Files
vgstation13/code/modules/projectiles/guns/projectile/constructable/flamethrower.dm
ComicIronic 53040e7e83 Moves string overlays to use images. (#10686)
* Moves string overlays to use images.

* Fixed overlays being missed in replace due to unexpected string characters.
2016-06-20 17:27:24 -05:00

249 lines
7.1 KiB
Plaintext

/obj/item/weapon/gun/projectile/flamethrower
name = "flamethrower"
desc = "You are a firestarter!"
icon = 'icons/obj/flamethrower.dmi'
icon_state = "flamethrowerbase"
item_state = "flamethrower_0"
inhand_states = list("left_hand" = 'icons/mob/in-hand/left/items_lefthand.dmi', "right_hand" = 'icons/mob/in-hand/right/items_righthand.dmi')
flags = FPRINT
siemens_coefficient = 1
force = 3.0
throwforce = 10.0
throw_speed = 1
throw_range = 5
w_class = W_CLASS_MEDIUM
starting_materials = list(MAT_IRON = 500)
w_type = RECYK_MISC
melt_temperature = MELTPOINT_STEEL
origin_tech = "combat=1;plasmatech=1"
ejectshell = 0
caliber = null
ammo_type = null
fire_sound = null
conventional_firearm = 0
silenced = 1
recoil = 0
var/status = 0
var/throw_percent = 20
var/lit = 0 //on or off
var/operating = 0//cooldown
var/turf/previousturf = null
var/obj/item/weapon/weldingtool/weldtool = null
var/obj/item/device/assembly/igniter/igniter = null
var/obj/item/weapon/tank/plasma/ptank = null
var/window_open = 0
/obj/item/weapon/gun/projectile/flamethrower/Destroy()
if(weldtool)
qdel(weldtool)
weldtool = null
if(igniter)
qdel(igniter)
igniter = null
if(ptank)
qdel(ptank)
ptank = null
..()
return
/obj/item/weapon/gun/projectile/flamethrower/process()
if(!lit)
processing_objects.Remove(src)
return null
var/turf/location = loc
if(istype(location, /mob/))
var/mob/M = location
if(M.is_holding_item(src))
location = M.loc
if(isturf(location)) //start a fire if possible
location.hotspot_expose(700, 2,surfaces=istype(loc,/turf))
return
/obj/item/weapon/gun/projectile/flamethrower/update_icon()
overlays.len = 0
if(igniter)
overlays += image(icon = icon, icon_state = "+igniter[status]")
if(ptank)
overlays += image(icon = icon, icon_state = "+ptank")
if(lit)
overlays += image(icon = icon, icon_state = "+lit")
item_state = "flamethrower_1"
else
item_state = "flamethrower_0"
return
/obj/item/weapon/gun/projectile/flamethrower/afterattack(atom/target, mob/user, flag)
if (istype(target, /obj/item/weapon/storage/backpack ))
return
else if (target.loc == user.loc)
return
else if (target.loc == user)
return
else if (locate (/obj/structure/table, src.loc))
return
if(!lit)
return
if(lit && !ptank)
to_chat(user, "<span class='warning'>There's no tank attached.</span>")
return
if(!can_Fire(user, 1))
return
user.delayNextAttack(8)
var/obj/item/projectile/bullet/fire_plume/B = new(null)
in_chamber = B
var/datum/gas_mixture/tank_gas = ptank.air_contents
if(!tank_gas)
return
tank_gas.update_values()
var/pressure = tank_gas.return_pressure()
var/total_moles = tank_gas.total_moles()
if(total_moles)
var/o2_concentration = tank_gas.oxygen/total_moles
if(o2_concentration > 0.01)
B.has_O2_in_mix = 1
else
qdel(B)
in_chamber = null
return
if(pressure <= ONE_ATMOSPHERE)
to_chat(user, "\The [src] hisses.")
to_chat(user, "<span class='warning'>It sounds like the tank is empty.</span>")
qdel(B)
in_chamber = null
return
B.jet_pressure = pressure * (throw_percent/100)
B.gas_jet = tank_gas.remove_ratio(throw_percent/100)
if(Fire(target,user))
user.visible_message("<span class='danger'>[user] shoots a jet of gas from \his [src.name]!</span>","<span class='danger'>You shoot a jet of gas from your [src.name]!</span>")
playsound(user, 'sound/weapons/flamethrower.ogg', 50, 1)
src.updateUsrDialog()
flamethrower_window(user)
/obj/item/weapon/gun/projectile/flamethrower/attackby(obj/item/W as obj, mob/user as mob)
if(user.stat || user.restrained() || user.lying) return
if(iswrench(W) && !status)//Taking this apart
var/turf/T = get_turf(src)
if(weldtool)
weldtool.loc = T
weldtool = null
if(igniter)
igniter.loc = T
igniter = null
if(ptank)
ptank.loc = T
ptank = null
getFromPool(/obj/item/stack/rods, T)
qdel(src)
return
if(isscrewdriver(W) && igniter && !lit)
status = !status
to_chat(user, "<span class='notice'>[igniter] is now [status ? "secured" : "unsecured"]!</span>")
update_icon()
return
if(isigniter(W))
var/obj/item/device/assembly/igniter/I = W
if(I.secured) return
if(igniter) return
if(user.drop_item(I, src))
igniter = I
update_icon()
return
if(istype(W,/obj/item/weapon/tank/plasma))
if(ptank)
to_chat(user, "<span class='notice'>There appears to already be a plasma tank loaded in [src]!</span>")
return
if(user.drop_item(W, src))
ptank = W
update_icon()
src.updateUsrDialog()
flamethrower_window(user)
return
if(istype(W, /obj/item/device/analyzer) && ptank)
var/obj/item/device/analyzer/analyzer = W
user.visible_message("<span class='notice'>[user] has used the analyzer on [bicon(icon)]</span>")
user.show_message(analyzer.output_gas_scan(ptank.air_contents, src, 0), 1)
return
..()
return
/obj/item/weapon/gun/projectile/flamethrower/attack_self(mob/user as mob)
if(user.stat || user.restrained() || user.lying) return
window_open = 1
flamethrower_window(user)
return
/obj/item/weapon/gun/projectile/flamethrower/proc/flamethrower_window(mob/user)
if(window_open)
user.set_machine(src)
var/dat = text("<TT><B>Flamethrower (<A HREF='?src=\ref[src];light=1'>[lit ? "<font color='red'>Lit</font>" : "Unlit"]</a>)</B><BR>\n Tank Pressure: [ptank ? "[ptank.air_contents.return_pressure()]" : "No tank loaded."]<BR>\nPercentage to throw: <A HREF='?src=\ref[src];amount=-100'>-</A> <A HREF='?src=\ref[src];amount=-10'>-</A> <A HREF='?src=\ref[src];amount=-1'>-</A> [throw_percent] <A HREF='?src=\ref[src];amount=1'>+</A> <A HREF='?src=\ref[src];amount=10'>+</A> <A HREF='?src=\ref[src];amount=100'>+</A><BR>\n<A HREF='?src=\ref[src];remove=1'>Remove plasmatank</A> - <A HREF='?src=\ref[src];close=1'>Close</A></TT>")
user << browse(dat, "window=flamethrower;size=600x300")
onclose(user, "flamethrower", src)
/obj/item/weapon/gun/projectile/flamethrower/Topic(href,href_list[])
if(href_list["close"])
usr << browse(null, "window=flamethrower")
usr.unset_machine()
window_open = 0
return
if(usr.stat || usr.restrained() || usr.lying) return
usr.set_machine(src)
if(href_list["light"])
if(!status) return
lit = !lit
if(lit)
processing_objects.Add(src)
if(href_list["amount"])
throw_percent = throw_percent + text2num(href_list["amount"])
throw_percent = max(20, min(100, throw_percent))
if(href_list["remove"])
if(!ptank)
to_chat(usr, "<span class='notice'>There's no tank loaded!</span>")
return
usr.put_in_hands(ptank)
ptank = null
for(var/mob/M in viewers(1, loc))
if((M.client && M.machine == src))
attack_self(M)
update_icon()
if(istype(loc, /mob/living/carbon))
var/mob/living/carbon/C = loc
C.update_inv_hands()
return
/obj/item/weapon/gun/projectile/flamethrower/full/New(var/loc)
..()
weldtool = new /obj/item/weapon/weldingtool(src)
weldtool.status = 0
igniter = new /obj/item/device/assembly/igniter(src)
igniter.secured = 0
status = 1
update_icon()
return
/obj/item/weapon/gun/projectile/flamethrower/full/tank/New(var/loc)
..()
ptank = new /obj/item/weapon/tank/plasma(src)
var/datum/gas_mixture/gas_tank = ptank.air_contents
gas_tank.toxins = 29.1
gas_tank.update_values()
update_icon()
return