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- Added a thing to remove screen obj references to logout in addition to being called in destroy instead of relying fully on the reset screen obj proc. - Moved some hud creation from AI to the hud datums where it should have been, might fix an issue or two - My teeth still hurt from the dentist - Adds robot module backgrounds to one of the screen objs that should be removed on logout as well so all screen objs should always be accounted for going in/out Man you have to be reeeally careful with pooling about this kind of shit.