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cyberpresidentvanellope/vgstation13
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63bfdf5717a8144a0f3b19b4ee6df4abf41893a1
vgstation13/code/modules/projectiles
History
Rob Nelson 63bfdf5717 Staff of change can select what the victim should become, two-minute cooldown.
2014-07-10 14:53:34 -07:00
..
ammunition
you just try again
2014-07-01 10:52:10 -03:00
guns
Staff of change can select what the victim should become, two-minute cooldown.
2014-07-10 14:53:34 -07:00
projectile
Staff of change can select what the victim should become, two-minute cooldown.
2014-07-10 14:53:34 -07:00
ammunition.dm
Add plastic to recycling, make a better way of sorting shit from the line.
2014-02-07 07:33:48 -08:00
gun.dm
Fixed typo in usage of 'sinister' class.
2014-04-08 11:37:04 -04:00
projectile.dm
Use key_name on this too.
2014-06-30 08:35:11 -08:00
targeting.dm
Fixes nonhumans getting stuck in walk mode after being targetted
2014-01-07 15:21:59 -06:00
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