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-Added in the proper list stuff for changeling stasis -Added a verb to the debug list (Game Admin+) to check the mob lists instead of requiring the item (Works the same way) Fixes Issue 708 git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4240 316c924e-a436-60f5-8080-3fe189b3f50e
31 lines
1.1 KiB
Plaintext
31 lines
1.1 KiB
Plaintext
/client/proc/cmd_admin_say(msg as text)
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set category = "Special Verbs"
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set name = "Asay" //Gave this shit a shorter name so you only have to time out "asay" rather than "admin say" to use it --NeoFite
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set hidden = 1
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if (!src.holder)
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src << "Only administrators may use this command."
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return
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if (src.muted_adminhelp)
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src << "You cannot send ASAY messages (muted by admins)."
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return
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if (src.handle_spam_prevention(msg,MUTE_ADMINHELP))
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return
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msg = copytext(sanitize(msg), 1, MAX_MESSAGE_LEN)
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log_admin("[key_name(src)] : [msg]")
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if (!msg)
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return
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feedback_add_details("admin_verb","M") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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for (var/client/C in admin_list)
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if (src.holder.rank == "Admin Observer")
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C << "<span class='adminobserver'><span class='prefix'>ADMIN:</span> <EM>[key_name(usr, C)]:</EM> <span class='message'>[msg]</span></span>"
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else
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C << "<span class='admin'><span class='prefix'>ADMIN:</span> <EM>[key_name(usr, C)]</EM> (<A HREF='?src=\ref[C.holder];adminplayerobservejump=\ref[mob]'>JMP</A>): <span class='message'>[msg]</span></span>"
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