Files
vgstation13/code/game/gamemodes/blob/blobs/factory.dm
Wizardcrying 6ea0489065 Spelling/grammar/wording/etc fixes (#12993)
* mainly standardized the vending machine descriptions with exceptions

* oops

* more

* this time i changed a proc name but there was only one use of it

* everything gets changed!

* this commit sponsored by low-quality forum posting

* buisness

* i broke it

* but is it really robust?

* why didn't this commit

* finally, spent a lot of my morning for this

* colour

* sure it's not atomic, celt
2016-12-23 06:01:09 -05:00

124 lines
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/obj/effect/blob/factory
name = "factory blob"
icon_state = "factory"
desc = "A part of a blob. It makes the sound of organic tissue being torn."
health = 100
maxhealth = 100
fire_resist = 2
var/list/spores = list()
var/max_spores = 2
var/spore_delay = 50
spawning = 0
layer = BLOB_FACTORY_LAYER
destroy_sound = "sound/effects/blobsplatspecial.ogg"
icon_new = "factory"
icon_classic = "blob_factory"
/obj/effect/blob/factory/New(loc,newlook = "new")
..()
if(icon_size == 64)
flick("morph_factory",src)
spore_delay = world.time + (2 SECONDS)
/obj/effect/blob/factory/run_action()
if(spores.len >= max_spores)
return 0
if(spore_delay > world.time)
return 0
spore_delay = world.time + (40 SECONDS) // 30 seconds
if(icon_size == 64)
flick("factorypulse",src)
anim(target = loc, a_icon = icon, flick_anim = "sporepulse", sleeptime = 15, lay = 7.2, offX = -16, offY = -16, alph = 220)
spawn(10)
new/mob/living/simple_animal/hostile/blobspore(src.loc, src)
else
new/mob/living/simple_animal/hostile/blobspore(src.loc, src)
stat_collection.blobblob.spores_spawned++
return 1
/obj/effect/blob/factory/Destroy()
if(spores.len)
for(var/mob/living/simple_animal/hostile/blobspore/S in spores)
S.Die()
if(!manual_remove && overmind)
to_chat(overmind,"<span class='warning'>A factory blob that you had created has been destroyed.</span> <b><a href='?src=\ref[overmind];blobjump=\ref[loc]'>(JUMP)</a></b>")
overmind.special_blobs -= src
overmind.update_specialblobs()
..()
/obj/effect/blob/factory/update_icon(var/spawnend = 0)
if(icon_size == 64)
spawn(1)
overlays.len = 0
underlays.len = 0
underlays += image(icon,"roots")
if(!spawning)
for(var/obj/effect/blob/B in orange(src,1))
overlays += image(icon,"factoryconnect",dir = get_dir(src,B))
if(spawnend)
spawn(10)
update_icon()
..()
/////////////BLOB SPORE///////////////////////////////////////////////////////////////////////////////////////////////
/mob/living/simple_animal/hostile/blobspore
name = "Blob Spore"
desc = "A form of blob antibodies that attack foreign entities."
icon = 'icons/mob/blob/blob.dmi'
icon_state = "blobpod"
icon_living = "blobpod"
pass_flags = PASSBLOB
health = 30
maxHealth = 30
melee_damage_lower = 2
melee_damage_upper = 4
attacktext = "hits"
attack_sound = 'sound/weapons/rapidslice.ogg'
can_butcher = 0
var/obj/effect/blob/factory/factory = null
faction = "blob"
min_oxy = 0
max_tox = 0
max_co2 = 0
minbodytemp = 0
maxbodytemp = 360
plane = BLOB_PLANE
layer = BLOB_SPORE_LAYER
/mob/living/simple_animal/hostile/blobspore/New(loc, var/obj/effect/blob/factory/linked_node)
if(istype(linked_node))
factory = linked_node
factory.spores += src
icon = factory.icon
..()
/mob/living/simple_animal/hostile/blobspore/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
..()
adjustBruteLoss(Clamp(0.01 * exposed_temperature, 1, 5))
/mob/living/simple_animal/hostile/blobspore/blob_act()
return
/mob/living/simple_animal/hostile/blobspore/Cross(atom/movable/mover, turf/target, height=1.5, air_group = 0)
if(istype(mover, /obj/effect/blob))
return 1
return ..()
/mob/living/simple_animal/hostile/blobspore/Die()
var/sound = pick('sound/effects/gib1.ogg','sound/effects/gib2.ogg','sound/effects/gib3.ogg')
playsound(get_turf(src), sound, 50, 1)
qdel(src)
/mob/living/simple_animal/hostile/blobspore/Destroy()
if(factory)
factory.spores -= src
..()