Files
vgstation13/code/modules/client
Hinaichigo 15c7603524 Grues Revisited (#31687)
* Base of grues.

* Few more updates to grues

* Bit more work on grues.

* Bit more work on grues, namely getting them to evolve and reproduce properly.

* A few additions to gures and also to simple mobs to allow for delayed airlock forcing.
Egg hatching and upgraded stats with every sentient being eaten.

* Few additions to grues including a grue language and gruevision to see in the dark.

* Several changes to grues, including adding their antag roles (still need to be tested/debugged).

* Finalized the base of grues including a nicer-looking grue vision.
Some stuff remains to be tested and debugged.

* Removed obsolete file.

* Updated vgstation.dme with grue additions

* Update vgstation13.dme

* Update grue.dm

* modify .dme

* typo

* remove unneeded variable

* Added gore globs from those eaten by grues that can be cloned or brain extracted. Also fixed some bugs preventing slime puddles from being put in a cloner. Had to generalize a bunch of code in various places to do this (eg. moving certain procs and variable definitions from /mob/living/carbon/ to just /mob/living/)

* Removed gore globs after being eaten by a grue; a head remains by default so it's not needed.
Also debugged slime puddle cloning.

* -grue egglaying is set to a config option
-few modifications to grue antag objectives

* Added changelog and some UI tweaks.

* Update misc_structures.dm

* Update misc_structures.dm

* Juvenile grues can force open doors as well. Also added some more descriptive text upon moulting. Fixed airlock code bug.

* Update grue.dm

* Delete nulllight.ogg

* Fixed up grue sound effects. Renamed humanoid grue to umbra.

* more grue/umbra split stuff

* Update Hinaichigo.yml

* Adult grues can force airlocks open instantly.

* Changed role greet messages from 'danger' to 'warning'.
Explitized empty lists in grue gamemode variables.

* Update grue_egg.dm

* Few fixes to grues.

* Used defines for lifestage checks.
Reverted organ changes and removed an unneeded(?) check from cloner code.

* Migrated grue abilities into spells framework.
Made umbras (humanoids formerly called grues) in the same faction as grues.

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* Grue spell icons

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* Custom blood and meat colors for mobs.
Grue meat contains a certain substance.

* Removed gore globs.

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* Meat coloring + related food unit test fixes.

* Update icons.dm

* Bugfix with custom meat colors.

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* Grue abilities panel+sprites.

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* Fixed up grue role/objectives.

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* Sprite tweak.

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* New sfx for moulting and burning in light.

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* fixed icon conflict

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* icon conflict fix

* More descriptive variable names. A few tweaks to stats.
2022-01-21 10:08:07 +00:00
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2022-01-20 16:52:46 +01:00
2022-01-21 10:08:07 +00:00