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* (Academy) Updates paths, fixes dir on windows, fixes a bad landmark spawn that left players trapped. * (Beach.dmm) Updates paths Replaces 2 out of 3 crabs with the more recent new types (snowy, kickstool) * Updates paths Fixes windoor dir * Updates paths Adds additional syndicates because I remember there being more. * Updates paths. * Updates paths. * Updates paths. Fixes windoors dir. * Updates paths * Adds a wizard spawner. Adds wizards and spiders. Replaces terrible fucking window and lighting with good lighting. * Adds advanced bartending equipment to beach.dmm * Removing shitcode entirely because I can't get it to work and relies on coding standards from 2010. * Changes meatpackers roid to clown yield. Adds lighting * Rebalanced weapon loot. * Listening Post - Replaces regular mining tiles with a mix of high yield and clown. * Moves all away missions from broken to unused. * Fixes the mission loader thanks to @cloroxygen figuring out what was fucked up. * Reverting changes to fix zlevel.dm for another PR.