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https://github.com/vgstation-coders/vgstation13.git
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46 lines
1.3 KiB
YAML
46 lines
1.3 KiB
YAML
# This file controls how DMIs are built.
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#
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# To use:
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# 1. Install BYONDTools (which requires Python, numpy, and Pillow; Windows users will have to manually install all of these :^)
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# $ pip install BYONDTools
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# 2. Run dmi_compile
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# $ cd /path/to/vgstation13/
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# $ dmi_compile
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# 3. Sit back, and relax.
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#
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# Available directives:
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# buildDMI - builds a DMI from smaller DMIs in a directory.
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# output: Path to the desired output DMI.
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# dir: The directory from which buildDMI will gather *.dmis from. (Will ignore *.new.dmi)
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# compare - Compares two directories.
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# left:
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# right:
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# report: Output report.
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#
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##############################
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# Mob clothing sprites
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##############################
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- buildDMI:
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output: icons/mob/head.dmi
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dir: icons/mob/head/
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- buildDMI:
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output: icons/mob/suit.dmi
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dir: icons/mob/suit/
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- buildDMI:
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output: icons/mob/uniform.dmi
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dir: icons/mob/uniform/
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##############################
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# Items
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##############################
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- buildDMI:
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output: icons/mob/items_lefthand.dmi
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dir: icons/mob/in-hand/left/
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- buildDMI:
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output: icons/mob/items_righthand.dmi
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dir: icons/mob/in-hand/right/
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- compare:
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left: icons/mob/in-hand/left/
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right: icons/mob/in-hand/right/
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report: icons/mob/in-hand/in-hand_sync_report.txt
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