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vgstation13/code/ZAS/ZAS_Zones.dm

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var/list/zones = list()
var/list/DoorDirections = list(NORTH,WEST) //Which directions doors turfs can connect to zones
var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs can connect to zones
zone
var
dbg_output = 0 //Enables debug output.
rebuild = 0 //If 1, zone will be rebuilt on next process. Not sure if used.
datum/gas_mixture/air //The air contents of the zone.
list/contents //All the tiles that are contained in this zone.
list/connections // /connection objects which refer to connections with other zones, e.g. through a door.
list/connected_zones //Parallels connections, but lists zones to which this one is connected and the number
//of points they're connected at.
list/closed_connection_zones //Same as connected_zones, but for zones where the door or whatever is closed.
list/unsimulated_tiles // Any space tiles in this list will cause air to flow out.
last_update = 0
progress = "nothing"
// To make sure you're not spammed to death by airflow sound effects
tmp/playsound_cooldown = 0
//CREATION AND DELETION
New(turf/start)
. = ..()
//Get the turfs that are part of the zone using a floodfill method
if(istype(start,/list))
contents = start
else
contents = FloodFill(start)
//Change all the zone vars of the turfs, check for space to be added to unsimulated_tiles.
for(var/turf/T in contents)
if(T.zone && T.zone != src)
T.zone.RemoveTurf(T)
T.zone = src
if(!istype(T,/turf/simulated))
AddTurf(T)
//Generate the gas_mixture for use in txhis zone by using the average of the gases
//defined at startup.
air = new
var/members = contents.len
for(var/turf/simulated/T in contents)
air.oxygen += T.oxygen / members
air.nitrogen += T.nitrogen / members
air.carbon_dioxide += T.carbon_dioxide / members
air.toxins += T.toxins / members
air.temperature += T.temperature / members
air.group_multiplier = contents.len
air.update_values()
//Add this zone to the global list.
zones.Add(src)
//LEGACY, DO NOT USE. Use the SoftDelete proc.
Del()
//Ensuring the zone list doesn't get clogged with null values.
for(var/turf/simulated/T in contents)
RemoveTurf(T)
air_master.tiles_to_reconsider_zones += T
for(var/zone/Z in connected_zones)
if(src in Z.connected_zones)
Z.connected_zones.Remove(src)
for(var/connection/C in connections)
air_master.connections_to_check += C
zones.Remove(src)
air = null
. = ..()
//Handles deletion via garbage collection.
proc/SoftDelete()
zones.Remove(src)
air = null
//Ensuring the zone list doesn't get clogged with null values.
for(var/turf/simulated/T in contents)
RemoveTurf(T)
air_master.tiles_to_reconsider_zones += T
for(var/zone/Z in connected_zones)
if(src in Z.connected_zones)
Z.connected_zones.Remove(src)
for(var/connection/C in connections)
if(C.zone_A == src)
C.zone_A = null
if(C.zone_B == src)
C.zone_B = null
air_master.connections_to_check += C
return 1
//ZONE MANAGEMENT FUNCTIONS
proc/AddTurf(turf/T)
//Adds the turf to contents, increases the size of the zone, and sets the zone var.
if(istype(T, /turf/simulated))
if(T in contents)
return
if(T.zone)
T.zone.RemoveTurf(T)
contents += T
if(air)
air.group_multiplier++
T.zone = src
else
if(!unsimulated_tiles)
unsimulated_tiles = list()
else if(T in unsimulated_tiles)
return
unsimulated_tiles += T
contents -= T
proc/RemoveTurf(turf/T)
//Same, but in reverse.
if(istype(T, /turf/simulated))
if(!(T in contents))
return
contents -= T
if(air)
air.group_multiplier--
if(T.zone == src)
T.zone = null
else if(unsimulated_tiles)
unsimulated_tiles -= T
if(!unsimulated_tiles.len)
unsimulated_tiles = null
//////////////
//PROCESSING//
//////////////
#define QUANTIZE(variable) (round(variable,0.0001))
zone/proc/process()
. = 1
progress = "problem with: SoftDelete()"
//Deletes zone if empty.
if(!contents.len)
return SoftDelete()
progress = "problem with: Rebuild()"
//Does rebuilding stuff.
if(rebuild)
rebuild = 0
Rebuild() //Shoving this into a proc.
if(!contents.len) //If we got soft deleted.
return
progress = "problem with: air.adjust()"
//Sometimes explosions will cause the air to be deleted for some reason.
if(!air)
air = new()
air.oxygen = MOLES_O2STANDARD
air.nitrogen = MOLES_N2STANDARD
air.temperature = T0C
air.total_moles()
world.log << "Air object lost in zone. Regenerating."
progress = "problem with: ShareSpace()"
if(unsimulated_tiles)
if(locate(/turf/simulated) in unsimulated_tiles)
for(var/turf/simulated/T in unsimulated_tiles)
RemoveTurf(T)
if(unsimulated_tiles)
var/moved_air = ShareSpace(air,unsimulated_tiles)
// Only play a sound effect every once in a while
if(playsound_cooldown <= world.time)
// Play a nice sound effect at one of the bordering turfs
playsound_cooldown = world.time + rand(30, 70)
var/turf/random_border = pick(contents)
play_wind_sound(random_border, abs(moved_air))
if(moved_air > vsc.airflow_lightest_pressure)
AirflowSpace(src)
progress = "problem with: air.react()"
//React the air here.
//Handled by fire, no need for this.
// air.react(null,0)
//Check the graphic.
progress = "problem with: modifying turf graphics"
air.graphic = 0
if(air.toxins > MOLES_PLASMA_VISIBLE)
air.graphic = 1
else if(air.trace_gases.len)
var/datum/gas/sleeping_agent = locate(/datum/gas/sleeping_agent) in air.trace_gases
if(sleeping_agent && (sleeping_agent.moles > 1))
air.graphic = 2
progress = "problem with an inbuilt byond function: some conditional checks"
//Only run through the individual turfs if there's reason to.
if(air.graphic != air.graphic_archived || air.temperature > PLASMA_FLASHPOINT)
progress = "problem with: turf/simulated/update_visuals()"
for(var/turf/simulated/S in contents)
//Update overlays.
if(air.graphic != air.graphic_archived)
if(S.HasDoor(1))
S.update_visuals()
else
S.update_visuals(air)
progress = "problem with: item or turf temperature_expose()"
//Expose stuff to extreme heat.
if(air.temperature > PLASMA_FLASHPOINT)
for(var/atom/movable/item in S)
item.temperature_expose(air, air.temperature, CELL_VOLUME)
S.hotspot_expose(air.temperature, CELL_VOLUME)
progress = "problem with: calculating air graphic"
//Archive graphic so we can know if it's different.
air.graphic_archived = air.graphic
progress = "problem with: calculating air temp"
//Ensure temperature does not reach absolute zero.
air.temperature = max(TCMB,air.temperature)
progress = "problem with an inbuilt byond function: length(connections)"
//Handle connections to other zones.
if(length(connections))
progress = "problem with: ZMerge(), a couple of misc procs"
for(var/connection/C in connections)
//Check if the connection is valid first.
if(!C.Cleanup())
continue
//Do merging if conditions are met. Specifically, if there's a non-door connection
//to somewhere with space, the zones are merged regardless of equilibrium, to speed
//up spacing in areas with double-plated windows.
if(C && C.A.zone && C.B.zone)
//indirect = 2 is a direct connection.
if(C.indirect == 2 )
if(C.A.zone.air.compare(C.B.zone.air) || unsimulated_tiles)
ZMerge(C.A.zone,C.B.zone)
progress = "problem with: ShareRatio(), Airflow(), a couple of misc procs"
//Share some
for(var/zone/Z in connected_zones)
if(air && Z.air)
//Ensure we're not doing pointless calculations on equilibrium zones.
var/moles_delta = abs(air.total_moles() - Z.air.total_moles())
if(moles_delta > 0.1)
// Only play a sound effect every once in a while
if(playsound_cooldown <= world.time)
// Play a nice sound effect at one of the bordering turfs
playsound_cooldown = world.time + rand(30, 70)
var/turf/random_border = pick(contents)
play_wind_sound(random_border, abs(moles_delta))
if(moles_delta > 0.1 || abs(air.temperature - Z.air.temperature) > 0.1)
if(abs(Z.air.return_pressure() - air.return_pressure()) > vsc.airflow_lightest_pressure)
Airflow(src,Z)
ShareRatio( air , Z.air , connected_zones[Z] )
for(var/zone/Z in closed_connection_zones)
if(air && Z.air)
if( abs(air.temperature - Z.air.temperature) > 50 )
ShareHeat(air, Z.air, closed_connection_zones[Z])
progress = "all components completed successfully, the problem is not here"
////////////////
//Air Movement//
////////////////
var/list/sharing_lookup_table = list(0.08, 0.15, 0.21, 0.26, 0.30, 0.33)
proc/ShareRatio(datum/gas_mixture/A, datum/gas_mixture/B, connecting_tiles)
//Shares a specific ratio of gas between mixtures using simple weighted averages.
var
//WOOT WOOT TOUCH THIS AND YOU ARE A RETARD
ratio = 0.33
//WOOT WOOT TOUCH THIS AND YOU ARE A RETARD
size = max(1,A.group_multiplier)
share_size = max(1,B.group_multiplier)
full_oxy = A.oxygen * size
full_nitro = A.nitrogen * size
full_co2 = A.carbon_dioxide * size
full_plasma = A.toxins * size
full_heat_capacity = A.heat_capacity() * size
s_full_oxy = B.oxygen * share_size
s_full_nitro = B.nitrogen * share_size
s_full_co2 = B.carbon_dioxide * share_size
s_full_plasma = B.toxins * share_size
s_full_heat_capacity = B.heat_capacity() * share_size
oxy_avg = (full_oxy + s_full_oxy) / (size + share_size)
nit_avg = (full_nitro + s_full_nitro) / (size + share_size)
co2_avg = (full_co2 + s_full_co2) / (size + share_size)
plasma_avg = (full_plasma + s_full_plasma) / (size + share_size)
temp_avg = (A.temperature * full_heat_capacity + B.temperature * s_full_heat_capacity) / (full_heat_capacity + s_full_heat_capacity)
//WOOT WOOT TOUCH THIS AND YOU ARE A RETARD
if(sharing_lookup_table.len >= connecting_tiles) //6 or more interconnecting tiles will max at 42% of air moved per tick.
ratio = sharing_lookup_table[connecting_tiles]
//WOOT WOOT TOUCH THIS AND YOU ARE A RETARD
A.oxygen = max(0, (A.oxygen - oxy_avg) * (1-ratio) + oxy_avg )
A.nitrogen = max(0, (A.nitrogen - nit_avg) * (1-ratio) + nit_avg )
A.carbon_dioxide = max(0, (A.carbon_dioxide - co2_avg) * (1-ratio) + co2_avg )
A.toxins = max(0, (A.toxins - plasma_avg) * (1-ratio) + plasma_avg )
A.temperature = max(0, (A.temperature - temp_avg) * (1-ratio) + temp_avg )
B.oxygen = max(0, (B.oxygen - oxy_avg) * (1-ratio) + oxy_avg )
B.nitrogen = max(0, (B.nitrogen - nit_avg) * (1-ratio) + nit_avg )
B.carbon_dioxide = max(0, (B.carbon_dioxide - co2_avg) * (1-ratio) + co2_avg )
B.toxins = max(0, (B.toxins - plasma_avg) * (1-ratio) + plasma_avg )
B.temperature = max(0, (B.temperature - temp_avg) * (1-ratio) + temp_avg )
for(var/datum/gas/G in A.trace_gases)
var/datum/gas/H = locate(G.type) in B.trace_gases
if(H)
var/G_avg = (G.moles*size + H.moles*share_size) / (size+share_size)
G.moles = (G.moles - G_avg) * (1-ratio) + G_avg
H.moles = (H.moles - G_avg) * (1-ratio) + G_avg
else
H = new G.type
B.trace_gases += H
var/G_avg = (G.moles*size) / (size+share_size)
G.moles = (G.moles - G_avg) * (1-ratio) + G_avg
H.moles = (H.moles - G_avg) * (1-ratio) + G_avg
A.update_values()
B.update_values()
if(A.compare(B)) return 1
else return 0
proc/ShareSpace(datum/gas_mixture/A, list/unsimulated_tiles)
//A modified version of ShareRatio for spacing gas at the same rate as if it were going into a large airless room.
if(!unsimulated_tiles || !unsimulated_tiles.len)
return 0
var
unsim_oxygen = 0
unsim_nitrogen = 0
unsim_co2 = 0
unsim_plasma = 0
unsim_heat_capacity = 0
unsim_temperature = 0
for(var/turf/T in unsimulated_tiles)
unsim_oxygen += T.oxygen
unsim_co2 += T.carbon_dioxide
unsim_nitrogen += T.nitrogen
unsim_plasma += T.toxins
unsim_heat_capacity += T.heat_capacity
unsim_temperature += T.temperature/unsimulated_tiles.len
var
ratio = 0.33
old_pressure = A.return_pressure()
size = max(1,A.group_multiplier)
share_size = max(1,unsimulated_tiles.len)
full_oxy = A.oxygen * size
full_nitro = A.nitrogen * size
full_co2 = A.carbon_dioxide * size
full_plasma = A.toxins * size
full_heat_capacity = A.heat_capacity() * size
oxy_avg = (full_oxy + unsim_oxygen) / (size + share_size)
nit_avg = (full_nitro + unsim_nitrogen) / (size + share_size)
co2_avg = (full_co2 + unsim_co2) / (size + share_size)
plasma_avg = (full_plasma + unsim_plasma) / (size + share_size)
temp_avg = (A.temperature * full_heat_capacity + unsim_temperature * unsim_heat_capacity) / (full_heat_capacity + unsim_heat_capacity)
if(sharing_lookup_table.len >= unsimulated_tiles.len) //6 or more interconnecting tiles will max at 42% of air moved per tick.
ratio = sharing_lookup_table[unsimulated_tiles.len]
ratio *= 2
A.oxygen = max(0, (A.oxygen - oxy_avg) * (1-ratio) + oxy_avg )
A.nitrogen = max(0, (A.nitrogen - nit_avg) * (1-ratio) + nit_avg )
A.carbon_dioxide = max(0, (A.carbon_dioxide - co2_avg) * (1-ratio) + co2_avg )
A.toxins = max(0, (A.toxins - plasma_avg) * (1-ratio) + plasma_avg )
A.temperature = max(TCMB, (A.temperature - temp_avg) * (1-ratio) + temp_avg )
for(var/datum/gas/G in A.trace_gases)
var/G_avg = (G.moles*size + 0) / (size+share_size)
G.moles = (G.moles - G_avg) * (1-ratio) + G_avg
A.update_values()
return abs(old_pressure - A.return_pressure())
proc/ShareHeat(datum/gas_mixture/A, datum/gas_mixture/B, connecting_tiles)
//Shares a specific ratio of gas between mixtures using simple weighted averages.
var
//WOOT WOOT TOUCH THIS AND YOU ARE A RETARD
ratio = 0.33
//WOOT WOOT TOUCH THIS AND YOU ARE A RETARD
full_heat_capacity = A.heat_capacity()
s_full_heat_capacity = B.heat_capacity()
temp_avg = (A.temperature * full_heat_capacity + B.temperature * s_full_heat_capacity) / (full_heat_capacity + s_full_heat_capacity)
//WOOT WOOT TOUCH THIS AND YOU ARE A RETARD
if(sharing_lookup_table.len >= connecting_tiles) //6 or more interconnecting tiles will max at 42% of air moved per tick.
ratio = sharing_lookup_table[connecting_tiles]
//WOOT WOOT TOUCH THIS AND YOU ARE A RETARD
A.temperature = max(0, (A.temperature - temp_avg) * (1- (ratio / max(1,A.group_multiplier)) ) + temp_avg )
B.temperature = max(0, (B.temperature - temp_avg) * (1- (ratio / max(1,B.group_multiplier)) ) + temp_avg )
///////////////////
//Zone Rebuilding//
///////////////////
zone/proc/Rebuild()
//Choose a random turf and regenerate the zone from it.
var
turf/simulated/sample = locate() in contents
list/new_contents
problem = 0
//
var/list/turfs_to_consider = contents.Copy()
while(!sample || !sample.CanPass(null, sample, 1.5, 1))
if(sample)
turfs_to_consider.Remove(sample)
sample = locate() in turfs_to_consider
if(!sample)
break
if(!istype(sample) || !sample.CanPass(null, sample, 1.5, 1)) //Not a single valid turf.
for(var/turf/simulated/T in contents)
air_master.tiles_to_update |= T
return SoftDelete()
new_contents = FloodFill(sample)
var/list/new_unsimulated = ( unsimulated_tiles ? unsimulated_tiles : list() )
for(var/turf/S in new_contents)
if(!istype(S, /turf/simulated))
new_unsimulated |= S
new_contents.Remove(S)
if(contents.len != new_contents.len)
problem = 1
//If something isn't carried over, there was a complication.
for(var/turf/T in contents)
if(!(T in new_contents))
T.zone = null
problem = 1
if(problem)
//Build some new zones for stuff that wasn't included.
var/list/turf/simulated/rebuild_turfs = contents - new_contents
var/list/turf/simulated/reconsider_turfs = list()
contents = new_contents
for(var/turf/simulated/T in rebuild_turfs)
if(!T.zone && T.CanPass(null, T, 1.5, 1))
var/zone/Z = new /zone(T)
Z.air.copy_from(air)
else
reconsider_turfs |= T
for(var/turf/simulated/T in reconsider_turfs)
if(!T.zone && T.CanPass(null, T, 1.5, 1))
var/zone/Z = new /zone(T)
Z.air.copy_from(air)
else if(!T in air_master.tiles_to_update)
air_master.tiles_to_update.Add(T)
for(var/turf/simulated/T in contents)
if(T.zone && T.zone != src)
T.zone.RemoveTurf(T)
T.zone = src
else if(!T.zone)
T.zone = src
air.group_multiplier = contents.len
unsimulated_tiles = null
if(new_unsimulated.len)
for(var/turf/S in new_unsimulated)
if(istype(S, /turf/simulated))
continue
for(var/direction in cardinal)
var/turf/simulated/T = get_step(S,direction)
if(istype(T) && T.zone && S.CanPass(null, T, 0, 0))
T.zone.AddTurf(S)
proc/play_wind_sound(var/turf/random_border, var/n)
if(random_border)
var/windsound = 'sound/effects/wind/wind_2_1.ogg'
switch(n)
if(31 to 40)
windsound = pick('sound/effects/wind/wind_2_1.ogg', 'sound/effects/wind/wind_2_2.ogg')
if(41 to 50)
windsound = pick('sound/effects/wind/wind_3_1.ogg')
if(51 to 60)
windsound = pick('sound/effects/wind/wind_4_1.ogg', 'sound/effects/wind/wind_4_2.ogg')
if(61 to 1000000)
windsound = pick('sound/effects/wind/wind_5_1.ogg')
playsound(random_border, windsound, 50, 1, 1)
//UNUSED
/*
zone/proc/connected_zones()
//A legacy proc for getting connected zones.
. = list()
for(var/connection/C in connections)
var/zone/Z
if(C.A.zone == src)
Z = C.B.zone
else
Z = C.A.zone
if(Z in .)
.[Z]++
else
. += Z
.[Z] = 1*/