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* Luckiness. * More changes. * Luck scaling function. * Remove debug residue. * . * Perhaps this will work. * Mime vow-breaking curse. * Rabbit foot. * More work on clovers. * . * Clover mechanics. * New clover sprites. * Moved some things to their proper locations and neatened up. * Add clover seeds to the seed vendor. * Shuttle console kicking. Fixed overflow bug. * Eating clovers. * Want to check linters. * Reintegrated nonmutated clover spawning. * Luck and potency based clover harvesting. * Rad storm considerations. * Clover sprites and plant params. * Neatening up. * In case. * Changed luck calculation. * . * Added precalculation of luck. * . * Change loop types. Reorganization and comments. * Fix aliasing bug. * Change description comment. * . * . * Decreased clover nutriment. * Comment tweak. * Changed clover leaf probs. * . * One more thing. * Moved update_leaves() to initialize(). Added more mirror shattering cases. * Update hydroponics_mutations.dm * Update grown.dm Tweak clover probabilities. * Update grown.dm * Update grown.dm * Update grown.dm