mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 10:21:11 +00:00
Made sure every verb now has a name which starts with a capital letter and makes sense, because OCD. Changed the categories of verbs a lot, now they are in much more sensible tabs. Added a couple of admin verbs: - Right click monkeyize - Call Shuttle - Recall Shuttle Removed some goon verbs. Gave "Coder" admin group a little more admin verbs: - Monkeyize, Cultistize, Abominationize, Call Shuttle, Recall Shuttle, Make Sound Added mobs a "say_message" variable. Now admin-created mobs can "scree", "squeak" etc. instead of just "chimper" or "hiss". git-svn-id: http://tgstation13.googlecode.com/svn/trunk@138 316c924e-a436-60f5-8080-3fe189b3f50e
237 lines
6.7 KiB
Plaintext
237 lines
6.7 KiB
Plaintext
/client/proc/Debug2()
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set category = "Debug"
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set name = "Debug-Game"
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if(!src.authenticated || !src.holder)
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src << "Only administrators may use this command."
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return
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if(src.holder.rank == "Coder")
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Debug2 = !Debug2
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world << "Debugging [Debug2 ? "On" : "Off"]"
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log_admin("[key_name(src)] toggled debugging to [Debug2]")
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else if(src.holder.rank == "Host")
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Debug2 = !Debug2
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world << "Debugging [Debug2 ? "On" : "Off"]"
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log_admin("[key_name(src)] toggled debugging to [Debug2]")
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else
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alert("Coders only baby")
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return
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/* 21st Sept 2010
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Updated by Skie -- Still not perfect but better!
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Stuff you can't do:
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Call proc /mob/proc/make_dizzy() for some player
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Because if you select a player mob as owner it tries to do the proc for
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/mob/living/carbon/human/ instead. And that gives a run-time error.
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But you can call procs that are of type /mob/living/carbon/human/proc/ for that player.
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*/
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/client/proc/callproc()
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set category = "Debug"
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set name = "Advanced ProcCall"
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if(!src.authenticated || !src.holder)
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src << "Only administrators may use this command."
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return
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var/target = null
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var/lst[] // List reference
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lst = new/list() // Make the list
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var/returnval = null
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var/class = null
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switch(alert("Proc owned by something?",,"Yes","No"))
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if("Yes")
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class = input("Proc owned by...","Owner") in list("Obj","Mob","Area or Turf","Client","CANCEL ABORT STOP")
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switch(class)
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if("CANCEL ABORT STOP")
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return
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if("Obj")
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target = input("Enter target:","Target",usr) as obj in world
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if("Mob")
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target = input("Enter target:","Target",usr) as mob in world
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if("Area or Turf")
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target = input("Enter target:","Target",usr.loc) as area|turf in world
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if("Client")
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var/list/keys = list()
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for(var/mob/M in world)
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keys += M.client
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target = input("Please, select a player!", "Selection", null, null) as null|anything in keys
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if("No")
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target = null
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var/procname = input("Proc path, eg: /proc/fake_blood","Path:", null)
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var/argnum = input("Number of arguments","Number:",0) as num
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lst.len = argnum // Expand to right length
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var/i
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for(i=1, i<argnum+1, i++) // Lists indexed from 1 forwards in byond
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// Make a list with each index containing one variable, to be given to the proc
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class = input("What kind of variable?","Variable Type") in list("text","num","type","reference","mob reference","icon","file","client","mob's area","CANCEL")
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switch(class)
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if("CANCEL")
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return
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if("text")
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lst[i] = input("Enter new text:","Text",null) as text
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if("num")
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lst[i] = input("Enter new number:","Num",0) as num
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if("type")
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lst[i] = input("Enter type:","Type") in typesof(/obj,/mob,/area,/turf)
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if("reference")
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lst[i] = input("Select reference:","Reference",src) as mob|obj|turf|area in world
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if("mob reference")
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lst[i] = input("Select reference:","Reference",usr) as mob in world
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if("file")
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lst[i] = input("Pick file:","File") as file
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if("icon")
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lst[i] = input("Pick icon:","Icon") as icon
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if("client")
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var/list/keys = list()
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for(var/mob/M in world)
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keys += M.client
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lst[i] = input("Please, select a player!", "Selection", null, null) as null|anything in keys
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if("mob's area")
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var/mob/temp = input("Select mob", "Selection", usr) as mob in world
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lst[i] = temp.loc
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spawn(0)
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if(target)
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returnval = call(target,procname)(arglist(lst)) // Pass the lst as an argument list to the proc
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else
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returnval = call(procname)(arglist(lst)) // Pass the lst as an argument list to the proc
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usr << "\blue Proc returned: [returnval ? returnval : "null"]"
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/client/proc/Cell()
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set category = "Debug"
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set name = "Air Status in Location"
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if(!src.mob)
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return
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var/turf/T = src.mob.loc
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if (!( istype(T, /turf) ))
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return
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var/datum/gas_mixture/env = T.return_air()
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var/t = ""
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t+= "Nitrogen : [env.nitrogen]\n"
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t+= "Oxygen : [env.oxygen]\n"
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t+= "Plasma : [env.toxins]\n"
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t+= "CO2: [env.carbon_dioxide]\n"
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usr.show_message(t, 1)
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/client/proc/cmd_admin_robotize(var/mob/M in world)
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set category = "Admin"
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set name = "Make Robot"
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if(!ticker)
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alert("Wait until the game starts")
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return
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if(istype(M, /mob/living/carbon/human))
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log_admin("[key_name(src)] has robotized [M.key].")
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spawn(10)
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M:Robotize()
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else
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alert("Invalid mob")
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/client/proc/cmd_admin_alienize(var/mob/M in world)
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set category = "Admin"
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set name = "Make Alien"
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if(!ticker)
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alert("Wait until the game starts")
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return
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if(istype(M, /mob/living/carbon/human))
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log_admin("[key_name(src)] is attempting to alienize [M.key].")
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spawn(10)
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M:Alienize()
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else
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alert("Invalid mob")
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/client/proc/cmd_admin_monkeyize(var/mob/M in world)
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set category = "Admin"
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set name = "Make Monkey"
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if(!ticker)
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alert("Wait until the game starts")
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return
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if(istype(M, /mob/living/carbon/human))
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var/mob/living/carbon/human/target = M
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log_admin("[key_name(src)] is attempting to monkeyize [M.key].")
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spawn(10)
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target.monkeyize()
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else
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alert("Invalid mob")
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/client/proc/cmd_admin_changelinginize(var/mob/M in world)
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set category = "Admin"
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set name = "Make Changeling"
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if(!ticker)
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alert("Wait until the game starts")
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return
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if(istype(M, /mob/living/carbon/human))
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log_admin("[key_name(src)] has made [M.key] a changeling.")
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spawn(10)
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M.absorbed_dna[M.real_name] = M.dna
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M.make_changeling()
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else
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alert("Invalid mob")
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/client/proc/cmd_admin_abominize(var/mob/M in world)
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set category = "Admin"
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set name = "Make Abomination"
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usr << "Ruby Mode disabled. Command aborted."
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return
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if(!ticker)
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alert("Wait until the game starts.")
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return
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if(istype(M, /mob/living/carbon/human))
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log_admin("[key_name(src)] has made [M.key] an abomination.")
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/*
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spawn(10)
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M.make_abomination()
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*/
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/client/proc/cmd_debug_del_all()
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set category = "Debug"
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set name = "Del-All"
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// to prevent REALLY stupid deletions
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var/blocked = list(/obj, /mob, /mob/living, /mob/living/carbon, /mob/living/carbon/human)
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var/hsbitem = input(usr, "Choose an object to delete.", "Delete:") as null|anything in typesof(/obj) + typesof(/mob) - blocked
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if(hsbitem)
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for(var/atom/O in world)
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if(istype(O, hsbitem))
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del(O)
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log_admin("[key_name(src)] has deleted all instances of [hsbitem].")
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message_admins("[key_name_admin(src)] has deleted all instances of [hsbitem].", 0)
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/client/proc/cmd_debug_tog_aliens()
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set category = "Special Verbs"
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set name = "Toggle Aliens"
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aliens_allowed = !aliens_allowed
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log_admin("[key_name(src)] has turned aliens [aliens_allowed ? "on" : "off"].")
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message_admins("[key_name_admin(src)] has turned aliens [aliens_allowed ? "on" : "off"].", 0) |