mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-09 16:14:13 +00:00
The path has changed from /obj/item/weapon/mousetrap to /obj/item/device/assembly/mousetrap Deleted mousetraps.dm, and removed the original define from weapon.dm Added a new /obj/item proc, on_found(). It's called when pockets are emptied, and whenever someone looks in a storage item. Currently used only by mousetraps and facehuggers~ Updated the map with path changes. Updated the changelog. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4969 316c924e-a436-60f5-8080-3fe189b3f50e
1254 lines
64 KiB
Plaintext
1254 lines
64 KiB
Plaintext
// DM Environment file for tgstation.dme.
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// All manual changes should be made outside the BEGIN_ and END_ blocks.
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// New source code should be placed in .dm files: choose File/New --> Code File.
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// BEGIN_INTERNALS
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// END_INTERNALS
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// BEGIN_FILE_DIR
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#define FILE_DIR .
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#define FILE_DIR "code"
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#define FILE_DIR "code/__HELPERS"
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#define FILE_DIR "code/ATMOSPHERICS"
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#define FILE_DIR "code/ATMOSPHERICS/components"
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#define FILE_DIR "code/ATMOSPHERICS/components/binary_devices"
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#define FILE_DIR "code/ATMOSPHERICS/components/trinary_devices"
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#define FILE_DIR "code/ATMOSPHERICS/components/unary"
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#define FILE_DIR "code/controllers"
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#define FILE_DIR "code/datums"
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#define FILE_DIR "code/datums/diseases"
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#define FILE_DIR "code/datums/helper_datums"
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#define FILE_DIR "code/datums/organs"
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#define FILE_DIR "code/datums/spells"
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#define FILE_DIR "code/defines"
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#define FILE_DIR "code/defines/obj"
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#define FILE_DIR "code/defines/procs"
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#define FILE_DIR "code/FEA"
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#define FILE_DIR "code/game"
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#define FILE_DIR "code/game/area"
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#define FILE_DIR "code/game/gamemodes"
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#define FILE_DIR "code/game/gamemodes/blob"
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#define FILE_DIR "code/game/gamemodes/blob/blobs"
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#define FILE_DIR "code/game/gamemodes/changeling"
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#define FILE_DIR "code/game/gamemodes/cult"
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#define FILE_DIR "code/game/gamemodes/events"
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#define FILE_DIR "code/game/gamemodes/events/holidays"
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#define FILE_DIR "code/game/gamemodes/extended"
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#define FILE_DIR "code/game/gamemodes/malfunction"
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#define FILE_DIR "code/game/gamemodes/meteor"
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#define FILE_DIR "code/game/gamemodes/nuclear"
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#define FILE_DIR "code/game/gamemodes/revolution"
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#define FILE_DIR "code/game/gamemodes/sandbox"
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#define FILE_DIR "code/game/gamemodes/traitor"
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#define FILE_DIR "code/game/gamemodes/wizard"
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#define FILE_DIR "code/game/jobs"
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#define FILE_DIR "code/game/jobs/job"
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#define FILE_DIR "code/game/machinery"
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#define FILE_DIR "code/game/machinery/atmoalter"
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#define FILE_DIR "code/game/machinery/bots"
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#define FILE_DIR "code/game/machinery/camera"
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#define FILE_DIR "code/game/machinery/computer"
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#define FILE_DIR "code/game/machinery/doors"
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#define FILE_DIR "code/game/machinery/embedded_controller"
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#define FILE_DIR "code/game/machinery/kitchen"
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#define FILE_DIR "code/game/machinery/pipe"
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#define FILE_DIR "code/game/machinery/telecomms"
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#define FILE_DIR "code/game/mecha"
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#define FILE_DIR "code/game/mecha/combat"
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#define FILE_DIR "code/game/mecha/equipment"
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#define FILE_DIR "code/game/mecha/equipment/tools"
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#define FILE_DIR "code/game/mecha/equipment/weapons"
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#define FILE_DIR "code/game/mecha/medical"
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#define FILE_DIR "code/game/mecha/working"
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#define FILE_DIR "code/game/objects"
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#define FILE_DIR "code/game/objects/effects"
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#define FILE_DIR "code/game/objects/effects/decals"
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#define FILE_DIR "code/game/objects/effects/decals/Cleanable"
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#define FILE_DIR "code/game/objects/effects/spawners"
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#define FILE_DIR "code/game/objects/items"
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#define FILE_DIR "code/game/objects/items/devices"
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#define FILE_DIR "code/game/objects/items/devices/PDA"
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#define FILE_DIR "code/game/objects/items/devices/radio"
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#define FILE_DIR "code/game/objects/items/robot"
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#define FILE_DIR "code/game/objects/items/stacks"
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#define FILE_DIR "code/game/objects/items/stacks/sheets"
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#define FILE_DIR "code/game/objects/items/stacks/tiles"
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#define FILE_DIR "code/game/objects/items/weapons"
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#define FILE_DIR "code/game/objects/items/weapons/grenades"
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#define FILE_DIR "code/game/objects/items/weapons/implants"
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#define FILE_DIR "code/game/objects/items/weapons/secstorage"
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#define FILE_DIR "code/game/objects/items/weapons/storage"
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#define FILE_DIR "code/game/objects/items/weapons/tanks"
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#define FILE_DIR "code/game/objects/structures"
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#define FILE_DIR "code/game/objects/structures/crates_lockers"
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#define FILE_DIR "code/game/objects/structures/crates_lockers/closets"
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#define FILE_DIR "code/game/objects/structures/crates_lockers/closets/secure"
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#define FILE_DIR "code/game/objects/structures/stool_bed_chair_nest"
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#define FILE_DIR "code/game/turfs"
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#define FILE_DIR "code/game/turfs/simulated"
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#define FILE_DIR "code/game/turfs/space"
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#define FILE_DIR "code/game/turfs/unsimulated"
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#define FILE_DIR "code/game/vehicles"
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#define FILE_DIR "code/game/vehicles/airtight"
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#define FILE_DIR "code/game/verbs"
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#define FILE_DIR "code/js"
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#define FILE_DIR "code/modules"
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#define FILE_DIR "code/modules/admin"
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#define FILE_DIR "code/modules/admin/DB ban"
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#define FILE_DIR "code/modules/admin/permissionverbs"
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#define FILE_DIR "code/modules/admin/verbs"
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#define FILE_DIR "code/modules/assembly"
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#define FILE_DIR "code/modules/awaymissions"
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#define FILE_DIR "code/modules/awaymissions/maploader"
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#define FILE_DIR "code/modules/client"
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#define FILE_DIR "code/modules/clothing"
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#define FILE_DIR "code/modules/clothing/glasses"
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#define FILE_DIR "code/modules/clothing/gloves"
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#define FILE_DIR "code/modules/clothing/head"
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#define FILE_DIR "code/modules/clothing/masks"
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#define FILE_DIR "code/modules/clothing/shoes"
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#define FILE_DIR "code/modules/clothing/spacesuits"
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#define FILE_DIR "code/modules/clothing/suits"
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#define FILE_DIR "code/modules/clothing/under"
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#define FILE_DIR "code/modules/clothing/under/jobs"
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#define FILE_DIR "code/modules/critters"
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#define FILE_DIR "code/modules/critters/hivebots"
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#define FILE_DIR "code/modules/detectivework"
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#define FILE_DIR "code/modules/flufftext"
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#define FILE_DIR "code/modules/food"
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#define FILE_DIR "code/modules/library"
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#define FILE_DIR "code/modules/liquid"
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#define FILE_DIR "code/modules/mining"
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#define FILE_DIR "code/modules/mob"
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#define FILE_DIR "code/modules/mob/dead"
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#define FILE_DIR "code/modules/mob/dead/observer"
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#define FILE_DIR "code/modules/mob/living"
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#define FILE_DIR "code/modules/mob/living/blob"
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#define FILE_DIR "code/modules/mob/living/carbon"
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#define FILE_DIR "code/modules/mob/living/carbon/alien"
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#define FILE_DIR "code/modules/mob/living/carbon/alien/humanoid"
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#define FILE_DIR "code/modules/mob/living/carbon/alien/humanoid/caste"
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#define FILE_DIR "code/modules/mob/living/carbon/alien/larva"
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#define FILE_DIR "code/modules/mob/living/carbon/alien/special"
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#define FILE_DIR "code/modules/mob/living/carbon/brain"
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#define FILE_DIR "code/modules/mob/living/carbon/human"
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#define FILE_DIR "code/modules/mob/living/carbon/metroid"
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#define FILE_DIR "code/modules/mob/living/carbon/monkey"
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#define FILE_DIR "code/modules/mob/living/silicon"
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#define FILE_DIR "code/modules/mob/living/silicon/ai"
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#define FILE_DIR "code/modules/mob/living/silicon/ai/freelook"
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#define FILE_DIR "code/modules/mob/living/silicon/decoy"
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#define FILE_DIR "code/modules/mob/living/silicon/pai"
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#define FILE_DIR "code/modules/mob/living/silicon/robot"
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#define FILE_DIR "code/modules/mob/living/simple_animal"
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#define FILE_DIR "code/modules/mob/living/simple_animal/friendly"
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#define FILE_DIR "code/modules/mob/living/simple_animal/hostile"
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#define FILE_DIR "code/modules/mob/new_player"
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#define FILE_DIR "code/modules/paperwork"
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#define FILE_DIR "code/modules/power"
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#define FILE_DIR "code/modules/power/antimatter"
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#define FILE_DIR "code/modules/power/singularity"
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#define FILE_DIR "code/modules/power/singularity/particle_accelerator"
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#define FILE_DIR "code/modules/projectiles"
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#define FILE_DIR "code/modules/projectiles/ammunition"
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#define FILE_DIR "code/modules/projectiles/guns"
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#define FILE_DIR "code/modules/projectiles/guns/energy"
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#define FILE_DIR "code/modules/projectiles/guns/projectile"
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#define FILE_DIR "code/modules/projectiles/projectile"
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#define FILE_DIR "code/modules/reagents"
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#define FILE_DIR "code/modules/reagents/reagent_containers"
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#define FILE_DIR "code/modules/reagents/reagent_containers/food"
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#define FILE_DIR "code/modules/reagents/reagent_containers/food/drinks"
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#define FILE_DIR "code/modules/reagents/reagent_containers/food/drinks/bottle"
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#define FILE_DIR "code/modules/reagents/reagent_containers/food/snacks"
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#define FILE_DIR "code/modules/reagents/reagent_containers/glass"
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#define FILE_DIR "code/modules/reagents/reagent_containers/glass/bottle"
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#define FILE_DIR "code/modules/recycling"
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#define FILE_DIR "code/modules/research"
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#define FILE_DIR "code/modules/scripting"
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#define FILE_DIR "code/modules/scripting/AST"
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#define FILE_DIR "code/modules/scripting/AST/Operators"
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#define FILE_DIR "code/modules/scripting/Implementations"
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#define FILE_DIR "code/modules/scripting/Interpreter"
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#define FILE_DIR "code/modules/scripting/Parser"
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#define FILE_DIR "code/modules/scripting/Scanner"
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#define FILE_DIR "code/modules/security levels"
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#define FILE_DIR "code/unused"
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#define FILE_DIR "code/unused/beast"
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#define FILE_DIR "code/unused/computer2"
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#define FILE_DIR "code/unused/disease2"
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#define FILE_DIR "code/unused/gamemodes"
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#define FILE_DIR "code/unused/hivebot"
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#define FILE_DIR "code/unused/mining"
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#define FILE_DIR "code/unused/optics"
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#define FILE_DIR "code/unused/pda2"
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#define FILE_DIR "code/unused/powerarmor"
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#define FILE_DIR "code/unused/spacecraft"
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#define FILE_DIR "code/WorkInProgress"
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#define FILE_DIR "code/WorkInProgress/carn"
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#define FILE_DIR "code/WorkInProgress/mapload"
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#define FILE_DIR "code/WorkInProgress/organs"
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#define FILE_DIR "code/WorkInProgress/virus2"
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#define FILE_DIR "html"
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#define FILE_DIR "icons"
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#define FILE_DIR "icons/effects"
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#define FILE_DIR "icons/mecha"
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#define FILE_DIR "icons/misc"
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#define FILE_DIR "icons/mob"
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#define FILE_DIR "icons/obj"
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#define FILE_DIR "icons/obj/assemblies"
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#define FILE_DIR "icons/obj/atmospherics"
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#define FILE_DIR "icons/obj/clothing"
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#define FILE_DIR "icons/obj/doors"
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#define FILE_DIR "icons/obj/machines"
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#define FILE_DIR "icons/obj/pipes"
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#define FILE_DIR "icons/pda_icons"
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#define FILE_DIR "icons/spideros_icons"
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#define FILE_DIR "icons/Testing"
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#define FILE_DIR "icons/turf"
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#define FILE_DIR "icons/vehicles"
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#define FILE_DIR "icons/vending_icons"
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#define FILE_DIR "interface"
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#define FILE_DIR "maps"
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#define FILE_DIR "maps/RandomZLevels"
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#define FILE_DIR "sound"
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#define FILE_DIR "sound/AI"
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#define FILE_DIR "sound/ambience"
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#define FILE_DIR "sound/effects"
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#define FILE_DIR "sound/hallucinations"
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#define FILE_DIR "sound/items"
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#define FILE_DIR "sound/machines"
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#define FILE_DIR "sound/mecha"
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#define FILE_DIR "sound/misc"
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#define FILE_DIR "sound/piano"
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#define FILE_DIR "sound/violin"
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#define FILE_DIR "sound/voice"
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#define FILE_DIR "sound/weapons"
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#define FILE_DIR "tools"
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#define FILE_DIR "tools/Redirector"
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// END_FILE_DIR
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// BEGIN_PREFERENCES
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// END_PREFERENCES
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// BEGIN_INCLUDE
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#include "code\global.dm"
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#include "code\hub.dm"
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#include "code\names.dm"
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#include "code\setup.dm"
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#include "code\stylesheet.dm"
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#include "code\world.dm"
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#include "code\__HELPERS\files.dm"
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#include "code\__HELPERS\game.dm"
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#include "code\__HELPERS\global_lists.dm"
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#include "code\__HELPERS\icons.dm"
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#include "code\__HELPERS\lists.dm"
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#include "code\__HELPERS\logging.dm"
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#include "code\__HELPERS\names.dm"
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#include "code\__HELPERS\text.dm"
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#include "code\__HELPERS\time.dm"
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#include "code\__HELPERS\type2type.dm"
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#include "code\__HELPERS\unsorted.dm"
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#include "code\ATMOSPHERICS\atmospherics.dm"
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#include "code\ATMOSPHERICS\datum_pipe_network.dm"
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#include "code\ATMOSPHERICS\datum_pipeline.dm"
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#include "code\ATMOSPHERICS\he_pipes.dm"
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#include "code\ATMOSPHERICS\pipes.dm"
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#include "code\ATMOSPHERICS\components\portables_connector.dm"
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#include "code\ATMOSPHERICS\components\valve.dm"
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#include "code\ATMOSPHERICS\components\binary_devices\binary_atmos_base.dm"
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#include "code\ATMOSPHERICS\components\binary_devices\circulator.dm"
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#include "code\ATMOSPHERICS\components\binary_devices\dp_vent_pump.dm"
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#include "code\ATMOSPHERICS\components\binary_devices\passive_gate.dm"
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#include "code\ATMOSPHERICS\components\binary_devices\pump.dm"
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#include "code\ATMOSPHERICS\components\binary_devices\volume_pump.dm"
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#include "code\ATMOSPHERICS\components\trinary_devices\filter.dm"
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#include "code\ATMOSPHERICS\components\trinary_devices\mixer.dm"
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#include "code\ATMOSPHERICS\components\trinary_devices\trinary_base.dm"
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#include "code\ATMOSPHERICS\components\unary\cold_sink.dm"
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#include "code\ATMOSPHERICS\components\unary\generator_input.dm"
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#include "code\ATMOSPHERICS\components\unary\heat_exchanger.dm"
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#include "code\ATMOSPHERICS\components\unary\heat_source.dm"
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#include "code\ATMOSPHERICS\components\unary\outlet_injector.dm"
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#include "code\ATMOSPHERICS\components\unary\oxygen_generator.dm"
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#include "code\ATMOSPHERICS\components\unary\unary_base.dm"
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#include "code\ATMOSPHERICS\components\unary\vent_pump.dm"
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#include "code\ATMOSPHERICS\components\unary\vent_scrubber.dm"
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#include "code\controllers\_DynamicAreaLighting_TG.dm"
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#include "code\controllers\configuration.dm"
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#include "code\controllers\failsafe.dm"
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#include "code\controllers\lighting_controller.dm"
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#include "code\controllers\master_controller.dm"
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#include "code\controllers\shuttle_controller.dm"
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#include "code\controllers\verbs.dm"
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#include "code\controllers\voting.dm"
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#include "code\datums\ai_laws.dm"
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#include "code\datums\computerfiles.dm"
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#include "code\datums\datacore.dm"
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#include "code\datums\datumvars.dm"
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#include "code\datums\disease.dm"
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#include "code\datums\mind.dm"
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#include "code\datums\mixed.dm"
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#include "code\datums\modules.dm"
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#include "code\datums\organs.dm"
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#include "code\datums\recipe.dm"
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#include "code\datums\spell.dm"
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#include "code\datums\sun.dm"
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#include "code\datums\supplypacks.dm"
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#include "code\datums\diseases\alien_embryo.dm"
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#include "code\datums\diseases\appendicitis.dm"
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#include "code\datums\diseases\beesease.dm"
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#include "code\datums\diseases\brainrot.dm"
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#include "code\datums\diseases\cold.dm"
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#include "code\datums\diseases\cold9.dm"
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#include "code\datums\diseases\dna_spread.dm"
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#include "code\datums\diseases\fake_gbs.dm"
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#include "code\datums\diseases\flu.dm"
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#include "code\datums\diseases\fluspanish.dm"
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#include "code\datums\diseases\gbs.dm"
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#include "code\datums\diseases\jungle_fever.dm"
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#include "code\datums\diseases\magnitis.dm"
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#include "code\datums\diseases\pierrot_throat.dm"
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#include "code\datums\diseases\plasmatoid.dm"
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#include "code\datums\diseases\retrovirus.dm"
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#include "code\datums\diseases\rhumba_beat.dm"
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#include "code\datums\diseases\robotic_transformation.dm"
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#include "code\datums\diseases\wizarditis.dm"
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#include "code\datums\diseases\xeno_transformation.dm"
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#include "code\datums\helper_datums\construction_datum.dm"
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#include "code\datums\helper_datums\events.dm"
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#include "code\datums\helper_datums\getrev.dm"
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#include "code\datums\helper_datums\global_iterator.dm"
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#include "code\datums\helper_datums\teleport.dm"
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#include "code\datums\helper_datums\topic_input.dm"
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#include "code\datums\organs\organ.dm"
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#include "code\datums\organs\organ_external.dm"
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#include "code\datums\organs\organ_internal.dm"
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#include "code\datums\spells\area_teleport.dm"
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#include "code\datums\spells\conjure.dm"
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#include "code\datums\spells\emplosion.dm"
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#include "code\datums\spells\ethereal_jaunt.dm"
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#include "code\datums\spells\explosion.dm"
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#include "code\datums\spells\genetic.dm"
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#include "code\datums\spells\inflict_handler.dm"
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#include "code\datums\spells\knock.dm"
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#include "code\datums\spells\mind_transfer.dm"
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#include "code\datums\spells\projectile.dm"
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#include "code\datums\spells\trigger.dm"
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#include "code\datums\spells\turf_teleport.dm"
|
|
#include "code\datums\spells\wizard.dm"
|
|
#include "code\defines\obj.dm"
|
|
#include "code\defines\obj\hydro.dm"
|
|
#include "code\defines\obj\machinery.dm"
|
|
#include "code\defines\obj\storage.dm"
|
|
#include "code\defines\obj\toy.dm"
|
|
#include "code\defines\obj\vending.dm"
|
|
#include "code\defines\obj\weapon.dm"
|
|
#include "code\defines\procs\AStar.dm"
|
|
#include "code\defines\procs\captain_announce.dm"
|
|
#include "code\defines\procs\command_alert.dm"
|
|
#include "code\defines\procs\dbcore.dm"
|
|
#include "code\defines\procs\forum_activation.dm"
|
|
#include "code\defines\procs\statistics.dm"
|
|
#include "code\FEA\FEA_airgroup.dm"
|
|
#include "code\FEA\FEA_fire.dm"
|
|
#include "code\FEA\FEA_gas_mixture.dm"
|
|
#include "code\FEA\FEA_group_helpers.dm"
|
|
#include "code\FEA\FEA_system.dm"
|
|
#include "code\FEA\FEA_turf_tile.dm"
|
|
#include "code\game\asteroid.dm"
|
|
#include "code\game\atoms.dm"
|
|
#include "code\game\atoms_movable.dm"
|
|
#include "code\game\communications.dm"
|
|
#include "code\game\dna.dm"
|
|
#include "code\game\hud.dm"
|
|
#include "code\game\shuttle_engines.dm"
|
|
#include "code\game\skincmd.dm"
|
|
#include "code\game\smoothwall.dm"
|
|
#include "code\game\sound.dm"
|
|
#include "code\game\supplyshuttle.dm"
|
|
#include "code\game\area\ai_monitored.dm"
|
|
#include "code\game\area\areas.dm"
|
|
#include "code\game\area\Space Station 13 areas.dm"
|
|
#include "code\game\gamemodes\events.dm"
|
|
#include "code\game\gamemodes\factions.dm"
|
|
#include "code\game\gamemodes\game_mode.dm"
|
|
#include "code\game\gamemodes\gameticker.dm"
|
|
#include "code\game\gamemodes\intercept_report.dm"
|
|
#include "code\game\gamemodes\objective.dm"
|
|
#include "code\game\gamemodes\setupgame.dm"
|
|
#include "code\game\gamemodes\blob\blob.dm"
|
|
#include "code\game\gamemodes\blob\blob_finish.dm"
|
|
#include "code\game\gamemodes\blob\blob_report.dm"
|
|
#include "code\game\gamemodes\blob\theblob.dm"
|
|
#include "code\game\gamemodes\blob\blobs\core.dm"
|
|
#include "code\game\gamemodes\blob\blobs\factory.dm"
|
|
#include "code\game\gamemodes\blob\blobs\node.dm"
|
|
#include "code\game\gamemodes\blob\blobs\shield.dm"
|
|
#include "code\game\gamemodes\changeling\changeling.dm"
|
|
#include "code\game\gamemodes\changeling\changeling_powers.dm"
|
|
#include "code\game\gamemodes\changeling\modularchangling.dm"
|
|
#include "code\game\gamemodes\changeling\traitor_chan.dm"
|
|
#include "code\game\gamemodes\cult\cult.dm"
|
|
#include "code\game\gamemodes\cult\cult_items.dm"
|
|
#include "code\game\gamemodes\cult\cult_structures.dm"
|
|
#include "code\game\gamemodes\cult\ritual.dm"
|
|
#include "code\game\gamemodes\cult\runes.dm"
|
|
#include "code\game\gamemodes\cult\talisman.dm"
|
|
#include "code\game\gamemodes\events\black_hole.dm"
|
|
#include "code\game\gamemodes\events\clang.dm"
|
|
#include "code\game\gamemodes\events\dust.dm"
|
|
#include "code\game\gamemodes\events\miniblob.dm"
|
|
#include "code\game\gamemodes\events\ninja_abilities.dm"
|
|
#include "code\game\gamemodes\events\ninja_equipment.dm"
|
|
#include "code\game\gamemodes\events\space_ninja.dm"
|
|
#include "code\game\gamemodes\events\spacevines.dm"
|
|
#include "code\game\gamemodes\events\wormholes.dm"
|
|
#include "code\game\gamemodes\events\holidays\Holidays.dm"
|
|
#include "code\game\gamemodes\extended\extended.dm"
|
|
#include "code\game\gamemodes\malfunction\Malf_Modules.dm"
|
|
#include "code\game\gamemodes\malfunction\malfunction.dm"
|
|
#include "code\game\gamemodes\meteor\meteor.dm"
|
|
#include "code\game\gamemodes\meteor\meteors.dm"
|
|
#include "code\game\gamemodes\nuclear\nuclear.dm"
|
|
#include "code\game\gamemodes\nuclear\nuclearbomb.dm"
|
|
#include "code\game\gamemodes\nuclear\pinpointer.dm"
|
|
#include "code\game\gamemodes\revolution\revolution.dm"
|
|
#include "code\game\gamemodes\sandbox\h_sandbox.dm"
|
|
#include "code\game\gamemodes\sandbox\sandbox.dm"
|
|
#include "code\game\gamemodes\traitor\traitor.dm"
|
|
#include "code\game\gamemodes\wizard\rightandwrong.dm"
|
|
#include "code\game\gamemodes\wizard\soulstone.dm"
|
|
#include "code\game\gamemodes\wizard\spellbook.dm"
|
|
#include "code\game\gamemodes\wizard\spells.dm"
|
|
#include "code\game\gamemodes\wizard\veilrender.dm"
|
|
#include "code\game\gamemodes\wizard\wizard.dm"
|
|
#include "code\game\jobs\access.dm"
|
|
#include "code\game\jobs\job_controller.dm"
|
|
#include "code\game\jobs\jobprocs.dm"
|
|
#include "code\game\jobs\jobs.dm"
|
|
#include "code\game\jobs\whitelist.dm"
|
|
#include "code\game\jobs\job\assistant.dm"
|
|
#include "code\game\jobs\job\captain.dm"
|
|
#include "code\game\jobs\job\civilian.dm"
|
|
#include "code\game\jobs\job\civilian_chaplain.dm"
|
|
#include "code\game\jobs\job\engineering.dm"
|
|
#include "code\game\jobs\job\job.dm"
|
|
#include "code\game\jobs\job\medical.dm"
|
|
#include "code\game\jobs\job\science.dm"
|
|
#include "code\game\jobs\job\security.dm"
|
|
#include "code\game\jobs\job\silicon.dm"
|
|
#include "code\game\machinery\ai_slipper.dm"
|
|
#include "code\game\machinery\airlock_control.dm"
|
|
#include "code\game\machinery\alarm.dm"
|
|
#include "code\game\machinery\atmo_control.dm"
|
|
#include "code\game\machinery\autolathe.dm"
|
|
#include "code\game\machinery\Beacon.dm"
|
|
#include "code\game\machinery\biogenerator.dm"
|
|
#include "code\game\machinery\cell_charger.dm"
|
|
#include "code\game\machinery\cloning.dm"
|
|
#include "code\game\machinery\constructable_frame.dm"
|
|
#include "code\game\machinery\cryo.dm"
|
|
#include "code\game\machinery\deployable.dm"
|
|
#include "code\game\machinery\door_control.dm"
|
|
#include "code\game\machinery\doppler_array.dm"
|
|
#include "code\game\machinery\flasher.dm"
|
|
#include "code\game\machinery\Freezer.dm"
|
|
#include "code\game\machinery\hologram.dm"
|
|
#include "code\game\machinery\hydroponics.dm"
|
|
#include "code\game\machinery\igniter.dm"
|
|
#include "code\game\machinery\lightswitch.dm"
|
|
#include "code\game\machinery\machinery.dm"
|
|
#include "code\game\machinery\magnet.dm"
|
|
#include "code\game\machinery\mass_driver.dm"
|
|
#include "code\game\machinery\navbeacon.dm"
|
|
#include "code\game\machinery\newscaster.dm"
|
|
#include "code\game\machinery\OpTable.dm"
|
|
#include "code\game\machinery\overview.dm"
|
|
#include "code\game\machinery\portable_turret.dm"
|
|
#include "code\game\machinery\recharger.dm"
|
|
#include "code\game\machinery\rechargestation.dm"
|
|
#include "code\game\machinery\requests_console.dm"
|
|
#include "code\game\machinery\robot_fabricator.dm"
|
|
#include "code\game\machinery\seed_extractor.dm"
|
|
#include "code\game\machinery\shieldgen.dm"
|
|
#include "code\game\machinery\Sleeper.dm"
|
|
#include "code\game\machinery\spaceheater.dm"
|
|
#include "code\game\machinery\status_display.dm"
|
|
#include "code\game\machinery\suit_storage_unit.dm"
|
|
#include "code\game\machinery\syndicatebeacon.dm"
|
|
#include "code\game\machinery\teleporter.dm"
|
|
#include "code\game\machinery\transformer.dm"
|
|
#include "code\game\machinery\turrets.dm"
|
|
#include "code\game\machinery\vending.dm"
|
|
#include "code\game\machinery\washing_machine.dm"
|
|
#include "code\game\machinery\wishgranter.dm"
|
|
#include "code\game\machinery\atmoalter\area_atmos_computer.dm"
|
|
#include "code\game\machinery\atmoalter\canister.dm"
|
|
#include "code\game\machinery\atmoalter\meter.dm"
|
|
#include "code\game\machinery\atmoalter\portable_atmospherics.dm"
|
|
#include "code\game\machinery\atmoalter\pump.dm"
|
|
#include "code\game\machinery\atmoalter\scrubber.dm"
|
|
#include "code\game\machinery\atmoalter\zvent.dm"
|
|
#include "code\game\machinery\bots\bots.dm"
|
|
#include "code\game\machinery\bots\cleanbot.dm"
|
|
#include "code\game\machinery\bots\ed209bot.dm"
|
|
#include "code\game\machinery\bots\floorbot.dm"
|
|
#include "code\game\machinery\bots\medbot.dm"
|
|
#include "code\game\machinery\bots\mulebot.dm"
|
|
#include "code\game\machinery\bots\secbot.dm"
|
|
#include "code\game\machinery\camera\camera.dm"
|
|
#include "code\game\machinery\camera\camera_assembly.dm"
|
|
#include "code\game\machinery\camera\motion.dm"
|
|
#include "code\game\machinery\camera\presets.dm"
|
|
#include "code\game\machinery\camera\tracking.dm"
|
|
#include "code\game\machinery\camera\wires.dm"
|
|
#include "code\game\machinery\computer\ai_core.dm"
|
|
#include "code\game\machinery\computer\aifixer.dm"
|
|
#include "code\game\machinery\computer\arcade.dm"
|
|
#include "code\game\machinery\computer\atmos_alert.dm"
|
|
#include "code\game\machinery\computer\buildandrepair.dm"
|
|
#include "code\game\machinery\computer\camera.dm"
|
|
#include "code\game\machinery\computer\card.dm"
|
|
#include "code\game\machinery\computer\cloning.dm"
|
|
#include "code\game\machinery\computer\communications.dm"
|
|
#include "code\game\machinery\computer\computer.dm"
|
|
#include "code\game\machinery\computer\crew.dm"
|
|
#include "code\game\machinery\computer\HolodeckControl.dm"
|
|
#include "code\game\machinery\computer\hologram.dm"
|
|
#include "code\game\machinery\computer\law.dm"
|
|
#include "code\game\machinery\computer\medical.dm"
|
|
#include "code\game\machinery\computer\message.dm"
|
|
#include "code\game\machinery\computer\Operating.dm"
|
|
#include "code\game\machinery\computer\pod.dm"
|
|
#include "code\game\machinery\computer\power.dm"
|
|
#include "code\game\machinery\computer\prisoner.dm"
|
|
#include "code\game\machinery\computer\prisonshuttle.dm"
|
|
#include "code\game\machinery\computer\robot.dm"
|
|
#include "code\game\machinery\computer\security.dm"
|
|
#include "code\game\machinery\computer\shuttle.dm"
|
|
#include "code\game\machinery\computer\specops_shuttle.dm"
|
|
#include "code\game\machinery\computer\station_alert.dm"
|
|
#include "code\game\machinery\computer\syndicate_shuttle.dm"
|
|
#include "code\game\machinery\computer\syndicate_specops_shuttle.dm"
|
|
#include "code\game\machinery\doors\airlock.dm"
|
|
#include "code\game\machinery\doors\airlock_electronics.dm"
|
|
#include "code\game\machinery\doors\brigdoors.dm"
|
|
#include "code\game\machinery\doors\checkForMultipleDoors.dm"
|
|
#include "code\game\machinery\doors\door.dm"
|
|
#include "code\game\machinery\doors\firedoor.dm"
|
|
#include "code\game\machinery\doors\poddoor.dm"
|
|
#include "code\game\machinery\doors\shutters.dm"
|
|
#include "code\game\machinery\doors\unpowered.dm"
|
|
#include "code\game\machinery\doors\windowdoor.dm"
|
|
#include "code\game\machinery\embedded_controller\access_controller.dm"
|
|
#include "code\game\machinery\embedded_controller\airlock_controller.dm"
|
|
#include "code\game\machinery\embedded_controller\embedded_controller_base.dm"
|
|
#include "code\game\machinery\embedded_controller\simple_vent_controller.dm"
|
|
#include "code\game\machinery\kitchen\gibber.dm"
|
|
#include "code\game\machinery\kitchen\juicer.dm"
|
|
#include "code\game\machinery\kitchen\microwave.dm"
|
|
#include "code\game\machinery\kitchen\processor.dm"
|
|
#include "code\game\machinery\kitchen\smartfridge.dm"
|
|
#include "code\game\machinery\pipe\construction.dm"
|
|
#include "code\game\machinery\pipe\pipe_dispenser.dm"
|
|
#include "code\game\machinery\telecomms\broadcaster.dm"
|
|
#include "code\game\machinery\telecomms\logbrowser.dm"
|
|
#include "code\game\machinery\telecomms\machine_interactions.dm"
|
|
#include "code\game\machinery\telecomms\presets.dm"
|
|
#include "code\game\machinery\telecomms\telecomunications.dm"
|
|
#include "code\game\machinery\telecomms\telemonitor.dm"
|
|
#include "code\game\machinery\telecomms\traffic_control.dm"
|
|
#include "code\game\mecha\mech_bay.dm"
|
|
#include "code\game\mecha\mech_fabricator.dm"
|
|
#include "code\game\mecha\mecha.dm"
|
|
#include "code\game\mecha\mecha_construction_paths.dm"
|
|
#include "code\game\mecha\mecha_control_console.dm"
|
|
#include "code\game\mecha\mecha_parts.dm"
|
|
#include "code\game\mecha\mecha_wreckage.dm"
|
|
#include "code\game\mecha\combat\combat.dm"
|
|
#include "code\game\mecha\combat\durand.dm"
|
|
#include "code\game\mecha\combat\gygax.dm"
|
|
#include "code\game\mecha\combat\honker.dm"
|
|
#include "code\game\mecha\combat\marauder.dm"
|
|
#include "code\game\mecha\combat\phazon.dm"
|
|
#include "code\game\mecha\equipment\mecha_equipment.dm"
|
|
#include "code\game\mecha\equipment\tools\medical_tools.dm"
|
|
#include "code\game\mecha\equipment\tools\tools.dm"
|
|
#include "code\game\mecha\equipment\weapons\weapons.dm"
|
|
#include "code\game\mecha\medical\medical.dm"
|
|
#include "code\game\mecha\medical\odysseus.dm"
|
|
#include "code\game\mecha\working\ripley.dm"
|
|
#include "code\game\mecha\working\working.dm"
|
|
#include "code\game\objects\empulse.dm"
|
|
#include "code\game\objects\explosion.dm"
|
|
#include "code\game\objects\explosion_recursive.dm"
|
|
#include "code\game\objects\items.dm"
|
|
#include "code\game\objects\objs.dm"
|
|
#include "code\game\objects\structures.dm"
|
|
#include "code\game\objects\weapons.dm"
|
|
#include "code\game\objects\effects\aliens.dm"
|
|
#include "code\game\objects\effects\biomass_rift.dm"
|
|
#include "code\game\objects\effects\bump_teleporter.dm"
|
|
#include "code\game\objects\effects\effect_system.dm"
|
|
#include "code\game\objects\effects\gibs.dm"
|
|
#include "code\game\objects\effects\glowshroom.dm"
|
|
#include "code\game\objects\effects\landmarks.dm"
|
|
#include "code\game\objects\effects\manifest.dm"
|
|
#include "code\game\objects\effects\mines.dm"
|
|
#include "code\game\objects\effects\misc.dm"
|
|
#include "code\game\objects\effects\overlays.dm"
|
|
#include "code\game\objects\effects\portals.dm"
|
|
#include "code\game\objects\effects\signs.dm"
|
|
#include "code\game\objects\effects\step_triggers.dm"
|
|
#include "code\game\objects\effects\decals\cleanable.dm"
|
|
#include "code\game\objects\effects\decals\contraband.dm"
|
|
#include "code\game\objects\effects\decals\crayon.dm"
|
|
#include "code\game\objects\effects\decals\misc.dm"
|
|
#include "code\game\objects\effects\decals\remains.dm"
|
|
#include "code\game\objects\effects\decals\Cleanable\aliens.dm"
|
|
#include "code\game\objects\effects\decals\Cleanable\humans.dm"
|
|
#include "code\game\objects\effects\decals\Cleanable\misc.dm"
|
|
#include "code\game\objects\effects\decals\Cleanable\robots.dm"
|
|
#include "code\game\objects\effects\spawners\bombspawner.dm"
|
|
#include "code\game\objects\effects\spawners\gibspawner.dm"
|
|
#include "code\game\objects\effects\spawners\vaultspawner.dm"
|
|
#include "code\game\objects\items\apc_frame.dm"
|
|
#include "code\game\objects\items\blueprints.dm"
|
|
#include "code\game\objects\items\bodybag.dm"
|
|
#include "code\game\objects\items\candle.dm"
|
|
#include "code\game\objects\items\crayons.dm"
|
|
#include "code\game\objects\items\latexballoon.dm"
|
|
#include "code\game\objects\items\shooting_range.dm"
|
|
#include "code\game\objects\items\tk_grab.dm"
|
|
#include "code\game\objects\items\trash.dm"
|
|
#include "code\game\objects\items\devices\aicard.dm"
|
|
#include "code\game\objects\items\devices\chameleonproj.dm"
|
|
#include "code\game\objects\items\devices\flash.dm"
|
|
#include "code\game\objects\items\devices\flashlight.dm"
|
|
#include "code\game\objects\items\devices\lightreplacer.dm"
|
|
#include "code\game\objects\items\devices\multitool.dm"
|
|
#include "code\game\objects\items\devices\paicard.dm"
|
|
#include "code\game\objects\items\devices\powersink.dm"
|
|
#include "code\game\objects\items\devices\scanners.dm"
|
|
#include "code\game\objects\items\devices\shields.dm"
|
|
#include "code\game\objects\items\devices\taperecorder.dm"
|
|
#include "code\game\objects\items\devices\traitordevices.dm"
|
|
#include "code\game\objects\items\devices\transfer_valve.dm"
|
|
#include "code\game\objects\items\devices\uplinks.dm"
|
|
#include "code\game\objects\items\devices\violin.dm"
|
|
#include "code\game\objects\items\devices\PDA\cart.dm"
|
|
#include "code\game\objects\items\devices\PDA\chatroom.dm"
|
|
#include "code\game\objects\items\devices\PDA\PDA.dm"
|
|
#include "code\game\objects\items\devices\PDA\radio.dm"
|
|
#include "code\game\objects\items\devices\radio\beacon.dm"
|
|
#include "code\game\objects\items\devices\radio\electropack.dm"
|
|
#include "code\game\objects\items\devices\radio\encryptionkey.dm"
|
|
#include "code\game\objects\items\devices\radio\headset.dm"
|
|
#include "code\game\objects\items\devices\radio\intercom.dm"
|
|
#include "code\game\objects\items\devices\radio\radio.dm"
|
|
#include "code\game\objects\items\robot\robot_items.dm"
|
|
#include "code\game\objects\items\robot\robot_parts.dm"
|
|
#include "code\game\objects\items\robot\robot_upgrades.dm"
|
|
#include "code\game\objects\items\stacks\medical.dm"
|
|
#include "code\game\objects\items\stacks\rods.dm"
|
|
#include "code\game\objects\items\stacks\stack.dm"
|
|
#include "code\game\objects\items\stacks\sheets\glass.dm"
|
|
#include "code\game\objects\items\stacks\sheets\leather.dm"
|
|
#include "code\game\objects\items\stacks\sheets\light.dm"
|
|
#include "code\game\objects\items\stacks\sheets\mineral.dm"
|
|
#include "code\game\objects\items\stacks\sheets\sheet_types.dm"
|
|
#include "code\game\objects\items\stacks\sheets\sheets.dm"
|
|
#include "code\game\objects\items\stacks\tiles\light.dm"
|
|
#include "code\game\objects\items\stacks\tiles\plasteel.dm"
|
|
#include "code\game\objects\items\stacks\tiles\tile_types.dm"
|
|
#include "code\game\objects\items\weapons\AI_modules.dm"
|
|
#include "code\game\objects\items\weapons\cards_ids.dm"
|
|
#include "code\game\objects\items\weapons\cigs_lighters.dm"
|
|
#include "code\game\objects\items\weapons\clown_items.dm"
|
|
#include "code\game\objects\items\weapons\cosmetics.dm"
|
|
#include "code\game\objects\items\weapons\dice.dm"
|
|
#include "code\game\objects\items\weapons\dna_injector.dm"
|
|
#include "code\game\objects\items\weapons\explosives.dm"
|
|
#include "code\game\objects\items\weapons\extinguisher.dm"
|
|
#include "code\game\objects\items\weapons\flamethrower.dm"
|
|
#include "code\game\objects\items\weapons\gift_wrappaper.dm"
|
|
#include "code\game\objects\items\weapons\handcuffs.dm"
|
|
#include "code\game\objects\items\weapons\hydroponics.dm"
|
|
#include "code\game\objects\items\weapons\kitchen.dm"
|
|
#include "code\game\objects\items\weapons\manuals.dm"
|
|
#include "code\game\objects\items\weapons\mop.dm"
|
|
#include "code\game\objects\items\weapons\paint.dm"
|
|
#include "code\game\objects\items\weapons\paiwire.dm"
|
|
#include "code\game\objects\items\weapons\photography.dm"
|
|
#include "code\game\objects\items\weapons\RCD.dm"
|
|
#include "code\game\objects\items\weapons\RSF.dm"
|
|
#include "code\game\objects\items\weapons\scrolls.dm"
|
|
#include "code\game\objects\items\weapons\stunbaton.dm"
|
|
#include "code\game\objects\items\weapons\surgery_tools.dm"
|
|
#include "code\game\objects\items\weapons\swords_axes_etc.dm"
|
|
#include "code\game\objects\items\weapons\table_rack_parts.dm"
|
|
#include "code\game\objects\items\weapons\teleportation.dm"
|
|
#include "code\game\objects\items\weapons\tools.dm"
|
|
#include "code\game\objects\items\weapons\trashbag.dm"
|
|
#include "code\game\objects\items\weapons\twohanded.dm"
|
|
#include "code\game\objects\items\weapons\wires.dm"
|
|
#include "code\game\objects\items\weapons\grenades\chem_grenade.dm"
|
|
#include "code\game\objects\items\weapons\grenades\emgrenade.dm"
|
|
#include "code\game\objects\items\weapons\grenades\flashbang.dm"
|
|
#include "code\game\objects\items\weapons\grenades\grenade.dm"
|
|
#include "code\game\objects\items\weapons\grenades\smokebomb.dm"
|
|
#include "code\game\objects\items\weapons\grenades\spawnergrenade.dm"
|
|
#include "code\game\objects\items\weapons\implants\implant.dm"
|
|
#include "code\game\objects\items\weapons\implants\implantcase.dm"
|
|
#include "code\game\objects\items\weapons\implants\implantchair.dm"
|
|
#include "code\game\objects\items\weapons\implants\implanter.dm"
|
|
#include "code\game\objects\items\weapons\implants\implantfreedom.dm"
|
|
#include "code\game\objects\items\weapons\implants\implantnanoaug.dm"
|
|
#include "code\game\objects\items\weapons\implants\implantpad.dm"
|
|
#include "code\game\objects\items\weapons\implants\implantuplink.dm"
|
|
#include "code\game\objects\items\weapons\secstorage\sbriefcase.dm"
|
|
#include "code\game\objects\items\weapons\secstorage\secstorage.dm"
|
|
#include "code\game\objects\items\weapons\secstorage\ssafe.dm"
|
|
#include "code\game\objects\items\weapons\storage\backpack.dm"
|
|
#include "code\game\objects\items\weapons\storage\belt.dm"
|
|
#include "code\game\objects\items\weapons\storage\bible.dm"
|
|
#include "code\game\objects\items\weapons\storage\briefcase.dm"
|
|
#include "code\game\objects\items\weapons\storage\fancy.dm"
|
|
#include "code\game\objects\items\weapons\storage\firstaid.dm"
|
|
#include "code\game\objects\items\weapons\storage\kit.dm"
|
|
#include "code\game\objects\items\weapons\storage\lockbox.dm"
|
|
#include "code\game\objects\items\weapons\storage\misc.dm"
|
|
#include "code\game\objects\items\weapons\storage\storage.dm"
|
|
#include "code\game\objects\items\weapons\storage\toolbox.dm"
|
|
#include "code\game\objects\items\weapons\storage\uplink_kits.dm"
|
|
#include "code\game\objects\items\weapons\tanks\jetpack.dm"
|
|
#include "code\game\objects\items\weapons\tanks\tank_types.dm"
|
|
#include "code\game\objects\items\weapons\tanks\tanks.dm"
|
|
#include "code\game\objects\structures\bedsheet_bin.dm"
|
|
#include "code\game\objects\structures\displaycase.dm"
|
|
#include "code\game\objects\structures\door_assembly.dm"
|
|
#include "code\game\objects\structures\electricchair.dm"
|
|
#include "code\game\objects\structures\extinguisher.dm"
|
|
#include "code\game\objects\structures\false_walls.dm"
|
|
#include "code\game\objects\structures\girders.dm"
|
|
#include "code\game\objects\structures\grille.dm"
|
|
#include "code\game\objects\structures\kitchen_spike.dm"
|
|
#include "code\game\objects\structures\ladders.dm"
|
|
#include "code\game\objects\structures\lamarr_cage.dm"
|
|
#include "code\game\objects\structures\lattice.dm"
|
|
#include "code\game\objects\structures\mineral_doors.dm"
|
|
#include "code\game\objects\structures\mirror.dm"
|
|
#include "code\game\objects\structures\mop_bucket.dm"
|
|
#include "code\game\objects\structures\morgue.dm"
|
|
#include "code\game\objects\structures\musician.dm"
|
|
#include "code\game\objects\structures\noticeboard.dm"
|
|
#include "code\game\objects\structures\safe.dm"
|
|
#include "code\game\objects\structures\tables_racks.dm"
|
|
#include "code\game\objects\structures\tank_dispenser.dm"
|
|
#include "code\game\objects\structures\target_stake.dm"
|
|
#include "code\game\objects\structures\watercloset.dm"
|
|
#include "code\game\objects\structures\windoor_assembly.dm"
|
|
#include "code\game\objects\structures\window.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets.dm"
|
|
#include "code\game\objects\structures\crates_lockers\crates.dm"
|
|
#include "code\game\objects\structures\crates_lockers\largecrate.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\coffin.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\crittercrate.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\fireaxe.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\fitness.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\gimmick.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\job_closets.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\l3closet.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\malfunction.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\syndicate.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\utility_closets.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\wardrobe.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\bar.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\cargo.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\engineering.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\freezer.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\hydroponics.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\medical.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\personal.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\scientist.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\secure_closets.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\security.dm"
|
|
#include "code\game\objects\structures\stool_bed_chair_nest\alien_nests.dm"
|
|
#include "code\game\objects\structures\stool_bed_chair_nest\bed.dm"
|
|
#include "code\game\objects\structures\stool_bed_chair_nest\chairs.dm"
|
|
#include "code\game\objects\structures\stool_bed_chair_nest\stools.dm"
|
|
#include "code\game\turfs\simulated.dm"
|
|
#include "code\game\turfs\turf.dm"
|
|
#include "code\game\turfs\unsimulated.dm"
|
|
#include "code\game\turfs\simulated\asteroid.dm"
|
|
#include "code\game\turfs\simulated\beach.dm"
|
|
#include "code\game\turfs\simulated\floor.dm"
|
|
#include "code\game\turfs\simulated\floor_types.dm"
|
|
#include "code\game\turfs\simulated\walls.dm"
|
|
#include "code\game\turfs\simulated\walls_mineral.dm"
|
|
#include "code\game\turfs\simulated\walls_misc.dm"
|
|
#include "code\game\turfs\simulated\walls_reinforced.dm"
|
|
#include "code\game\turfs\space\space.dm"
|
|
#include "code\game\turfs\space\transit.dm"
|
|
#include "code\game\turfs\unsimulated\beach.dm"
|
|
#include "code\game\turfs\unsimulated\floor.dm"
|
|
#include "code\game\turfs\unsimulated\walls.dm"
|
|
#include "code\game\vehicles\vehicle.dm"
|
|
#include "code\game\vehicles\airtight\airtight.dm"
|
|
#include "code\game\vehicles\airtight\land.dm"
|
|
#include "code\game\vehicles\airtight\space.dm"
|
|
#include "code\game\verbs\atom_verbs.dm"
|
|
#include "code\game\verbs\ooc.dm"
|
|
#include "code\game\verbs\sound.dm"
|
|
#include "code\game\verbs\suicide.dm"
|
|
#include "code\game\verbs\who.dm"
|
|
#include "code\js\byjax.dm"
|
|
#include "code\js\menus.dm"
|
|
#include "code\modules\admin\admin.dm"
|
|
#include "code\modules\admin\admin_investigate.dm"
|
|
#include "code\modules\admin\admin_memo.dm"
|
|
#include "code\modules\admin\admin_verbs.dm"
|
|
#include "code\modules\admin\banjob.dm"
|
|
#include "code\modules\admin\create_mob.dm"
|
|
#include "code\modules\admin\create_object.dm"
|
|
#include "code\modules\admin\create_turf.dm"
|
|
#include "code\modules\admin\holder2.dm"
|
|
#include "code\modules\admin\IsBanned.dm"
|
|
#include "code\modules\admin\NewBan.dm"
|
|
#include "code\modules\admin\newbanjob.dm"
|
|
#include "code\modules\admin\player_notes.dm"
|
|
#include "code\modules\admin\player_panel.dm"
|
|
#include "code\modules\admin\ToRban.dm"
|
|
#include "code\modules\admin\DB ban\functions.dm"
|
|
#include "code\modules\admin\permissionverbs\assignment.dm"
|
|
#include "code\modules\admin\permissionverbs\permissionedit.dm"
|
|
#include "code\modules\admin\verbs\adminhelp.dm"
|
|
#include "code\modules\admin\verbs\adminjump.dm"
|
|
#include "code\modules\admin\verbs\adminpm.dm"
|
|
#include "code\modules\admin\verbs\adminsay.dm"
|
|
#include "code\modules\admin\verbs\atmosdebug.dm"
|
|
#include "code\modules\admin\verbs\BrokenInhands.dm"
|
|
#include "code\modules\admin\verbs\cinematic.dm"
|
|
#include "code\modules\admin\verbs\deadsay.dm"
|
|
#include "code\modules\admin\verbs\debug.dm"
|
|
#include "code\modules\admin\verbs\diagnostics.dm"
|
|
#include "code\modules\admin\verbs\getlogs.dm"
|
|
#include "code\modules\admin\verbs\mapping.dm"
|
|
#include "code\modules\admin\verbs\massmodvar.dm"
|
|
#include "code\modules\admin\verbs\modifyvariables.dm"
|
|
#include "code\modules\admin\verbs\one_click_antag.dm"
|
|
#include "code\modules\admin\verbs\onlyone.dm"
|
|
#include "code\modules\admin\verbs\playsound.dm"
|
|
#include "code\modules\admin\verbs\possess.dm"
|
|
#include "code\modules\admin\verbs\pray.dm"
|
|
#include "code\modules\admin\verbs\randomverbs.dm"
|
|
#include "code\modules\admin\verbs\striketeam.dm"
|
|
#include "code\modules\admin\verbs\striketeam_syndicate.dm"
|
|
#include "code\modules\admin\verbs\ticklag.dm"
|
|
#include "code\modules\admin\verbs\tripAI.dm"
|
|
#include "code\modules\assembly\assembly.dm"
|
|
#include "code\modules\assembly\bomb.dm"
|
|
#include "code\modules\assembly\helpers.dm"
|
|
#include "code\modules\assembly\holder.dm"
|
|
#include "code\modules\assembly\igniter.dm"
|
|
#include "code\modules\assembly\infrared.dm"
|
|
#include "code\modules\assembly\mousetrap.dm"
|
|
#include "code\modules\assembly\proximity.dm"
|
|
#include "code\modules\assembly\shock_kit.dm"
|
|
#include "code\modules\assembly\signaler.dm"
|
|
#include "code\modules\assembly\timer.dm"
|
|
#include "code\modules\awaymissions\bluespaceartillery.dm"
|
|
#include "code\modules\awaymissions\corpse.dm"
|
|
#include "code\modules\awaymissions\gateway.dm"
|
|
#include "code\modules\awaymissions\loot.dm"
|
|
#include "code\modules\awaymissions\pamphlet.dm"
|
|
#include "code\modules\awaymissions\trigger.dm"
|
|
#include "code\modules\awaymissions\zlevel.dm"
|
|
#include "code\modules\awaymissions\maploader\dmm_suite.dm"
|
|
#include "code\modules\awaymissions\maploader\reader.dm"
|
|
#include "code\modules\awaymissions\maploader\swapmaps.dm"
|
|
#include "code\modules\awaymissions\maploader\writer.dm"
|
|
#include "code\modules\client\client defines.dm"
|
|
#include "code\modules\client\client procs.dm"
|
|
#include "code\modules\clothing\clothing.dm"
|
|
#include "code\modules\clothing\glasses\glasses.dm"
|
|
#include "code\modules\clothing\glasses\hud.dm"
|
|
#include "code\modules\clothing\gloves\boxing.dm"
|
|
#include "code\modules\clothing\gloves\color.dm"
|
|
#include "code\modules\clothing\gloves\miscellaneous.dm"
|
|
#include "code\modules\clothing\gloves\stungloves.dm"
|
|
#include "code\modules\clothing\head\collectable.dm"
|
|
#include "code\modules\clothing\head\hardhat.dm"
|
|
#include "code\modules\clothing\head\helmet.dm"
|
|
#include "code\modules\clothing\head\jobs.dm"
|
|
#include "code\modules\clothing\head\misc.dm"
|
|
#include "code\modules\clothing\head\misc_special.dm"
|
|
#include "code\modules\clothing\head\soft_caps.dm"
|
|
#include "code\modules\clothing\masks\boxing.dm"
|
|
#include "code\modules\clothing\masks\breath.dm"
|
|
#include "code\modules\clothing\masks\gasmask.dm"
|
|
#include "code\modules\clothing\masks\miscellaneous.dm"
|
|
#include "code\modules\clothing\shoes\colour.dm"
|
|
#include "code\modules\clothing\shoes\magboots.dm"
|
|
#include "code\modules\clothing\shoes\miscellaneous.dm"
|
|
#include "code\modules\clothing\spacesuits\miscellaneous.dm"
|
|
#include "code\modules\clothing\spacesuits\ninja.dm"
|
|
#include "code\modules\clothing\spacesuits\rig.dm"
|
|
#include "code\modules\clothing\spacesuits\syndi.dm"
|
|
#include "code\modules\clothing\suits\armor.dm"
|
|
#include "code\modules\clothing\suits\bio.dm"
|
|
#include "code\modules\clothing\suits\jobs.dm"
|
|
#include "code\modules\clothing\suits\labcoat.dm"
|
|
#include "code\modules\clothing\suits\miscellaneous.dm"
|
|
#include "code\modules\clothing\suits\utility.dm"
|
|
#include "code\modules\clothing\suits\wiz_robe.dm"
|
|
#include "code\modules\clothing\under\chameleon.dm"
|
|
#include "code\modules\clothing\under\color.dm"
|
|
#include "code\modules\clothing\under\miscellaneous.dm"
|
|
#include "code\modules\clothing\under\shorts.dm"
|
|
#include "code\modules\clothing\under\syndicate.dm"
|
|
#include "code\modules\clothing\under\ties.dm"
|
|
#include "code\modules\clothing\under\jobs\civilian.dm"
|
|
#include "code\modules\clothing\under\jobs\engineering.dm"
|
|
#include "code\modules\clothing\under\jobs\medsci.dm"
|
|
#include "code\modules\clothing\under\jobs\security.dm"
|
|
#include "code\modules\critters\critter.dm"
|
|
#include "code\modules\critters\critter_AI.dm"
|
|
#include "code\modules\critters\critter_defenses.dm"
|
|
#include "code\modules\critters\critters.dm"
|
|
#include "code\modules\critters\hivebots\hivebot.dm"
|
|
#include "code\modules\detectivework\detective_work.dm"
|
|
#include "code\modules\detectivework\evidence.dm"
|
|
#include "code\modules\detectivework\footprints_and_rag.dm"
|
|
#include "code\modules\detectivework\scanner.dm"
|
|
#include "code\modules\flufftext\Dreaming.dm"
|
|
#include "code\modules\flufftext\Hallucination.dm"
|
|
#include "code\modules\flufftext\TextFilters.dm"
|
|
#include "code\modules\food\recipes_microwave.dm"
|
|
#include "code\modules\library\lib_items.dm"
|
|
#include "code\modules\library\lib_machines.dm"
|
|
#include "code\modules\library\lib_readme.dm"
|
|
#include "code\modules\liquid\splash_simulation.dm"
|
|
#include "code\modules\mining\machine_input_output_plates.dm"
|
|
#include "code\modules\mining\machine_processing.dm"
|
|
#include "code\modules\mining\machine_stacking.dm"
|
|
#include "code\modules\mining\machine_unloading.dm"
|
|
#include "code\modules\mining\mine_areas.dm"
|
|
#include "code\modules\mining\mine_items.dm"
|
|
#include "code\modules\mining\mine_turfs.dm"
|
|
#include "code\modules\mining\mint.dm"
|
|
#include "code\modules\mining\money_bag.dm"
|
|
#include "code\modules\mining\ores_materials_coins.dm"
|
|
#include "code\modules\mining\satchel_ore_boxdm.dm"
|
|
#include "code\modules\mob\death.dm"
|
|
#include "code\modules\mob\inventory.dm"
|
|
#include "code\modules\mob\login.dm"
|
|
#include "code\modules\mob\logout.dm"
|
|
#include "code\modules\mob\mob.dm"
|
|
#include "code\modules\mob\mob_cleanup.dm"
|
|
#include "code\modules\mob\mob_defines.dm"
|
|
#include "code\modules\mob\mob_grab.dm"
|
|
#include "code\modules\mob\mob_helpers.dm"
|
|
#include "code\modules\mob\mob_movement.dm"
|
|
#include "code\modules\mob\mob_transformation_simple.dm"
|
|
#include "code\modules\mob\say.dm"
|
|
#include "code\modules\mob\screen.dm"
|
|
#include "code\modules\mob\transform_procs.dm"
|
|
#include "code\modules\mob\update_icons.dm"
|
|
#include "code\modules\mob\dead\death.dm"
|
|
#include "code\modules\mob\dead\observer\hud.dm"
|
|
#include "code\modules\mob\dead\observer\logout.dm"
|
|
#include "code\modules\mob\dead\observer\observer.dm"
|
|
#include "code\modules\mob\dead\observer\say.dm"
|
|
#include "code\modules\mob\living\damage_procs.dm"
|
|
#include "code\modules\mob\living\living.dm"
|
|
#include "code\modules\mob\living\living_defense.dm"
|
|
#include "code\modules\mob\living\living_defines.dm"
|
|
#include "code\modules\mob\living\login.dm"
|
|
#include "code\modules\mob\living\logout.dm"
|
|
#include "code\modules\mob\living\say.dm"
|
|
#include "code\modules\mob\living\blob\blob.dm"
|
|
#include "code\modules\mob\living\carbon\carbon.dm"
|
|
#include "code\modules\mob\living\carbon\carbon_defines.dm"
|
|
#include "code\modules\mob\living\carbon\alien\alien.dm"
|
|
#include "code\modules\mob\living\carbon\alien\death.dm"
|
|
#include "code\modules\mob\living\carbon\alien\login.dm"
|
|
#include "code\modules\mob\living\carbon\alien\logout.dm"
|
|
#include "code\modules\mob\living\carbon\alien\powers.dm"
|
|
#include "code\modules\mob\living\carbon\alien\say.dm"
|
|
#include "code\modules\mob\living\carbon\alien\humanoid\alien_powers.dm"
|
|
#include "code\modules\mob\living\carbon\alien\humanoid\death.dm"
|
|
#include "code\modules\mob\living\carbon\alien\humanoid\emote.dm"
|
|
#include "code\modules\mob\living\carbon\alien\humanoid\hud.dm"
|
|
#include "code\modules\mob\living\carbon\alien\humanoid\humanoid.dm"
|
|
#include "code\modules\mob\living\carbon\alien\humanoid\inventory.dm"
|
|
#include "code\modules\mob\living\carbon\alien\humanoid\life.dm"
|
|
#include "code\modules\mob\living\carbon\alien\humanoid\login.dm"
|
|
#include "code\modules\mob\living\carbon\alien\humanoid\queen.dm"
|
|
#include "code\modules\mob\living\carbon\alien\humanoid\update_icons.dm"
|
|
#include "code\modules\mob\living\carbon\alien\humanoid\caste\drone.dm"
|
|
#include "code\modules\mob\living\carbon\alien\humanoid\caste\hunter.dm"
|
|
#include "code\modules\mob\living\carbon\alien\humanoid\caste\sentinel.dm"
|
|
#include "code\modules\mob\living\carbon\alien\larva\death.dm"
|
|
#include "code\modules\mob\living\carbon\alien\larva\emote.dm"
|
|
#include "code\modules\mob\living\carbon\alien\larva\hud.dm"
|
|
#include "code\modules\mob\living\carbon\alien\larva\inventory.dm"
|
|
#include "code\modules\mob\living\carbon\alien\larva\larva.dm"
|
|
#include "code\modules\mob\living\carbon\alien\larva\life.dm"
|
|
#include "code\modules\mob\living\carbon\alien\larva\powers.dm"
|
|
#include "code\modules\mob\living\carbon\alien\larva\update_icons.dm"
|
|
#include "code\modules\mob\living\carbon\alien\special\facehugger.dm"
|
|
#include "code\modules\mob\living\carbon\brain\brain.dm"
|
|
#include "code\modules\mob\living\carbon\brain\brain_item.dm"
|
|
#include "code\modules\mob\living\carbon\brain\death.dm"
|
|
#include "code\modules\mob\living\carbon\brain\emote.dm"
|
|
#include "code\modules\mob\living\carbon\brain\hud.dm"
|
|
#include "code\modules\mob\living\carbon\brain\life.dm"
|
|
#include "code\modules\mob\living\carbon\brain\MMI.dm"
|
|
#include "code\modules\mob\living\carbon\brain\say.dm"
|
|
#include "code\modules\mob\living\carbon\human\death.dm"
|
|
#include "code\modules\mob\living\carbon\human\emote.dm"
|
|
#include "code\modules\mob\living\carbon\human\examine.dm"
|
|
#include "code\modules\mob\living\carbon\human\hud.dm"
|
|
#include "code\modules\mob\living\carbon\human\human.dm"
|
|
#include "code\modules\mob\living\carbon\human\human_attackalien.dm"
|
|
#include "code\modules\mob\living\carbon\human\human_attackhand.dm"
|
|
#include "code\modules\mob\living\carbon\human\human_attackpaw.dm"
|
|
#include "code\modules\mob\living\carbon\human\human_damage.dm"
|
|
#include "code\modules\mob\living\carbon\human\human_defense.dm"
|
|
#include "code\modules\mob\living\carbon\human\human_defines.dm"
|
|
#include "code\modules\mob\living\carbon\human\human_movement.dm"
|
|
#include "code\modules\mob\living\carbon\human\inventory.dm"
|
|
#include "code\modules\mob\living\carbon\human\life.dm"
|
|
#include "code\modules\mob\living\carbon\human\login.dm"
|
|
#include "code\modules\mob\living\carbon\human\say.dm"
|
|
#include "code\modules\mob\living\carbon\human\update_icons.dm"
|
|
#include "code\modules\mob\living\carbon\human\whisper.dm"
|
|
#include "code\modules\mob\living\carbon\metroid\death.dm"
|
|
#include "code\modules\mob\living\carbon\metroid\emote.dm"
|
|
#include "code\modules\mob\living\carbon\metroid\examine.dm"
|
|
#include "code\modules\mob\living\carbon\metroid\hud.dm"
|
|
#include "code\modules\mob\living\carbon\metroid\life.dm"
|
|
#include "code\modules\mob\living\carbon\metroid\login.dm"
|
|
#include "code\modules\mob\living\carbon\metroid\metroid.dm"
|
|
#include "code\modules\mob\living\carbon\metroid\powers.dm"
|
|
#include "code\modules\mob\living\carbon\metroid\say.dm"
|
|
#include "code\modules\mob\living\carbon\metroid\update_icons.dm"
|
|
#include "code\modules\mob\living\carbon\monkey\death.dm"
|
|
#include "code\modules\mob\living\carbon\monkey\emote.dm"
|
|
#include "code\modules\mob\living\carbon\monkey\examine.dm"
|
|
#include "code\modules\mob\living\carbon\monkey\hud.dm"
|
|
#include "code\modules\mob\living\carbon\monkey\inventory.dm"
|
|
#include "code\modules\mob\living\carbon\monkey\life.dm"
|
|
#include "code\modules\mob\living\carbon\monkey\login.dm"
|
|
#include "code\modules\mob\living\carbon\monkey\monkey.dm"
|
|
#include "code\modules\mob\living\carbon\monkey\powers.dm"
|
|
#include "code\modules\mob\living\carbon\monkey\say.dm"
|
|
#include "code\modules\mob\living\carbon\monkey\update_icons.dm"
|
|
#include "code\modules\mob\living\silicon\death.dm"
|
|
#include "code\modules\mob\living\silicon\login.dm"
|
|
#include "code\modules\mob\living\silicon\say.dm"
|
|
#include "code\modules\mob\living\silicon\silicon.dm"
|
|
#include "code\modules\mob\living\silicon\ai\ai.dm"
|
|
#include "code\modules\mob\living\silicon\ai\death.dm"
|
|
#include "code\modules\mob\living\silicon\ai\examine.dm"
|
|
#include "code\modules\mob\living\silicon\ai\hud.dm"
|
|
#include "code\modules\mob\living\silicon\ai\laws.dm"
|
|
#include "code\modules\mob\living\silicon\ai\life.dm"
|
|
#include "code\modules\mob\living\silicon\ai\login.dm"
|
|
#include "code\modules\mob\living\silicon\ai\logout.dm"
|
|
#include "code\modules\mob\living\silicon\ai\say.dm"
|
|
#include "code\modules\mob\living\silicon\ai\freelook\cameranet.dm"
|
|
#include "code\modules\mob\living\silicon\ai\freelook\chunk.dm"
|
|
#include "code\modules\mob\living\silicon\ai\freelook\eye.dm"
|
|
#include "code\modules\mob\living\silicon\ai\freelook\read_me.dm"
|
|
#include "code\modules\mob\living\silicon\ai\freelook\update_triggers.dm"
|
|
#include "code\modules\mob\living\silicon\decoy\death.dm"
|
|
#include "code\modules\mob\living\silicon\decoy\decoy.dm"
|
|
#include "code\modules\mob\living\silicon\decoy\life.dm"
|
|
#include "code\modules\mob\living\silicon\pai\death.dm"
|
|
#include "code\modules\mob\living\silicon\pai\examine.dm"
|
|
#include "code\modules\mob\living\silicon\pai\hud.dm"
|
|
#include "code\modules\mob\living\silicon\pai\life.dm"
|
|
#include "code\modules\mob\living\silicon\pai\pai.dm"
|
|
#include "code\modules\mob\living\silicon\pai\personality.dm"
|
|
#include "code\modules\mob\living\silicon\pai\recruit.dm"
|
|
#include "code\modules\mob\living\silicon\pai\say.dm"
|
|
#include "code\modules\mob\living\silicon\pai\software.dm"
|
|
#include "code\modules\mob\living\silicon\robot\death.dm"
|
|
#include "code\modules\mob\living\silicon\robot\emote.dm"
|
|
#include "code\modules\mob\living\silicon\robot\examine.dm"
|
|
#include "code\modules\mob\living\silicon\robot\hud.dm"
|
|
#include "code\modules\mob\living\silicon\robot\inventory.dm"
|
|
#include "code\modules\mob\living\silicon\robot\laws.dm"
|
|
#include "code\modules\mob\living\silicon\robot\life.dm"
|
|
#include "code\modules\mob\living\silicon\robot\login.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_modules.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_movement.dm"
|
|
#include "code\modules\mob\living\silicon\robot\say.dm"
|
|
#include "code\modules\mob\living\silicon\robot\wires.dm"
|
|
#include "code\modules\mob\living\simple_animal\clown.dm"
|
|
#include "code\modules\mob\living\simple_animal\constructs.dm"
|
|
#include "code\modules\mob\living\simple_animal\parrot.dm"
|
|
#include "code\modules\mob\living\simple_animal\shade.dm"
|
|
#include "code\modules\mob\living\simple_animal\simple_animal.dm"
|
|
#include "code\modules\mob\living\simple_animal\syndicate.dm"
|
|
#include "code\modules\mob\living\simple_animal\worm.dm"
|
|
#include "code\modules\mob\living\simple_animal\friendly\cat.dm"
|
|
#include "code\modules\mob\living\simple_animal\friendly\corgi.dm"
|
|
#include "code\modules\mob\living\simple_animal\friendly\crab.dm"
|
|
#include "code\modules\mob\living\simple_animal\friendly\mouse.dm"
|
|
#include "code\modules\mob\living\simple_animal\friendly\mushroom.dm"
|
|
#include "code\modules\mob\living\simple_animal\friendly\tomato.dm"
|
|
#include "code\modules\mob\living\simple_animal\hostile\bear.dm"
|
|
#include "code\modules\mob\living\simple_animal\hostile\carp.dm"
|
|
#include "code\modules\mob\living\simple_animal\hostile\hostile.dm"
|
|
#include "code\modules\mob\new_player\hud.dm"
|
|
#include "code\modules\mob\new_player\login.dm"
|
|
#include "code\modules\mob\new_player\logout.dm"
|
|
#include "code\modules\mob\new_player\new_player.dm"
|
|
#include "code\modules\mob\new_player\poll.dm"
|
|
#include "code\modules\mob\new_player\preferences.dm"
|
|
#include "code\modules\mob\new_player\preferences_setup.dm"
|
|
#include "code\modules\mob\new_player\savefile.dm"
|
|
#include "code\modules\mob\new_player\sprite_accessories.dm"
|
|
#include "code\modules\paperwork\clipboard.dm"
|
|
#include "code\modules\paperwork\filingcabinet.dm"
|
|
#include "code\modules\paperwork\folders.dm"
|
|
#include "code\modules\paperwork\handlabeler.dm"
|
|
#include "code\modules\paperwork\paper.dm"
|
|
#include "code\modules\paperwork\paperbin.dm"
|
|
#include "code\modules\paperwork\pen.dm"
|
|
#include "code\modules\paperwork\photocopier.dm"
|
|
#include "code\modules\paperwork\stamps.dm"
|
|
#include "code\modules\power\apc.dm"
|
|
#include "code\modules\power\cable.dm"
|
|
#include "code\modules\power\cable_heavyduty.dm"
|
|
#include "code\modules\power\cable_logic.dm"
|
|
#include "code\modules\power\cell.dm"
|
|
#include "code\modules\power\engine.dm"
|
|
#include "code\modules\power\generator.dm"
|
|
#include "code\modules\power\generator_type2.dm"
|
|
#include "code\modules\power\gravitygenerator.dm"
|
|
#include "code\modules\power\lighting.dm"
|
|
#include "code\modules\power\port_gen.dm"
|
|
#include "code\modules\power\power.dm"
|
|
#include "code\modules\power\smes.dm"
|
|
#include "code\modules\power\solar.dm"
|
|
#include "code\modules\power\switch.dm"
|
|
#include "code\modules\power\terminal.dm"
|
|
#include "code\modules\power\tracker.dm"
|
|
#include "code\modules\power\antimatter\containment_jar.dm"
|
|
#include "code\modules\power\antimatter\control.dm"
|
|
#include "code\modules\power\antimatter\shielding.dm"
|
|
#include "code\modules\power\singularity\collector.dm"
|
|
#include "code\modules\power\singularity\containment_field.dm"
|
|
#include "code\modules\power\singularity\emitter.dm"
|
|
#include "code\modules\power\singularity\field_generator.dm"
|
|
#include "code\modules\power\singularity\generator.dm"
|
|
#include "code\modules\power\singularity\investigate.dm"
|
|
#include "code\modules\power\singularity\singularity.dm"
|
|
#include "code\modules\power\singularity\particle_accelerator\particle.dm"
|
|
#include "code\modules\power\singularity\particle_accelerator\particle_accelerator.dm"
|
|
#include "code\modules\power\singularity\particle_accelerator\particle_chamber.dm"
|
|
#include "code\modules\power\singularity\particle_accelerator\particle_control.dm"
|
|
#include "code\modules\power\singularity\particle_accelerator\particle_emitter.dm"
|
|
#include "code\modules\power\singularity\particle_accelerator\particle_power.dm"
|
|
#include "code\modules\projectiles\ammunition.dm"
|
|
#include "code\modules\projectiles\gun.dm"
|
|
#include "code\modules\projectiles\projectile.dm"
|
|
#include "code\modules\projectiles\ammunition\boxes.dm"
|
|
#include "code\modules\projectiles\ammunition\bullets.dm"
|
|
#include "code\modules\projectiles\guns\energy.dm"
|
|
#include "code\modules\projectiles\guns\projectile.dm"
|
|
#include "code\modules\projectiles\guns\energy\laser.dm"
|
|
#include "code\modules\projectiles\guns\energy\nuclear.dm"
|
|
#include "code\modules\projectiles\guns\energy\pulse.dm"
|
|
#include "code\modules\projectiles\guns\energy\special.dm"
|
|
#include "code\modules\projectiles\guns\energy\stun.dm"
|
|
#include "code\modules\projectiles\guns\energy\temperature.dm"
|
|
#include "code\modules\projectiles\guns\projectile\automatic.dm"
|
|
#include "code\modules\projectiles\guns\projectile\pistol.dm"
|
|
#include "code\modules\projectiles\guns\projectile\revolver.dm"
|
|
#include "code\modules\projectiles\guns\projectile\shotgun.dm"
|
|
#include "code\modules\projectiles\projectile\beams.dm"
|
|
#include "code\modules\projectiles\projectile\bullets.dm"
|
|
#include "code\modules\projectiles\projectile\change.dm"
|
|
#include "code\modules\projectiles\projectile\energy.dm"
|
|
#include "code\modules\projectiles\projectile\special.dm"
|
|
#include "code\modules\reagents\Chemistry-Colours.dm"
|
|
#include "code\modules\reagents\Chemistry-Holder.dm"
|
|
#include "code\modules\reagents\Chemistry-Machinery.dm"
|
|
#include "code\modules\reagents\Chemistry-Readme.dm"
|
|
#include "code\modules\reagents\Chemistry-Reagents.dm"
|
|
#include "code\modules\reagents\Chemistry-Recipes.dm"
|
|
#include "code\modules\reagents\grenade_launcher.dm"
|
|
#include "code\modules\reagents\reagent_containers.dm"
|
|
#include "code\modules\reagents\reagent_dispenser.dm"
|
|
#include "code\modules\reagents\syringe_gun.dm"
|
|
#include "code\modules\reagents\reagent_containers\borghydro.dm"
|
|
#include "code\modules\reagents\reagent_containers\dropper.dm"
|
|
#include "code\modules\reagents\reagent_containers\food.dm"
|
|
#include "code\modules\reagents\reagent_containers\glass.dm"
|
|
#include "code\modules\reagents\reagent_containers\hypospray.dm"
|
|
#include "code\modules\reagents\reagent_containers\pill.dm"
|
|
#include "code\modules\reagents\reagent_containers\robodropper.dm"
|
|
#include "code\modules\reagents\reagent_containers\spray.dm"
|
|
#include "code\modules\reagents\reagent_containers\syringes.dm"
|
|
#include "code\modules\reagents\reagent_containers\food\condiment.dm"
|
|
#include "code\modules\reagents\reagent_containers\food\drinks.dm"
|
|
#include "code\modules\reagents\reagent_containers\food\snacks.dm"
|
|
#include "code\modules\reagents\reagent_containers\food\drinks\bottle.dm"
|
|
#include "code\modules\reagents\reagent_containers\food\drinks\drinkingglass.dm"
|
|
#include "code\modules\reagents\reagent_containers\food\drinks\jar.dm"
|
|
#include "code\modules\reagents\reagent_containers\food\drinks\bottle\robot.dm"
|
|
#include "code\modules\reagents\reagent_containers\food\snacks\grown.dm"
|
|
#include "code\modules\reagents\reagent_containers\food\snacks\meat.dm"
|
|
#include "code\modules\reagents\reagent_containers\glass\bottle.dm"
|
|
#include "code\modules\reagents\reagent_containers\glass\bottle\robot.dm"
|
|
#include "code\modules\recycling\conveyor2.dm"
|
|
#include "code\modules\recycling\disposal-construction.dm"
|
|
#include "code\modules\recycling\disposal.dm"
|
|
#include "code\modules\recycling\sortingmachinery.dm"
|
|
#include "code\modules\research\circuitprinter.dm"
|
|
#include "code\modules\research\designs.dm"
|
|
#include "code\modules\research\destructive_analyzer.dm"
|
|
#include "code\modules\research\message_server.dm"
|
|
#include "code\modules\research\protolathe.dm"
|
|
#include "code\modules\research\rd-readme.dm"
|
|
#include "code\modules\research\rdconsole.dm"
|
|
#include "code\modules\research\rdmachines.dm"
|
|
#include "code\modules\research\research.dm"
|
|
#include "code\modules\research\server.dm"
|
|
#include "code\modules\scripting\Errors.dm"
|
|
#include "code\modules\scripting\IDE.dm"
|
|
#include "code\modules\scripting\Options.dm"
|
|
#include "code\modules\scripting\stack.dm"
|
|
#include "code\modules\scripting\AST\AST Nodes.dm"
|
|
#include "code\modules\scripting\AST\Blocks.dm"
|
|
#include "code\modules\scripting\AST\Statements.dm"
|
|
#include "code\modules\scripting\AST\Operators\Binary Operators.dm"
|
|
#include "code\modules\scripting\AST\Operators\Unary Operators.dm"
|
|
#include "code\modules\scripting\Implementations\_Logic.dm"
|
|
#include "code\modules\scripting\Implementations\Telecomms.dm"
|
|
#include "code\modules\scripting\Interpreter\Evaluation.dm"
|
|
#include "code\modules\scripting\Interpreter\Interaction.dm"
|
|
#include "code\modules\scripting\Interpreter\Interpreter.dm"
|
|
#include "code\modules\scripting\Interpreter\Scope.dm"
|
|
#include "code\modules\scripting\Parser\Expressions.dm"
|
|
#include "code\modules\scripting\Parser\Keywords.dm"
|
|
#include "code\modules\scripting\Parser\Parser.dm"
|
|
#include "code\modules\scripting\Scanner\Scanner.dm"
|
|
#include "code\modules\scripting\Scanner\Tokens.dm"
|
|
#include "code\modules\security levels\keycard authentication.dm"
|
|
#include "code\modules\security levels\security levels.dm"
|
|
#include "code\WorkInProgress\buildmode.dm"
|
|
#include "code\WorkInProgress\explosion_particles.dm"
|
|
#include "interface\interface.dm"
|
|
#include "interface\skin.dmf"
|
|
#include "maps\tgstation.2.0.9.dmm"
|
|
#include "maps\RandomZLevels\Academy.dm"
|
|
#include "maps\RandomZLevels\stationCollision.dm"
|
|
// END_INCLUDE
|