mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 18:32:03 +00:00
Patches up another obj/screen leak, this time with robot hud storage. Obj/screen pooling breaks when pooling objects that aren't refreshed by a new hud in mob/login() because all the objects currently on the client.screen are refreshed. Robot module huds were one example of this thanks to someone *cough* ririchiyo *cough* putting them in new() instead of where all other hud elements are kept.