Files
vgstation13/code/modules/assembly/timer.dm
2020-06-05 01:55:12 +02:00

136 lines
3.7 KiB
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#define VALUE_REMAINING_TIME "Remaining time"
#define VALUE_DEFAULT_TIME "Default time"
#define VALUE_TIMING "Timing"
/obj/item/device/assembly/timer
name = "timer"
desc = "Used to time things. Works well with contraptions which have to count down. Tick tock."
icon_state = "timer"
starting_materials = list(MAT_IRON = 500, MAT_GLASS = 50)
w_type = RECYK_ELECTRONIC
origin_tech = Tc_MAGNETS + "=1"
wires = WIRE_PULSE | WIRE_RECEIVE
secured = 0
var/timing = 0
var/time = 10
var/default_time = 10
accessible_values = list(\
VALUE_REMAINING_TIME = "time;"+VT_NUMBER,\
VALUE_DEFAULT_TIME = "default_time;"+VT_NUMBER,\
VALUE_TIMING = "timing;"+VT_NUMBER)
/obj/item/device/assembly/timer/activate()
if(!..())
return 0//Cooldown check
timing = !timing
update_icon()
return 0
/obj/item/device/assembly/timer/toggle_secure()
secured = !secured
if(secured)
processing_objects.Add(src)
else
timing = 0
processing_objects.Remove(src)
update_icon()
return secured
/obj/item/device/assembly/timer/proc/timer_end()
if(!secured)
return 0
pulse(0)
if(!holder)
visible_message("[bicon(src)] *beep* *beep*", "*beep* *beep*")
cooldown = 2
spawn(10)
process_cooldown()
return
/obj/item/device/assembly/timer/process()
if(timing && (time > 0))
time--
if(timing && time <= 0)
timing = 0
timer_end()
time = default_time
return
/obj/item/device/assembly/timer/update_icon()
overlays.len = 0
attached_overlays = list()
if(timing)
attached_overlays["timer_timing"] = image(icon = icon, icon_state = "timer_timing")
overlays += attached_overlays["timer_timing"]
if(holder)
holder.update_icon()
return
/obj/item/device/assembly/timer/interact(mob/user as mob)//TODO: Have this use the wires
if(!secured)
user.show_message("<span class='warning'>The [name] is unsecured!</span>")
return 0
var/second = time % 60
var/minute = (time - second) / 60
var/dat = text("<TT><B>Timing Unit</B>\n[] []:[]\n<A href='?src=\ref[];tp=-30'>-</A> <A href='?src=\ref[];tp=-1'>-</A> <A href='?src=\ref[];tp=1'>+</A> <A href='?src=\ref[];tp=30'>+</A>\n</TT>", (timing ? text("<A href='?src=\ref[];time=0'>Timing</A>", src) : text("<A href='?src=\ref[];time=1'>Not Timing</A>", src)), minute, second, src, src, src, src)
dat += "<BR><BR><A href='?src=\ref[src];set_default_time=1'>After countdown, reset time to [(default_time - default_time%60)/60]:[(default_time % 60)]</A>"
dat += {"<BR><BR><A href='?src=\ref[src];refresh=1'>Refresh</A>
<BR><BR><A href='?src=\ref[src];close=1'>Close</A>"}
user << browse(dat, "window=timer")
onclose(user, "timer")
return
/obj/item/device/assembly/timer/Topic(href, href_list)
..()
if(usr.stat || usr.restrained() || !in_range(loc, usr) || (!usr.canmove && !usr.locked_to))
//If the user is handcuffed or out of range, or if they're unable to move,
//but NOT if they're unable to move as a result of being buckled into something, they're unable to use the device.
usr << browse(null, "window=timer")
onclose(usr, "timer")
return
if(href_list["time"])
timing = text2num(href_list["time"])
message_admins("[key_name_admin(usr)] [timing ? "started" : "stopped"] a timer at [formatJumpTo(src)]")
update_icon()
if(href_list["tp"])
var/tp = text2num(href_list["tp"])
time += tp
time = min(max(round(time), 0), 600)
if(href_list["close"])
usr << browse(null, "window=timer")
return
if(href_list["set_default_time"])
default_time = time
if(usr)
attack_self(usr)
return
/obj/item/device/assembly/timer/send_to_past(var/duration)
..()
var/static/list/resettable_vars = list(
"timing",
"time")
reset_vars_after_duration(resettable_vars, duration)
#undef VALUE_REMAINING_TIME
#undef VALUE_DEFAULT_TIME
#undef VALUE_TIMING