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vgstation13/code/datums/gamemode
Hinaichigo 52d40617cd Grue changes: different moulting mechanics, exposure-stacking light damage, basic NPC AI, various other tweaks. (#31968)
* Updated grue sprites with directional sprites and more shading.

* Various grue stat tweaks, mainly adding increased light damage to grues the longer they are continually exposed to light. Refactored and simplified grue light-damage-related code. Added basic AI to NPC grues so they can avoid light, moult, eat, and lay eggs. Cleaned up some text string-related stuff.

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* Reduced airlock forcing time for grue juveniles (5 seconds) and adults (3 seconds).

* Increased grue healing in darkness. Added additional healing after feeding. Reduced shadowpower needed to moult for both larvae and juveniles.

* Reduced shadow power-time needed for moulting further for both larvae (~30 seconds) and juveniles (~90 seconds).

* Juvenile grues can now Eat as well.

* Set force_airlock_time to 3 seconds for juvenile grues.

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* Reworked shadow power into nutritive energy; juvenile grues can only moult after feeding once.

* Somewhat buffed max health of juvenile and adult grues.

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* Neatened up a few things.

* Update grue.dm

Made juvenile grues SIZE_BIG.

* Moved light-related parameters to datum.

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* Added \the

* Changed boolean 1/0 to true/false.

* Adjusted a few parameters and neatened up some things.

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* Grues can now pull mobs and objects.
2022-02-08 04:17:00 +01:00
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