/game/machinery/telecomms/traffic_control.dm
	code/game/machinery/teleporter.dm
	code/game/machinery/turrets.dm
	code/game/machinery/vending.dm
	code/game/magic/cultist/ritual.dm
	code/game/magic/cultist/runes.dm
	code/game/magic/library.dm
	code/game/magic/musician.dm
	code/game/master_controller.dm
	code/game/mecha/combat/combat.dm
	code/game/mecha/combat/gygax.dm
	code/game/mecha/equipment/mecha_equipment.dm
	code/game/mecha/equipment/tools/tools.dm
	code/game/mecha/equipment/weapons/weapons.dm
	code/game/mecha/mech_fabricator.dm
	code/game/mecha/mecha.dm
	code/game/mecha/mecha_construction_paths.dm
	code/game/mecha/mecha_wreckage.dm
	code/game/mecha/medical/medical.dm
	code/game/mecha/medical/odysseus.dm
	code/game/mecha/working/ripley.dm
	code/game/objects/alien/facehugger.dm
	code/game/objects/alien/resin.dm
	code/game/objects/bodybag.dm
	code/game/objects/closets.dm
	code/game/objects/closets/emergency.dm
	code/game/objects/closets/extinguisher.dm
	code/game/objects/closets/fireaxe.dm
	code/game/objects/closets/firecloset.dm
	code/game/objects/closets/fitnesscloset.dm
	code/game/objects/closets/janitor.dm
	code/game/objects/closets/kitchen.dm
	code/game/objects/closets/nuclear.dm
	code/game/objects/closets/secure/bar.dm
	code/game/objects/closets/secure/cargo.dm
	code/game/objects/closets/secure/engineering.dm
	code/game/objects/closets/secure/hydroponics.dm
	code/game/objects/closets/secure/medical.dm
	code/game/objects/closets/secure/personal.dm
	code/game/objects/closets/secure/scientist.dm
	code/game/objects/closets/secure/secure_closets.dm
	code/game/objects/closets/secure/security.dm
	code/game/objects/closets/syndicate.dm
	code/game/objects/closets/wardrobe.dm
	code/game/objects/contraband.dm
	code/game/objects/crates.dm
	code/game/objects/devices/PDA/PDA.dm
	code/game/objects/devices/PDA/cart.dm
	code/game/objects/devices/PDA/chatroom.dm
	code/game/objects/devices/aicard.dm
	code/game/objects/devices/flash.dm
	code/game/objects/devices/flashlight.dm
	code/game/objects/devices/paicard.dm
	code/game/objects/devices/scanners.dm
	code/game/objects/devices/taperecorder.dm
	code/game/objects/devices/traitordevices.dm
	code/game/objects/door_assembly.dm
	code/game/objects/effect_system.dm
	code/game/objects/electricchair.dm
	code/game/objects/explosion.dm
	code/game/objects/gibs.dm
	code/game/objects/grille.dm
	code/game/objects/items.dm
	code/game/objects/items/blueprints.dm
	code/game/objects/items/candle.dm
	code/game/objects/items/clothing.dm
	code/game/objects/items/food.dm
	code/game/objects/items/helper_procs.dm
	code/game/objects/items/item.dm
	code/game/objects/items/robot_items.dm
	code/game/objects/items/robot_parts.dm
	code/game/objects/items/tk_grab.dm
	code/game/objects/items/weapons/AI_modules.dm
	code/game/objects/items/weapons/RCD.dm
	code/game/objects/items/weapons/RSF.dm
	code/game/objects/items/weapons/cameras.dm
	code/game/objects/items/weapons/cards_ids.dm
	code/game/objects/items/weapons/cigs_lighters.dm
	code/game/objects/items/weapons/clown_items.dm
	code/game/objects/items/weapons/dna_injector.dm
	code/game/objects/items/weapons/explosives.dm
	code/game/objects/items/weapons/flamethrower.dm
	code/game/objects/items/weapons/grenades.dm
	code/game/objects/items/weapons/hand_lablers.dm
	code/game/objects/items/weapons/hydroponics.dm
	code/game/objects/items/weapons/implants/implant.dm
	code/game/objects/items/weapons/implants/implantcase.dm
	code/game/objects/items/weapons/implants/implantchair.dm
	code/game/objects/items/weapons/implants/implanter.dm
	code/game/objects/items/weapons/implants/implantfreedom.dm
	code/game/objects/items/weapons/implants/implantnanoaug.dm
	code/game/objects/items/weapons/implants/implantpad.dm
	code/game/objects/items/weapons/kitchen.dm
	code/game/objects/items/weapons/manuals.dm
	code/game/objects/items/weapons/medical.dm
	code/game/objects/items/weapons/mops_cleaners.dm
	code/game/objects/items/weapons/papers_bins.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/game/objects/items/weapons/surgery_tools.dm
	code/game/objects/items/weapons/swords_axes_etc.dm
	code/game/objects/items/weapons/table_rack_parts.dm
	code/game/objects/items/weapons/tools.dm
	code/game/objects/items/weapons/twohanded.dm
	code/game/objects/items/weapons/wrappingpaper.dm
	code/game/objects/mineral_doors.dm
	code/game/objects/radio/beacon.dm
	code/game/objects/radio/electropack.dm
	code/game/objects/radio/encryptionkey.dm
	code/game/objects/radio/headset.dm
	code/game/objects/radio/intercom.dm
	code/game/objects/radio/radio.dm
	code/game/objects/secstorage/sbriefcase.dm
	code/game/objects/secstorage/ssafe.dm
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	code/game/objects/stacks/metal.dm
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	code/game/objects/stool.dm
	code/game/objects/storage/backpack.dm
	code/game/objects/storage/belt.dm
	code/game/objects/storage/bible.dm
	code/game/objects/storage/briefcase.dm
	code/game/objects/storage/lockbox.dm
	code/game/objects/storage/storage.dm
	code/game/objects/storage/uplink_kits.dm
	code/game/objects/structures.dm
	code/game/objects/tables_racks.dm
	code/game/objects/tank.dm
	code/game/objects/tanks/emergency.dm
	code/game/objects/tanks/jetpack.dm
	code/game/objects/toys.dm
	code/game/objects/transfer_valve.dm
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	code/game/objects/watercloset.dm
	code/game/objects/weapons.dm
	code/game/objects/windoor_assembly.dm
	code/game/objects/window.dm
	code/game/prisonshuttle.dm
	code/game/smoothwall.dm
	code/game/sound.dm
	code/game/step_triggers.dm
	code/game/structure/structure.dm
	code/game/supplyshuttle.dm
	code/game/throwing.dm
	code/game/topic.dm
	code/game/turf.dm
	code/game/vehicles/airtight/airtight.dm
	code/game/vehicles/airtight/land.dm
	code/game/vehicles/airtight/space.dm
	code/game/vehicles/vehicle.dm
	code/game/verbs/ooc.dm
	code/game/verbs/sound.dm
	code/game/verbs/suicide.dm
	code/game/verbs/who.dm
	code/game/vote.dm
	code/modules/admin/IsBanned.dm
	code/modules/admin/NewBan.dm
	code/modules/admin/admin.dm
	code/modules/admin/admin_investigate.dm
	code/modules/admin/admin_memo.dm
	code/modules/admin/admin_verbs.dm
	code/modules/admin/banjob.dm
	code/modules/admin/create_mob.dm
	code/modules/admin/create_object.dm
	code/modules/admin/create_turf.dm
	code/modules/admin/player_panel.dm
	code/modules/admin/verbs/MC.dm
	code/modules/admin/verbs/adminhelp.dm
	code/modules/admin/verbs/adminjump.dm
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	code/modules/admin/verbs/cinematic.dm
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	code/modules/admin/verbs/diagnostics.dm
	code/modules/admin/verbs/getlogs.dm
	code/modules/admin/verbs/mapping.dm
	code/modules/admin/verbs/massmodvar.dm
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	code/modules/admin/verbs/onlyone.dm
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	code/modules/client/client defines.dm
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	code/modules/clothing/costume.dm
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	code/modules/food/food.dm
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	code/modules/maps/SwapMaps.dm
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	code/modules/mining/machine_processing.dm
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	code/modules/mob/living/carbon/human/death.dm
	code/modules/mob/living/carbon/human/emote.dm
	code/modules/mob/living/carbon/human/examine.dm
	code/modules/mob/living/carbon/human/hud.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/human_attackalien.dm
	code/modules/mob/living/carbon/human/human_attackhand.dm
	code/modules/mob/living/carbon/human/human_damage.dm
	code/modules/mob/living/carbon/human/human_defense.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/human/login.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/carbon/human/whisper.dm
	code/modules/mob/living/carbon/metroid/death.dm
	code/modules/mob/living/carbon/metroid/examine.dm
	code/modules/mob/living/carbon/metroid/life.dm
	code/modules/mob/living/carbon/metroid/login.dm
	code/modules/mob/living/carbon/metroid/metroid.dm
	code/modules/mob/living/carbon/metroid/powers.dm
	code/modules/mob/living/carbon/monkey/death.dm
	code/modules/mob/living/carbon/monkey/examine.dm
	code/modules/mob/living/carbon/monkey/hud.dm
	code/modules/mob/living/carbon/monkey/life.dm
	code/modules/mob/living/carbon/monkey/login.dm
	code/modules/mob/living/carbon/monkey/monkey.dm
	code/modules/mob/living/carbon/monkey/powers.dm
	code/modules/mob/living/damage_procs.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/living_defense.dm
	code/modules/mob/living/login.dm
	code/modules/mob/living/say.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/mob/living/silicon/ai/death.dm
	code/modules/mob/living/silicon/ai/examine.dm
	code/modules/mob/living/silicon/ai/life.dm
	code/modules/mob/living/silicon/ai/login.dm
	code/modules/mob/living/silicon/ai/move.dm
	code/modules/mob/living/silicon/death.dm
	code/modules/mob/living/silicon/decoy/death.dm
	code/modules/mob/living/silicon/pai/death.dm
	code/modules/mob/living/silicon/pai/hud.dm
	code/modules/mob/living/silicon/pai/pai.dm
	code/modules/mob/living/silicon/pai/recruit.dm
	code/modules/mob/living/silicon/pai/software.dm
	code/modules/mob/living/silicon/robot/death.dm
	code/modules/mob/living/silicon/robot/emote.dm
	code/modules/mob/living/silicon/robot/examine.dm
	code/modules/mob/living/silicon/robot/hud.dm
	code/modules/mob/living/silicon/robot/life.dm
	code/modules/mob/living/silicon/robot/login.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/living/silicon/robot/robot_modules.dm
	code/modules/mob/living/silicon/robot/say.dm
	code/modules/mob/living/silicon/robot/wires.dm
	code/modules/mob/living/silicon/say.dm
	code/modules/mob/living/simple_animal/life.dm
	code/modules/mob/login.dm
	code/modules/mob/logout.dm
	code/modules/mob/mob.dm
	code/modules/mob/mob_cleanup.dm
	code/modules/mob/mob_defines.dm
	code/modules/mob/mob_grab.dm
	code/modules/mob/mob_helpers.dm
	code/modules/mob/mob_movement.dm
	code/modules/mob/mob_transformation_simple.dm
	code/modules/mob/new_player/login.dm
	code/modules/mob/new_player/new_player.dm
	code/modules/mob/new_player/preferences.dm
	code/modules/mob/new_player/preferences_setup.dm
	code/modules/mob/new_player/savefile.dm
	code/modules/mob/new_player/sprite_accessories.dm
	code/modules/mob/organ/organ.dm
	code/modules/mob/organ/organ_external.dm
	code/modules/mob/organ/pain.dm
	code/modules/mob/say.dm
	code/modules/mob/screen.dm
	code/modules/mob/simple_animal/crab.dm
	code/modules/mob/transform_procs.dm
	code/modules/paperwork/clipboard.dm
	code/modules/paperwork/filingcabinet.dm
	code/modules/paperwork/folders.dm
	code/modules/paperwork/handlabeler.dm
	code/modules/paperwork/paper.dm
	code/modules/paperwork/paperbin.dm
	code/modules/paperwork/pen.dm
	code/modules/paperwork/photocopier.dm
	code/modules/paperwork/stamps.dm
	code/modules/power/antimatter/computer.dm
	code/modules/power/antimatter/engine.dm
	code/modules/power/antimatter/fuel.dm
	code/modules/power/apc.dm
	code/modules/power/cable.dm
	code/modules/power/cable_heavyduty.dm
	code/modules/power/cell.dm
	code/modules/power/generator.dm
	code/modules/power/generator_type2.dm
	code/modules/power/gravitygenerator.dm
	code/modules/power/lighting.dm
	code/modules/power/port_gen.dm
	code/modules/power/sd_DynamicAreaLighting.dm
	code/modules/power/singularity/collector.dm
	code/modules/power/singularity/containment_field.dm
	code/modules/power/singularity/emitter.dm
	code/modules/power/singularity/field_generator.dm
	code/modules/power/singularity/generator.dm
	code/modules/power/singularity/investigate.dm
	code/modules/power/singularity/particle_accelerator/particle.dm
	code/modules/power/singularity/particle_accelerator/particle_accelerator.dm
	code/modules/power/singularity/particle_accelerator/particle_chamber.dm
	code/modules/power/singularity/particle_accelerator/particle_control.dm
	code/modules/power/singularity/particle_accelerator/particle_emitter.dm
	code/modules/power/singularity/particle_accelerator/particle_power.dm
	code/modules/power/singularity/singularity.dm
	code/modules/power/smes.dm
	code/modules/power/solar.dm
	code/modules/power/switch.dm
	code/modules/power/turbine.dm
	code/modules/projectiles/ammunition.dm
	code/modules/projectiles/gun.dm
	code/modules/projectiles/guns/energy.dm
	code/modules/projectiles/guns/energy/laser.dm
	code/modules/projectiles/guns/energy/nuclear.dm
	code/modules/projectiles/guns/energy/pulse.dm
	code/modules/projectiles/guns/energy/special.dm
	code/modules/projectiles/guns/energy/stun.dm
	code/modules/projectiles/guns/projectile.dm
	code/modules/projectiles/guns/projectile/pistol.dm
	code/modules/projectiles/guns/projectile/revolver.dm
	code/modules/projectiles/guns/projectile/shotgun.dm
	code/modules/projectiles/projectile.dm
	code/modules/projectiles/projectile/beams.dm
	code/modules/projectiles/projectile/bullets.dm
	code/modules/projectiles/projectile/change.dm
	code/modules/projectiles/projectile/special.dm
	code/modules/reagents/Chemistry-Holder.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/reagents/Chemistry-Recipes.dm
	code/modules/recycling/conveyor2.dm
	code/modules/recycling/disposal-construction.dm
	code/modules/recycling/disposal.dm
	code/modules/recycling/sortingmachinery.dm
	code/modules/research/designs.dm
	code/modules/research/destructive_analyzer.dm
	code/modules/research/message_server.dm
	code/modules/research/protolathe.dm
	code/modules/research/rdconsole.dm
	code/modules/research/rdmachines.dm
	code/modules/research/research.dm
	code/modules/research/server.dm
	code/modules/scripting/AST/Operators/Binary Operators.dm
	code/modules/scripting/Implementations/Telecomms.dm
	code/modules/scripting/Parser/Keywords.dm
	code/modules/scripting/Scanner/Tokens.dm
	code/modules/scripting/stack.dm
	code/modules/security levels/keycard authentication.dm
	code/modules/security levels/security levels.dm
	code/setup.dm
	code/stylesheet.dm
	code/unused/AI_Visibility.dm
	code/unused/Ultralight.dm
	code/unused/airtunnel.dm
	code/unused/beast/bodypart.dm
	code/unused/conveyor.dm
	code/unused/disease2/analyser.dm
	code/unused/disease2/base.dm
	code/unused/disease2/biohazard destroyer.dm
	code/unused/disease2/cureimplanter.dm
	code/unused/disease2/curer.dm
	code/unused/disease2/diseasesplicer.dm
	code/unused/disease2/dishincubator.dm
	code/unused/disease2/isolator.dm
	code/unused/disease2/monkeydispensor.dm
	code/unused/dna.dm
	code/unused/gamemodes/deathmatch.dm
	code/unused/jobs.dm
	code/unused/mining/datum_processing_recipe.dm
	code/unused/mining/spaceship_builder_unused.dm
	code/unused/new_year.dm
	code/unused/spacecraft/manufacturing.dm
	code/unused/spacecraft/shipcore.dm
	config/README feedback.txt
	config/admins.txt
	config/config.txt
	config/rules.html
	data/mode.txt
	html/add-to-changelog.html
	html/archivedchangelog.html
	html/changelog.css
	html/changelog.html
	html/changelog.js
	icons/effects/blood.dmi
	icons/effects/genetics.dmi
	icons/misc/fullscreen.dmi
	icons/mob/AI.dmi
	icons/mob/alien.dmi
	icons/mob/animal.dmi
	icons/mob/back.dmi
	icons/mob/belt.dmi
	icons/mob/blob.dmi
	icons/mob/critter.dmi
	icons/mob/dam_human.dmi
	icons/mob/eyes.dmi
	icons/mob/feet.dmi
	icons/mob/hands.dmi
	icons/mob/head.dmi
	icons/mob/human.dmi
	icons/mob/human_face.dmi
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/mob/livestock.dmi
	icons/mob/mask.dmi
	icons/mob/mecha.dmi
	icons/mob/mob.dmi
	icons/mob/monkey.dmi
	icons/mob/robots.dmi
	icons/mob/screen1.dmi
	icons/mob/screen1_Midnight.dmi
	icons/mob/screen1_Orange.dmi
	icons/mob/screen1_alien.dmi
	icons/mob/screen1_old.dmi
	icons/mob/suit.dmi
	icons/mob/uniform.dmi
	icons/mob/zone_sel.dmi
	icons/obj/Cryogenic2.dmi
	icons/obj/aibots.dmi
	icons/obj/ammo.dmi
	icons/obj/atmos.dmi
	icons/obj/bureaucracy.dmi
	icons/obj/card.dmi
	icons/obj/cigarettes.dmi
	icons/obj/closet.dmi
	icons/obj/clothing/glasses.dmi
	icons/obj/clothing/gloves.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/masks.dmi
	icons/obj/clothing/shoes.dmi
	icons/obj/clothing/suits.dmi
	icons/obj/clothing/uniforms.dmi
	icons/obj/computer.dmi
	icons/obj/contraband.dmi
	icons/obj/decals.dmi
	icons/obj/device.dmi
	icons/obj/doors/DoorHazard.dmi
	icons/obj/doors/door_assembly.dmi
	icons/obj/drinks.dmi
	icons/obj/engine.dmi
	icons/obj/food.dmi
	icons/obj/grenade.dmi
	icons/obj/gun.dmi
	icons/obj/harvest.dmi
	icons/obj/hydroponics.dmi
	icons/obj/items.dmi
	icons/obj/janitor.dmi
	icons/obj/library.dmi
	icons/obj/lighting.dmi
	icons/obj/machines/field_generator.dmi
	icons/obj/machines/gateway.dmi
	icons/obj/machines/mining_machines.dmi
	icons/obj/machines/particle_accelerator.dmi
	icons/obj/meter.dmi
	icons/obj/mining.dmi
	icons/obj/objects.dmi
	icons/obj/paper.dmi
	icons/obj/pda.dmi
	icons/obj/pipes/disposal.dmi
	icons/obj/plants.dmi
	icons/obj/power.dmi
	icons/obj/projectiles.dmi
	icons/obj/robotics.dmi
	icons/obj/seeds.dmi
	icons/obj/singularity.dmi
	icons/obj/stationobjs.dmi
	icons/obj/stock_parts.dmi
	icons/obj/storage.dmi
	icons/obj/structures.dmi
	icons/obj/surgery.dmi
	icons/obj/syringe.dmi
	icons/obj/tank.dmi
	icons/obj/terminals.dmi
	icons/obj/toy.dmi
	icons/obj/vending.dmi
	icons/obj/watercloset.dmi
	icons/obj/weapons.dmi
	icons/obj/wizard.dmi
	icons/turf/areas.dmi
	icons/turf/floors.dmi
	icons/turf/walls.dmi
	interface/interface.dm
	interface/skin.dmf
	maps/Antiqua.dmm
	maps/RandomZLevels/assistantChamber.dmm
	maps/RandomZLevels/fileList.txt
	maps/tgstation.2.0.9.dmm
	sound/AI/animes.ogg
	sound/AI/newroundsexy.ogg
	sound/AI/newroundsexy2.ogg
	sound/effects/adminhelp.ogg
	tools/UnstandardnessTestForDM/UnstandardnessTestForDM.sln
	tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Form1.Designer.cs
	tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Form1.cs
	tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Form1.resx
	tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Program.cs
	tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/AssemblyInfo.cs
	tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Resources.Designer.cs
	tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Resources.resx
	tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Settings.Designer.cs
	tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Settings.settings
	tools/UnstandardnessTestForDM/UnstandardnessTestForDM/UnstandardnessTestForDM.csproj
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/bin/Debug/UnstandardnessTestForDM.vshost.exe.manifest
	tools/UnstandardnessTestForDM/UnstandardnessTestForDM/obj/x86/Debug/UnstandardnessTestForDM.csproj.FileListAbsolute.txt
	tools/expand_filedir_paths.py
	tools/readme.txt

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-22 04:00:11 +10:00

620 lines
13 KiB
Plaintext

// NOTE WELL!
// Only include this file when debugging locally
// Do not include in release versions
#define VARSICON 1
#define SDEBUG 1
/client/verb/Debug()
set category = "Debug"
set name = "Debug-Debug"
if(src.holder.rank == "Game Admin")
Debug = !Debug
world << "Debugging [Debug ? "On" : "Off"]"
else
alert("Coders only baby")
return
/turf/verb/Flow()
set category = "Debug"
//set hidden = 1
if(Debug)
for(var/turf/T in range(5))
var/obj/effect/mark/O = locate(/obj/effect/mark/, T)
if(!O)
O = new /obj/effect/mark(T)
else
O.overlays = null
var/obj/move/OM = locate(/obj/move/, T)
if(OM)
if(! OM.updatecell)
O.icon_state = "x2"
else
O.icon_state = "blank"
/*
Doing this because FindTurfs() isn't even used
for(var/atom/U in OM.FindTurfs() )
var/dirn = get_dir(OM, U)
if(dirn == 1)
O.overlays += image('icons/misc/mark.dmi', OM.airdir==1?"up":"fup")
else if(dirn == 2)
O.overlays += image('icons/misc/mark.dmi', OM.airdir==2?"dn":"fdn")
else if(dirn == 4)
O.overlays += image('icons/misc/mark.dmi', OM.airdir==4?"rt":"frt")
else if(dirn == 8)
O.overlays += image('icons/misc/mark.dmi', OM.airdir==8?"lf":"flf")
*/
else
if(!(T.updatecell))
O.icon_state = "x2"
else
O.icon_state = "blank"
if(T.airN)
O.overlays += image('icons/misc/mark.dmi', T.airdir==1?"up":"fup")
if(T.airS)
O.overlays += image('icons/misc/mark.dmi', T.airdir==2?"dn":"fdn")
if(T.airW)
O.overlays += image('icons/misc/mark.dmi', T.airdir==8?"lf":"flf")
if(T.airE)
O.overlays += image('icons/misc/mark.dmi', T.airdir==4?"rt":"frt")
if(T.condN)
O.overlays += image('icons/misc/mark.dmi', T.condN == 1?"yup":"rup")
if(T.condS)
O.overlays += image('icons/misc/mark.dmi', T.condS == 1?"ydn":"rdn")
if(T.condE)
O.overlays += image('icons/misc/mark.dmi', T.condE == 1?"yrt":"rrt")
if(T.condW)
O.overlays += image('icons/misc/mark.dmi', T.condW == 1?"ylf":"rlf")
else
alert("Debugging off")
return
/turf/verb/Clear()
set category = "Debug"
//set hidden = 1
if(Debug)
for(var/obj/effect/mark/O in world)
del(O)
else
alert("Debugging off")
return
/proc/numbericon(var/tn as text,var/s = 0)
if(Debug)
var/image/I = image('icons/misc/mark.dmi', "blank")
if(lentext(tn)>8)
tn = "*"
var/len = lentext(tn)
for(var/d = 1 to lentext(tn))
var/char = copytext(tn, len-d+1, len-d+2)
if(char == " ")
continue
var/image/ID = image('icons/misc/mark.dmi', char)
ID.pixel_x = -(d-1)*4
ID.pixel_y = s
//if(d>1) I.Shift(WEST, (d-1)*8)
I.overlays += ID
return I
else
alert("Debugging off")
return
/*/turf/verb/Stats()
set category = "Debug"
for(var/turf/T in range(5))
var/obj/effect/mark/O = locate(/obj/effect/mark/, T)
if(!O)
O = new /obj/effect/mark(T)
else
O.overlays = null
var/temp = round(T.temp-T0C, 0.1)
O.overlays += numbericon("[temp]C")
var/pres = round(T.tot_gas() / CELLSTANDARD * 100, 0.1)
O.overlays += numbericon("[pres]", -8)
O.mark = "[temp]/[pres]"
*/
/*
/turf/verb/Pipes()
set category = "Debug"
for(var/turf/T in range(6))
//world << "Turf [T] at ([T.x],[T.y])"
for(var/obj/machinery/M in T)
//world <<" Mach [M] with pdir=[M.p_dir]"
if(M && M.p_dir)
//world << "Accepted"
var/obj/effect/mark/O = locate(/obj/effect/mark/, T)
if(!O)
O = new /obj/effect/mark(T)
else
O.overlays = null
if(istype(M, /obj/machinery/pipes))
var/obj/machinery/pipes/P = M
O.overlays += numbericon("[P.plnum] ", -20)
M = P.pl
var/obj/substance/gas/G = M.get_gas()
if(G)
var/cap = round( 100*(G.tot_gas()/ M.capmult / 6e6), 0.1)
var/temp = round(G.temperature - T0C, 0.1)
O.overlays += numbericon("[temp]C", 0)
O.overlays += numbericon("[cap]", -8)
break
*/
/turf/verb/Cables()
set category = "Debug"
if(Debug)
for(var/turf/T in range(6))
//world << "Turf [T] at ([T.x],[T.y])"
var/obj/effect/mark/O = locate(/obj/effect/mark/, T)
if(!O)
O = new /obj/effect/mark(T)
else
O.overlays = null
var/marked = 0
for(var/obj/M in T)
//world <<" Mach [M] with pdir=[M.p_dir]"
if(M && istype(M, /obj/structure/cable/))
var/obj/structure/cable/C = M
//world << "Accepted"
O.overlays += numbericon("[C.netnum] " , marked)
marked -= 8
else if(M && istype(M, /obj/machinery/power/))
var/obj/machinery/power/P = M
O.overlays += numbericon("*[P.netnum] " , marked)
marked -= 8
if(!marked)
del(O)
else
alert("Debugging off")
return
/turf/verb/Solar()
set category = "Debug"
if(Debug)
for(var/turf/T in range(6))
//world << "Turf [T] at ([T.x],[T.y])"
var/obj/effect/mark/O = locate(/obj/effect/mark/, T)
if(!O)
O = new /obj/effect/mark(T)
else
O.overlays = null
var/obj/machinery/power/solar/S
S = locate(/obj/machinery/power/solar, T)
if(S)
O.overlays += numbericon("[S.obscured] " , 0)
O.overlays += numbericon("[round(S.sunfrac*100,0.1)] " , -12)
else
del(O)
else
alert("Debugging off")
return
/mob/verb/Showports()
set category = "Debug"
if(Debug)
var/turf/T
var/obj/machinery/pipes/P
var/list/ndirs
for(var/obj/machinery/pipeline/PL in plines)
var/num = plines.Find(PL)
P = PL.nodes[1] // 1st node in list
ndirs = P.get_node_dirs()
T = get_step(P, ndirs[1])
var/obj/effect/mark/O = new(T)
O.overlays += numbericon("[num] * 1 ", -4)
O.overlays += numbericon("[ndirs[1]] - [ndirs[2]]",-16)
P = PL.nodes[PL.nodes.len] // last node in list
ndirs = P.get_node_dirs()
T = get_step(P, ndirs[2])
O = new(T)
O.overlays += numbericon("[num] * 2 ", -4)
O.overlays += numbericon("[ndirs[1]] - [ndirs[2]]", -16)
else
alert("Debugging off")
return
/atom/verb/delete()
set category = "Debug"
set src in view()
if(Debug)
del(src)
else
alert("Debugging off")
return
/area/verb/dark()
set category = "Debug"
if(Debug)
if(src.icon_state == "dark")
icon_state = null
else
icon_state = "dark"
else
alert("Debugging off")
return
/area/verb/power()
set category = "Debug"
if(Debug)
power_equip = !power_equip
power_environ = !power_environ
world << "Power ([src]) = [power_equip]"
power_change()
else
alert("Debugging off")
return
// *****RM
// *****
/mob/verb/ShowPlasma()
set category = "Debug"
if(Debug)
Plasma()
else
alert("Debugging off")
return
/mob/verb/Blobcount()
set category = "Debug"
if(Debug)
world << "Blob count: [blobs.len]"
else
alert("Debugging off")
return
/mob/verb/Blobkill()
set category = "Debug"
if(Debug)
blobs = list()
world << "Blob killed."
else
alert("Debugging off")
return
/mob/verb/Blobmode()
set category = "Debug"
if(Debug)
world << "Event=[ticker.event]"
world << "Time =[(ticker.event_time - world.realtime)/10]s"
else
alert("Debugging off")
return
/mob/verb/Blobnext()
set category = "Debug"
if(Debug)
ticker.event_time = world.realtime
else
alert("Debugging off")
return
/mob/verb/callshuttle()
set category = "Debug"
if(Debug)
ticker.timeleft = 300
ticker.timing = 1
else
alert("Debugging off")
return
/mob/verb/apcs()
set category = "Debug"
if(Debug)
for(var/obj/machinery/power/apc/APC in world)
world << APC.report()
else
alert("Debugging off")
return
/mob/verb/Globals()
set category = "Debug"
if(Debug)
debugobj = new()
debugobj.debuglist = list( powernets, plines, vote, config, admins, ticker, SS13_airtunnel, sun )
world << "<A href='?src=\ref[debugobj];Vars=1'>Debug</A>"
else
alert("Debugging off")
return
/*for(var/obj/O in plines)
world << "<A href='?src=\ref[O];Vars=1'>[O.name]</A>"
*/
/mob/verb/Mach()
set category = "Debug"
if(Debug)
var/n = 0
for(var/obj/machinery/M in world)
n++
if(! (M in machines) )
world << "[M] [M.type]: not in list"
world << "in world: [n]; in list:[machines.len]"
else
alert("Debugging off")
return
/*/mob/verb/air()
set category = "Debug"
Air()
/proc/Air()
var/area/A = locate(/area/airintake)
var/atot = 0
for(var/turf/T in A)
atot += T.tot_gas()
var/ptot = 0
for(var/obj/machinery/pipeline/PL in plines)
if(PL.suffix == "d")
ptot += PL.ngas.tot_gas()
var/vtot = 0
for(var/obj/machinery/atmoalter/V in machines)
if(V.suffix == "d")
vtot += V.gas.tot_gas()
var/ctot = 0
for(var/obj/machinery/connector/C in machines)
if(C.suffix == "d")
ctot += C.ngas.tot_gas()
var/tot = atot + ptot + vtot + ctot
diary << "A=[num2text(atot,10)] P=[num2text(ptot,10)] V=[num2text(vtot,10)] C=[num2text(ctot,10)] : Total=[num2text(tot,10)]"
*/
/mob/verb/Revive()
set category = "Debug"
if(Debug)
adjustFireLoss(0 - getBruteLoss())
setToxLoss(0)
adjustBruteLoss(0 - getBruteLoss())
setOxyLoss(0)
paralysis = 0
stunned = 0
weakened = 0
health = 100
if(stat > 1) stat=0
disabilities = initial(disabilities)
sdisabilities = initial(sdisabilities)
for(var/datum/organ/external/e in src)
e.brute_dam = 0.0
e.burn_dam = 0.0
e.bandaged = 0.0
e.wound_size = 0.0
e.max_damage = initial(e.max_damage)
e.broken = 0
e.destroyed = 0
e.perma_injury = 0
e.update_icon()
if(src.type == /mob/living/carbon/human)
var/mob/living/carbon/human/H = src
H.update_body()
H.UpdateDamageIcon()
else
alert("Debugging off")
return
/mob/verb/Smoke()
set category = "Debug"
if(Debug)
var/obj/effect/smoke/O = new /obj/effect/smoke( src.loc )
O.dir = pick(NORTH, SOUTH, EAST, WEST)
spawn( 0 )
O.Life()
else
alert("Debugging off")
return
/mob/verb/revent(number as num)
set category = "Debug"
set name = "Change event %"
if(!src.holder)
src << "Only administrators may use this command."
return
if(src.holder)
eventchance = number
log_admin("[src.key] set the random event chance to [eventchance]%")
message_admins("[src.key] set the random event chance to [eventchance]%")
/* Does nothing but blow up the station.
/mob/verb/funbutton()
set category = "Admin"
set name = "Random Expl.(REMOVE ME)"
if(!src.holder)
src << "Only administrators may use this command."
return
for(var/turf/T in world)
if(prob(4) && T.z == 1 && istype(T,/turf/station/floor))
spawn(50+rand(0,3000))
var/obj/item/weapon/tank/plasmatank/pt = new /obj/item/weapon/tank/plasmatank( T )
pt.gas.temperature = 400+T0C
pt.ignite()
for(var/turf/P in view(3, T))
if (P.poison)
P.poison = 0
P.oldpoison = 0
P.tmppoison = 0
P.oxygen = 755985
P.oldoxy = 755985
P.tmpoxy = 755985
usr << "\blue Blowing up station ..."
world << "[usr.key] has used boom boom boom shake the room"
*/
/mob/verb/removeplasma()
set category = "Debug"
set name = "Stabilize Atmos."
if(!src.holder)
src << "Only administrators may use this command."
return
spawn(0)
for(var/turf/T in view())
T.poison = 0
T.oldpoison = 0
T.tmppoison = 0
T.oxygen = 755985
T.oldoxy = 755985
T.tmpoxy = 755985
T.co2 = 14.8176
T.oldco2 = 14.8176
T.tmpco2 = 14.8176
T.n2 = 2.844e+006
T.on2 = 2.844e+006
T.tn2 = 2.844e+006
T.tsl_gas = 0
T.osl_gas = 0
T.sl_gas = 0
T.temp = 293.15
T.otemp = 293.15
T.ttemp = 293.15
/mob/verb/fire(turf/T as turf in world)
set category = "Special Verbs"
set name = "Create Fire"
if(!src.holder)
src << "Only administrators may use this command."
return
world << "[usr.key] created fire"
spawn(0)
T.poison += 30000000
T.firelevel = T.poison
/mob/verb/co2(turf/T as turf in world)
set category = "Special Verbs"
set name = "Create CO2"
if(!src.holder)
src << "Only administrators may use this command."
return
world << "[usr.key] created CO2"
spawn(0)
T.co2 += 300000000
/mob/verb/n2o(turf/T as turf in world)
set category = "Special Verbs"
set name = "Create N2O"
if(!src.holder)
src << "Only administrators may use this command."
return
world << "[usr.key] created N2O"
spawn(0)
T.sl_gas += 30000000
/mob/verb/explosion(T as obj|mob|turf in world)
set category = "Special Verbs"
set name = "Create Explosion"
if(!src.holder)
src << "Only administrators may use this command."
return
world << "[usr.key] created an explosion"
var/obj/item/weapon/tank/plasmatank/pt = new /obj/item/weapon/tank/plasmatank( T )
playsound(pt.loc, "explosion", 100, 1,3)
playsound(pt.loc, 'sound/effects/explosionfar.ogg', 100, 1,10)
pt.gas.temperature = 500+T0C
pt.ignite()