Files
vgstation13/code/_onclick
dylanstrategie 5ecaccbca1 Change how shock damage is calculated
After a fair amount of hair pulling, seeing how Dreammaker is unable to
use any function more complex than square roots and powers, I've used
the following formula

Damage = round(power^(1/3)*(rand(15,20)/10))

Changelog was also fixed and the snowflake exception for the power glove
was removed. If the grid contains dozens of DeLoreans, your target is
going to get it big time
2014-11-21 11:55:37 +01:00
..
2014-11-03 04:14:08 +01:00
2014-11-21 11:55:37 +01:00
2014-11-03 04:14:08 +01:00